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Luma3DS-3GX/source/patches.h

72 lines
3.4 KiB
C

/*
* This file is part of Luma3DS
* Copyright (C) 2016 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified
* reasonable legal notices or author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
*/
/*
* Signature patches by an unknown author
* Signature patches for old FIRMs by SciresM
* firmlaunches patching code originally by delebile
* FIRM partition writes patches by delebile
* ARM11 modules patching code originally by Subv
* Idea for svcBreak patches from yellows8 and others on #3dsdev
* TWL_FIRM patches by Steveice10 and others
*/
#pragma once
#include "types.h"
extern CfgData configData;
u8 *getProcess9Info(u8 *pos, u32 size, u32 *process9Size, u32 *process9MemAddr);
u32 *getKernel11Info(u8 *pos, u32 size, u32 *baseK11VA, u8 **freeK11Space, u32 **arm11SvcHandler, u32 **arm11DAbtHandler, u32 **arm11ExceptionsPage);
u32 patchSignatureChecks(u8 *pos, u32 size);
u32 patchOldSignatureChecks(u8 *pos, u32 size);
u32 patchFirmlaunches(u8 *pos, u32 size, u32 process9MemAddr);
u32 patchFirmWrites(u8 *pos, u32 size);
u32 patchOldFirmWrites(u8 *pos, u32 size);
u32 patchTitleInstallMinVersionChecks(u8 *pos, u32 size, u32 firmVersion);
u32 patchZeroKeyNcchEncryptionCheck(u8 *pos, u32 size);
u32 patchNandNcchEncryptionCheck(u8 *pos, u32 size);
u32 patchK11ModuleLoading(u32 section0size, u32 modulesSize, u8 *startPos, u32 size);
u32 patchCheckForDevCommonKey(u8 *pos, u32 size);
u32 reimplementSvcBackdoor(u8 *pos, u32 *arm11SvcTable, u32 baseK11VA, u8 **freeK11Space);
u32 stubSvcRestrictGpuDma(u8 *pos, u32 *arm11SvcTable, u32 baseK11VA);
u32 implementSvcGetCFWInfo(u8 *pos, u32 *arm11SvcTable, u32 baseK11VA, u8 **freeK11Space, bool isSafeMode);
u32 patchArm9ExceptionHandlersInstall(u8 *pos, u32 size);
u32 getInfoForArm11ExceptionHandlers(u8 *pos, u32 size, u32 *codeSetOffset);
u32 patchSvcBreak9(u8 *pos, u32 size, u32 kernel9Address);
void patchSvcBreak11(u8 *pos, u32 *arm11SvcTable, u32 baseK11VA);
u32 patchKernel9Panic(u8 *pos, u32 size);
u32 patchKernel11Panic(u8 *pos, u32 size);
u32 patchP9AccessChecks(u8 *pos, u32 size);
u32 patchArm11SvcAccessChecks(u32 *arm11SvcHandler, u32 *endPos);
u32 patchK11ModuleChecks(u8 *pos, u32 size, u8 **freeK11Space, bool patchGames);
u32 patchUnitInfoValueSet(u8 *pos, u32 size);
u32 patchLgySignatureChecks(u8 *pos, u32 size);
u32 patchTwlInvalidSignatureChecks(u8 *pos, u32 size);
u32 patchTwlNintendoLogoChecks(u8 *pos, u32 size);
u32 patchTwlWhitelistChecks(u8 *pos, u32 size);
u32 patchTwlFlashcartChecks(u8 *pos, u32 size, u32 firmVersion);
u32 patchOldTwlFlashcartChecks(u8 *pos, u32 size);
u32 patchTwlShaHashChecks(u8 *pos, u32 size);
u32 patchAgbBootSplash(u8 *pos, u32 size);