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Luma3DS-3GX/injector/source/patcher.c
2017-04-15 22:36:34 +02:00

846 lines
26 KiB
C

#include <3ds.h>
#include "patcher.h"
#include "memory.h"
#include "strings.h"
#include "fsldr.h"
#include "ifile.h"
#include "CFWInfo.h"
#include "../build/bundled.h"
static CFWInfo info;
static u32 patchMemory(u8 *start, u32 size, const void *pattern, u32 patSize, int offset, const void *replace, u32 repSize, u32 count)
{
u32 i;
for(i = 0; i < count; i++)
{
u8 *found = memsearch(start, pattern, size, patSize);
if(found == NULL) break;
memcpy(found + offset, replace, repSize);
u32 at = (u32)(found - start);
if(at + patSize > size) break;
size -= at + patSize;
start = found + patSize;
}
return i;
}
static Result fileOpen(IFile *file, FS_ArchiveID archiveId, const char *path, int flags)
{
FS_Path filePath = {PATH_ASCII, strnlen(path, 255) + 1, path},
archivePath = {PATH_EMPTY, 1, (u8 *)""};
return IFile_Open(file, archiveId, archivePath, filePath, flags);
}
static u32 dirCheck(FS_ArchiveID archiveId, const char *path)
{
u32 ret;
Handle handle;
FS_Archive archive;
FS_Path dirPath = {PATH_ASCII, strnlen(path, 255) + 1, path},
archivePath = {PATH_EMPTY, 1, (u8 *)""};
if(R_FAILED(FSLDR_OpenArchive(&archive, archiveId, archivePath))) ret = 1;
else
{
ret = R_SUCCEEDED(FSLDR_OpenDirectory(&handle, archive, dirPath)) ? 0 : 2;
if(ret) FSDIRLDR_Close(handle);
FSLDR_CloseArchive(archive);
}
return ret;
}
static bool openLumaFile(IFile *file, const char *path)
{
Result res = fileOpen(file, ARCHIVE_SDMC, path, FS_OPEN_READ);
if(R_SUCCEEDED(res)) return true;
//Returned if SD is not mounted
return (u32)res == 0xC88044AB && R_SUCCEEDED(fileOpen(file, ARCHIVE_NAND_RW, path, FS_OPEN_READ));
}
static u32 checkLumaDir(const char *path)
{
u32 res = dirCheck(ARCHIVE_SDMC, path);
if(!res) return ARCHIVE_SDMC;
return res == 1 && !dirCheck(ARCHIVE_NAND_RW, path) ? ARCHIVE_NAND_RW : 0;
}
static inline void loadCFWInfo(void)
{
static bool infoLoaded = false;
if(infoLoaded) return;
svcGetCFWInfo(&info);
IFile file;
if(LOADERFLAG(ISSAFEMODE) && R_SUCCEEDED(fileOpen(&file, ARCHIVE_SDMC, "/", FS_OPEN_READ))) //Init SD card if SAFE_MODE is being booted
IFile_Close(&file);
infoLoaded = true;
}
static inline bool secureInfoExists(void)
{
static bool exists = false;
if(exists) return true;
IFile file;
if(R_SUCCEEDED(fileOpen(&file, ARCHIVE_NAND_RW, "/sys/SecureInfo_C", FS_OPEN_READ)))
{
exists = true;
IFile_Close(&file);
}
return exists;
}
static inline void loadCustomVerString(u16 *out, u32 *verStringSize, u32 currentNand)
{
static const char *paths[] = { "/luma/customversion_sys.txt",
"/luma/customversion_emu.txt",
"/luma/customversion_emu2.txt",
"/luma/customversion_emu3.txt",
"/luma/customversion_emu4.txt" };
IFile file;
if(!openLumaFile(&file, paths[currentNand])) return;
u64 fileSize;
