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Luma3DS-3GX/source/firm.h

38 lines
1.6 KiB
C

/*
* This file is part of Luma3DS
* Copyright (C) 2016 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified
* reasonable legal notices or author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
*/
#pragma once
#include "types.h"
#include "3dsheaders.h"
static Firm *const firm = (Firm *const)0x20001000;
u32 loadFirm(FirmwareType *firmType, FirmwareSource nandType, bool loadFromStorage, bool isSafeMode);
u32 patchNativeFirm(u32 firmVersion, FirmwareSource nandType, bool loadFromStorage, bool isSafeMode, bool doUnitinfoPatch, bool enableExceptionHandlers);
u32 patchTwlFirm(u32 firmVersion, bool loadFromStorage, bool doUnitinfoPatch);
u32 patchAgbFirm(bool loadFromStorage, bool doUnitinfoPatch);
u32 patch1x2xNativeAndSafeFirm(bool enableExceptionHandlers);
bool checkFirmPayload(u32 payloadSize);
void launchFirm(int argc, char **argv);