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Luma3DS-3GX/source
2016-04-12 01:22:42 +02:00
..
fatfs Update FatFs for the loader 2016-04-11 15:13:05 +02:00
buttons.h Cleanup, fixed the second emuNAND patched FIRM still getting created, removed injector SOAP patch as it changes nothing without going to great lengths to change the region of a NNID, made L not needed to load payloads except for R and Select (Start is now default) 2016-04-04 18:07:13 +02:00
config.c Added tentative N3DS clock speed/L2 cache patch by @TuxSH. 2016-04-12 01:22:42 +02:00
config.h Add developer UNITINFO patch. 2016-04-11 12:14:51 -07:00
crypto.c Made N3DS >9.6 key generation version independent 2016-04-11 22:26:39 +02:00
crypto.h First commit of the AuReiNand rewrite! 2016-04-11 05:58:46 +02:00
draw.c Rewrote the config menu (no longer prints the whole menu on each button press), cleaned up the reboot patch, boot options will keep being forced if a GBA game was lanched from SysNAND, added option to have a splash screen with the built-in screen-init 2016-04-05 23:20:21 +02:00
draw.h Small code reorganization 2016-04-05 05:34:57 +02:00
emunand.c First commit of the AuReiNand rewrite! 2016-04-11 05:58:46 +02:00
emunand.h First commit of the AuReiNand rewrite! 2016-04-11 05:58:46 +02:00
firm.c Added tentative N3DS clock speed/L2 cache patch by @TuxSH. 2016-04-12 01:22:42 +02:00
firm.h Small changes 2016-04-11 14:42:34 +02:00
font.h Added configuration menu (thanks to Cakes for the screen printing code - no more flags!), auto-delete of patched FIRMs when switching to/from A9LH or the CFW gets updated, moved screen init from the loader, general reorganization 2016-03-23 02:46:41 +01:00
fs.c Small changes 2016-04-11 14:42:34 +02:00
fs.h Small changes 2016-04-11 14:42:34 +02:00
i2c.c Changed indentation style across the code to make it more readable, added newlines before comments, moved patches to separate functions, made memory operations slightly faster by compiling them with O3 (thanks TuxSH!) 2016-04-02 18:22:47 +02:00
i2c.h Fixed intermittent splash from CakeBrah, made splash last slightly longer, added shutdown on error, slimmed down FatFs, added error on missing emuNAND, changed folder to "aurei", changed the dat name to "AuReiNand.dat", propered the built-in screen init of the chainloader, remade the look of the 3dsx 2016-03-20 17:38:45 +01:00
loader.c Changed indentation style across the code to make it more readable, added newlines before comments, moved patches to separate functions, made memory operations slightly faster by compiling them with O3 (thanks TuxSH!) 2016-04-02 18:22:47 +02:00
loader.h Added configuration menu (thanks to Cakes for the screen printing code - no more flags!), auto-delete of patched FIRMs when switching to/from A9LH or the CFW gets updated, moved screen init from the loader, general reorganization 2016-03-23 02:46:41 +01:00
memory.c Use fLTO to reduce the binary size 2016-04-11 15:58:58 +02:00
memory.h Lots of changes/new features 2016-03-29 17:43:53 +02:00
patches.c Made N3DS >9.6 key generation version independent 2016-04-11 22:26:39 +02:00
patches.h Made N3DS >9.6 key generation version independent 2016-04-11 22:26:39 +02:00
screeninit.c Made N3DS >9.6 key generation version independent 2016-04-11 22:26:39 +02:00
screeninit.h Small code reorganization 2016-04-05 05:34:57 +02:00
start.s Small changes 2016-04-11 14:42:34 +02:00
types.h Clean-up, fixed mistake 2016-03-12 15:48:20 +01:00
utils.c First commit of the AuReiNand rewrite! 2016-04-11 05:58:46 +02:00
utils.h First commit of the AuReiNand rewrite! 2016-04-11 05:58:46 +02:00