if(R_FAILED(IFile_GetSize(&file, &fileSize)) || fileSize > 62) goto exit;
u8 buf[62];
u64 total;
if(R_FAILED(IFile_Read(&file, &total, buf, fileSize))) goto exit;
static const u8 bom[] = {0xEF, 0xBB, 0xBF};
u32 finalSize = 0;
//Convert from UTF-8 to UTF-16 (Nintendo doesn't support 4-byte UTF-16, so 4-byte UTF-8 is unsupported)
for(u32 increase, fileSizeTmp = (u32)fileSize, i = (fileSizeTmp > 2 && memcmp(buf, bom, 3) == 0) ? 3 : 0;
i < fileSizeTmp && finalSize < 19; i += increase, finalSize++)
{
if((buf[i] & 0x80) == 0 && !(buf[i] == 0xA || buf[i] == 0xD))
{
increase = 1;
out[finalSize] = (u16)buf[i];
}
else if((buf[i] & 0xE0) == 0xC0 && i + 1 < fileSizeTmp && (buf[i + 1] & 0xC0) == 0x80)
{
increase = 2;
out[finalSize] = (u16)(((buf[i] & 0x1F) << 6) | (buf[i + 1] & 0x3F));
}
else if((buf[i] & 0xF0) == 0xE0 && i + 2 < fileSizeTmp && (buf[i + 1] & 0xC0) == 0x80 && (buf[i + 2] & 0xC0) == 0x80)
{
increase = 3;
out[finalSize] = (u16)(((buf[i] & 0xF) << 12) | ((buf[i + 1] & 0x3F) << 6) | (buf[i + 2] & 0x3F));
}
else break;
}
if(finalSize > 0)
{
if(finalSize > 5 && finalSize < 19) out[finalSize++] = 0;
*verStringSize = finalSize * 2;
}
exit:
IFile_Close(&file);
}
static inline u8 *getCfgOffsets(u8 *code, u32 size, u32 *CFGUHandleOffset)
{
/* HANS:
Look for error code which is known to be stored near cfg:u handle
this way we can find the right candidate
(handle should also be stored right after end of candidate function) */
u32 n = 0,
possible[24];
for(u8 *pos = code + 16; n < 24 && pos <= code + size - 16; pos += 4)
{
if(*(u32 *)pos != 0xD8A103F9) continue;
for(u32 *l = (u32 *)pos - 4; n < 24 && l < (u32 *)pos + 4; l++)
if(*l <= 0x10000000) possible[n++] = *l;
}
if(!n) return NULL;
for(u8 *CFGU_GetConfigInfoBlk2_endPos = code; CFGU_GetConfigInfoBlk2_endPos <= code + size - 12; CFGU_GetConfigInfoBlk2_endPos += 4)
{
static const u32 CFGU_GetConfigInfoBlk2_endPattern[] = {0xE8BD8010, 0x00010082};
//There might be multiple implementations of GetConfigInfoBlk2 but let's search for the one we want
u32 *cmp = (u32 *)CFGU_GetConfigInfoBlk2_endPos;
if(cmp[0] != CFGU_GetConfigInfoBlk2_endPattern[0] || cmp[1] != CFGU_GetConfigInfoBlk2_endPattern[1]) continue;
for(u32 i = 0; i < n; i++)
if(possible[i] == cmp[2])
{
*CFGUHandleOffset = cmp[2];
return CFGU_GetConfigInfoBlk2_endPos;
}
CFGU_GetConfigInfoBlk2_endPos += 4;
}
return NULL;
}
static inline bool patchCfgGetLanguage(u8 *code, u32 size, u8 languageId, u8 *CFGU_GetConfigInfoBlk2_endPos)
{
u8 *CFGU_GetConfigInfoBlk2_startPos; //Let's find STMFD SP (there might be a NOP before, but nevermind)
for(CFGU_GetConfigInfoBlk2_startPos = CFGU_GetConfigInfoBlk2_endPos - 4;
*((u16 *)CFGU_GetConfigInfoBlk2_startPos + 1) != 0xE92D; CFGU_GetConfigInfoBlk2_startPos -= 4)
if(CFGU_GetConfigInfoBlk2_startPos < code + 4) return false;
for(u8 *languageBlkIdPos = code; languageBlkIdPos <= code + size - 4; languageBlkIdPos += 4)
