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Luma3DS-3GX/source/memory.c
2017-05-21 19:59:02 +02:00

92 lines
2.6 KiB
C

/*
* This file is part of Luma3DS
* Copyright (C) 2016 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified
* reasonable legal notices or author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
*/
/*
* Boyer-Moore Horspool algorithm adapted from http://www-igm.univ-mlv.fr/~lecroq/string/node18.html#SECTION00180
* memcpy, memset32 and memcmp adapted from https://github.com/mid-kid/CakesForeveryWan/blob/557a8e8605ab3ee173af6497486e8f22c261d0e2/source/memfuncs.c
*/
#include "memory.h"
void memcpy(void *dest, const void *src, u32 size)
{
u8 *destc = (u8 *)dest;
const u8 *srcc = (const u8 *)src;
for(u32 i = 0; i < size; i++)
destc[i] = srcc[i];
}
void memset(void *dest, u32 filler, u32 size)
{
u8 *destc = (u8 *)dest;
for(u32 i = 0; i < size; i++)
destc[i] = (u8)filler;
}
void memset32(void *dest, u32 filler, u32 size)
{
u32 *dest32 = (u32 *)dest;
for(u32 i = 0; i < size / 4; i++)
dest32[i] = filler;
}
int memcmp(const void *buf1, const void *buf2, u32 size)
{
const u8 *buf1c = (const u8 *)buf1,
*buf2c = (const u8 *)buf2;
for(u32 i = 0; i < size; i++)
{
int cmp = buf1c[i] - buf2c[i];
if(cmp != 0) return cmp;
}
return 0;
}
u8 *memsearch(u8 *startPos, const void *pattern, u32 size, u32 patternSize)
{
const u8 *patternc = (const u8 *)pattern;
u32 table[256];
//Preprocessing
for(u32 i = 0; i < 256; i++)
table[i] = patternSize;
for(u32 i = 0; i < patternSize - 1; i++)
table[patternc[i]] = patternSize - i - 1;
//Searching
u32 j = 0;
while(j <= size - patternSize)
{
u8 c = startPos[j + patternSize - 1];
if(patternc[patternSize - 1] == c && memcmp(pattern, startPos + j, patternSize - 1) == 0)
return startPos + j;
j += table[c];
}
return NULL;
}