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Luma3DS-3GX
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This repository has been archived on
2022-05-31
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85615d1916102743fff991ba01a51a61fdc2b542
Luma3DS-3GX
/
source
History
Aurora
85615d1916
Fix external FIRM loading
2016-04-29 15:21:49 +02:00
..
fatfs
Remove useless sdmmc code (we do not need NAND init/read from loader, or write at all
2016-04-18 18:29:37 +02:00
buttons.h
Added L+A payload
2016-04-24 19:46:33 +02:00
config.c
Move the UNITINFO patch to the developer version
2016-04-26 21:51:57 +02:00
config.h
Cleanup
2016-04-26 20:10:20 +02:00
crypto.c
Cleanup
2016-04-26 20:10:20 +02:00
crypto.h
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
draw.c
Small cleanup
2016-04-28 16:27:32 +02:00
draw.h
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
emunand.c
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
emunand.h
Cleanup
2016-04-26 20:10:20 +02:00
firm.c
Fix external FIRM loading
2016-04-29 15:21:49 +02:00
firm.h
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
font.h
Added configuration menu (thanks to Cakes for the screen printing code - no more flags!), auto-delete of patched FIRMs when switching to/from A9LH or the CFW gets updated, moved screen init from the loader, general reorganization
2016-03-23 02:46:41 +01:00
fs.c
Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore
2016-04-29 15:08:33 +02:00
fs.h
Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore
2016-04-29 15:08:33 +02:00
i2c.c
Cleanup
2016-04-26 20:10:20 +02:00
i2c.h
Fixed intermittent splash from CakeBrah, made splash last slightly longer, added shutdown on error, slimmed down FatFs, added error on missing emuNAND, changed folder to "aurei", changed the dat name to "AuReiNand.dat", propered the built-in screen init of the chainloader, remade the look of the 3dsx
2016-03-20 17:38:45 +01:00
loader.c
Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore
2016-04-29 15:08:33 +02:00
loader.h
Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore
2016-04-29 15:08:33 +02:00
memory.c
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
memory.h
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
patches.c
Move the UNITINFO patch to the developer version
2016-04-26 21:51:57 +02:00
patches.h
Move the UNITINFO patch to the developer version
2016-04-26 21:51:57 +02:00
screeninit.c
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
screeninit.h
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
start.s
Small changes
2016-04-11 14:42:34 +02:00
types.h
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
utils.c
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
utils.h
Welcome Luma3DS
2016-04-23 01:43:36 +02:00