{
if(*(u32 *)languageBlkIdPos != 0xA0002) continue;
for(u8 *instr = languageBlkIdPos - 8; instr >= languageBlkIdPos - 0x1008 && instr >= code + 4; instr -= 4) //Should be enough
{
if(instr[3] != 0xEB) continue; //We're looking for BL
u8 *calledFunction = instr;
u32 i = 0;
do
{
u32 low24 = (*(u32 *)calledFunction & 0x00FFFFFF) << 2;
u32 signMask = (u32)(-(low24 >> 25)) & 0xFC000000; //Sign extension
s32 offset = (s32)(low24 | signMask) + 8; //Branch offset + 8 for prefetch
calledFunction += offset;
if(calledFunction >= CFGU_GetConfigInfoBlk2_startPos - 4 && calledFunction <= CFGU_GetConfigInfoBlk2_endPos)
{
*((u32 *)instr - 1) = 0xE3A00000 | languageId; //mov r0, sp => mov r0, =languageId
*(u32 *)instr = 0xE5CD0000; //bl CFGU_GetConfigInfoBlk2 => strb r0, [sp]
*((u32 *)instr + 1) = 0xE3B00000; //(1 or 2 instructions) => movs r0, 0 (result code)
//We're done
return true;
}
i++;
}
while(i < 2 && calledFunction[3] == 0xEA);
}
}
return false;
}
static inline void patchCfgGetRegion(u8 *code, u32 size, u8 regionId, u32 CFGUHandleOffset)
{
for(u8 *cmdPos = code; cmdPos <= code + size - 28; cmdPos += 4)
{
static const u32 cfgSecureInfoGetRegionCmdPattern[] = {0xEE1D0F70, 0xE3A00802};
u32 *cmp = (u32 *)cmdPos;
if(*cmp != cfgSecureInfoGetRegionCmdPattern[1]) continue;
for(u32 i = 1; i < 3; i++)
if((*(cmp - i) & 0xFFFF0FFF) == cfgSecureInfoGetRegionCmdPattern[0] && *((u16 *)cmdPos + 5) == 0xE59F &&
*(u32 *)(cmdPos + 16 + *((u16 *)cmdPos + 4)) == CFGUHandleOffset)
{
cmp[3] = 0xE3A00000 | regionId; //mov r0, =regionId
cmp[4] = 0xE5C40008; //strb r0, [r4, #8]
cmp[5] = 0xE3A00000; //mov r0, #0 (result code)
cmp[6] = 0xE5840004; //str r0, [r4, #4]
//The remaining, not patched, function code will do the rest for us
return;
}
}
}
static u32 findFunctionStart(u8* code, u32 pos)
{
while(pos >= 4)
{
pos -= 4;
if(*(u16 *)(code + pos + 2) == 0xE92D) return pos;
}
return 0xFFFFFFFF;
}
static bool findLayeredFsSymbols(u8* code, u32 size, u32 *fsMountArchive, u32 *fsRegisterArchive, u32 *fsTryOpenFile, u32 *fsOpenFileDirectly, u32 *throwFatalError)
{
bool found = false;
u32 svcConnectToPort = 0xFFFFFFFF;
for(u32 addr = 0; !found && addr <= size - 4; addr += 4)
{
if(*fsMountArchive == 0xFFFFFFFF)
{
if(addr <= size - 12 && *(u32 *)(code + addr) == 0xE5970010)
{
if((*(u32 *)(code + addr + 4) == 0xE1CD20D8) && ((*(u32 *)(code + addr + 8) & 0xFFFFFF) == 0x008D0000))
*fsMountArchive = findFunctionStart(code, addr);
}
else if(addr <= size - 16 && *(u32 *)(code + addr) == 0xE24DD028)
{
if((*(u32 *)(code + addr + 4) == 0xE1A04000) && (*(u32 *)(code + addr + 8) == 0xE59F60A8) && (*(u32 *)(code + addr + 0xC) == 0xE3A0C001))
*fsMountArchive = findFunctionStart(code, addr);
}
}
if(addr <= size - 12 && *fsRegisterArchive == 0xFFFFFFFF && *(u32 *)(code + addr) == 0xE3500008 && (*(u32 *)(code + addr + 4) & 0xFFF00FF0) == 0xE1800400 && (*(u32 *)(code + addr + 8) & 0xFFF00FF0) == 0xE1800FC0)
