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Luma3DS-3GX/injector/source/memory.c
2016-09-06 14:09:29 +02:00

50 lines
1.1 KiB
C

#include "memory.h"
void memcpy(void *dest, const void *src, u32 size)
{
u8 *destc = (u8 *)dest;
const u8 *srcc = (const u8 *)src;
for(u32 i = 0; i < size; i++)
destc[i] = srcc[i];
}
int memcmp(const void *buf1, const void *buf2, u32 size)
{
const u8 *buf1c = (const u8 *)buf1;
const u8 *buf2c = (const u8 *)buf2;
for(u32 i = 0; i < size; i++)
{
int cmp = buf1c[i] - buf2c[i];
if(cmp) return cmp;
}
return 0;
}
//Quick Search algorithm, adapted from http://igm.univ-mlv.fr/~lecroq/string/node19.html#SECTION00190
u8 *memsearch(u8 *startPos, const void *pattern, u32 size, u32 patternSize)
{
const u8 *patternc = (const u8 *)pattern;
//Preprocessing
u32 table[256];
for(u32 i = 0; i < 256; i++)
table[i] = patternSize + 1;
for(u32 i = 0; i < patternSize; i++)
table[patternc[i]] = patternSize - i;
//Searching
u32 j = 0;
while(j <= size - patternSize)
{
if(memcmp(pattern, startPos + j, patternSize) == 0)
return startPos + j;
j += table[startPos[j + patternSize]];
}
return NULL;
}