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Luma3DS-3GX/source/draw.h

19 lines
421 B
C

/*
* draw.h
* by Reisyukaku / Aurora Wright
* Code to print to the screen by mid-kid @CakesFW
*
* Copyright (c) 2016 All Rights Reserved
*/
#pragma once
#include "types.h"
#define SPACING_VERT 10
#define SPACING_HORIZ 8
void loadSplash(void);
void clearScreens(void);
void drawCharacter(char character, int pos_x, int pos_y, u32 color);
int drawString(const char *string, int pos_x, int pos_y, u32 color);