*fsRegisterArchive = findFunctionStart(code, addr);
if(addr <= size - 16 && *fsTryOpenFile == 0xFFFFFFFF && *(u32 *)(code + addr + 0xC) == 0xE12FFF3C &&
((*(u32 *)(code + addr) == 0xE1A0100D) || (*(u32 *)(code + addr) == 0xE28D1010)) && (*(u32 *)(code + addr + 4) == 0xE590C000) &&
((*(u32 *)(code + addr + 8) == 0xE1A00004) || (*(u32 *)(code + addr + 8) == 0xE1A00005)))
*fsTryOpenFile = findFunctionStart(code, addr);
if(*fsOpenFileDirectly == 0xFFFFFFFF && *(u32 *)(code + addr) == 0x08030204)
*fsOpenFileDirectly = findFunctionStart(code, addr);
if(addr >= 4 && svcConnectToPort == 0xFFFFFFFF && *(u32 *)(code + addr) == 0xEF00002D)
svcConnectToPort = addr - 4;
if(svcConnectToPort != 0xFFFFFFFF && *fsMountArchive != 0xFFFFFFFF && *fsRegisterArchive != 0xFFFFFFFF && *fsTryOpenFile != 0xFFFFFFFF && *fsOpenFileDirectly != 0xFFFFFFFF) found = true;
}
if(found)
{
u32 func = 0xFFFFFFFF;
for(u32 i = 4; func == 0xFFFFFFFF && i <= size - 4; i += 4)
{
if(*(u32 *)(code + i) != MAKE_BRANCH_LINK(i, svcConnectToPort)) continue;
func = findFunctionStart(code, i);
for(u32 pos = func + 4; func != 0xFFFFFFFF && pos <= size - 4 && *(u16 *)(code + pos + 2) != 0xE92D; pos += 4)
if(*(u32 *)(code + pos) == 0xE200167E) func = 0xFFFFFFFF;
}
*throwFatalError = func;
if(func != 0xFFFFFFFF) return true;
}
return false;
}
static inline bool applyCodeIpsPatch(u64 progId, u8 *code, u32 size)
{
/* Here we look for "/luma/titles/[u64 titleID in hex, uppercase]/code.ips"
If it exists it should be an IPS format patch */
char path[] = "/luma/titles/0000000000000000/code.ips";
progIdToStr(path + 28, progId);
IFile file;
if(!openLumaFile(&file, path)) return true;
bool ret = false;
u8 buffer[5];
u64 total;
if(R_FAILED(IFile_Read(&file, &total, buffer, 5)) || total != 5 || memcmp(buffer, "PATCH", 5) != 0) goto exit;
while(R_SUCCEEDED(IFile_Read(&file, &total, buffer, 3)) && total == 3)
{
if(memcmp(buffer, "EOF", 3) == 0)
{
ret = true;
break;
}
u32 offset = (buffer[0] << 16) | (buffer[1] << 8) | buffer[2];
if(R_FAILED(IFile_Read(&file, &total, buffer, 2)) || total != 2) break;
u32 patchSize = (buffer[0] << 8) | buffer[1];
if(!patchSize)
{
if(R_FAILED(IFile_Read(&file, &total, buffer, 2)) || total != 2) break;
u32 rleSize = (buffer[0] << 8) | buffer[1];
if(offset + rleSize > size) break;
if(R_FAILED(IFile_Read(&file, &total, buffer, 1)) || total != 1) break;
for(u32 i = 0; i < rleSize; i++)
code[offset + i] = buffer[0];
continue;
}
if(offset + patchSize > size) break;
if(R_FAILED(IFile_Read(&file, &total, code + offset, patchSize)) || total != patchSize) break;
}
exit:
IFile_Close(&file);
return ret;
}
static inline bool loadTitleCodeSection(u64 progId, u8 *code, u32 size)
{
/* Here we look for "/luma/titles/[u64 titleID in hex, uppercase]/code.bin"
