47 lines
1.6 KiB
C
47 lines
1.6 KiB
C
/*
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* This file is part of Luma3DS
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* Copyright (C) 2016 Aurora Wright, TuxSH
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified
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* reasonable legal notices or author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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*/
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/*
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* Code to print to the screen by mid-kid @CakesFW
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* https://github.com/mid-kid/CakesForeveryWan/
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*/
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#pragma once
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#include "types.h"
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#define SPACING_Y 10
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#define SPACING_X 8
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#define COLOR_TITLE 0xFF9900
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#define COLOR_WHITE 0xFFFFFF
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#define COLOR_RED 0x0000FF
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#define COLOR_BLACK 0x000000
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#define COLOR_YELLOW 0x00FFFF
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#define DRAW_MAX_FORMATTED_STRING_SIZE 512
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bool loadSplash(void);
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void drawCharacter(bool isTopScreen, u32 posX, u32 posY, u32 color, char character);
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u32 drawString(bool isTopScreen, u32 posX, u32 posY, u32 color, const char *string);
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u32 drawFormattedString(bool isTopScreen, u32 posX, u32 posY, u32 color, const char *fmt, ...);
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