If it exists it should be a decrypted and decompressed binary code file */
char path[] = "/luma/titles/0000000000000000/code.bin";
progIdToStr(path + 28, progId);
IFile file;
if(!openLumaFile(&file, path)) return true;
bool ret;
u64 fileSize;
if(R_FAILED(IFile_GetSize(&file, &fileSize)) || fileSize > size) ret = false;
else
{
u64 total;
ret = R_SUCCEEDED(IFile_Read(&file, &total, code, fileSize)) && total == fileSize;
}
IFile_Close(&file);
return ret;
}
static inline bool loadTitleLocaleConfig(u64 progId, u8 *regionId, u8 *languageId)
{
/* Here we look for "/luma/titles/[u64 titleID in hex, uppercase]/locale.txt"
If it exists it should contain, for example, "EUR IT" */
char path[] = "/luma/titles/0000000000000000/locale.txt";
progIdToStr(path + 28, progId);
IFile file;
if(!openLumaFile(&file, path)) return true;
bool ret = false;
u64 fileSize;
if(R_FAILED(IFile_GetSize(&file, &fileSize)) || fileSize < 6 || fileSize > 8) goto exit;
char buf[8];
u64 total;
if(R_FAILED(IFile_Read(&file, &total, buf, fileSize))) goto exit;
u32 i,
j;
for(i = 0; i < 7; i++)
{
static const char *regions[] = {"JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"};
if(memcmp(buf, regions[i], 3) == 0)
{
*regionId = (u8)i;
break;
}
}
for(j = 0; j < 12; j++)
{
static const char *languages[] = {"JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"};
if(memcmp(buf + 4, languages[j], 2) == 0)
{
*languageId = (u8)j;
break;
}
}
ret = i != 7 && j != 12;
exit:
IFile_Close(&file);
return ret;
}
static inline bool patchLayeredFs(u64 progId, u8* code, u32 size)
{
/* Here we look for "/luma/titles/[u64 titleID in hex, uppercase]/romfs"
If it exists it should be a folder containing ROMFS files */
char path[] = "/luma/titles/0000000000000000/romfs";
progIdToStr(path + 28, progId);
u32 archive = checkLumaDir(path);
if(!archive) return true;
const char *mount = archive == ARCHIVE_SDMC ? "sdmc:" : "nand:";
u32 fsMountArchive = 0xFFFFFFFF,
fsRegisterArchive = 0xFFFFFFFF,
fsTryOpenFile = 0xFFFFFFFF,
fsOpenFileDirectly = 0xFFFFFFFF,
throwFatalError;
if(!findLayeredFsSymbols(code, size, &fsMountArchive, &fsRegisterArchive, &fsTryOpenFile, &fsOpenFileDirectly, &throwFatalError)) return false;
//Setup the payload
u8 *payload = code + throwFatalError;
memcpy(payload, romfsredir_bin, romfsredir_bin_size);
//Insert symbols in the payload
u32 *payload32 = (u32 *)payload;
for(u32 i = 0; i < romfsredir_bin_size / 4; i++)
{
switch (payload32[i])
{
case 0xdead0000:
payload32[i] = *(u32 *)(code + fsOpenFileDirectly);
break;
case 0xdead0001:
payload32[i] = MAKE_BRANCH(throwFatalError + i * 4, fsOpenFileDirectly + 4);
break;
case 0xdead0002:
payload32[i] = *(u32 *)(code + fsTryOpenFile);
break;
case 0xdead0003:
payload32[i] = MAKE_BRANCH(throwFatalError + i * 4, fsTryOpenFile + 4);
break;
case 0xdead0004:
memcpy(payload32 + i, mount, 5);
memcpy((u8 *)(payload32 + i) + 5, path, sizeof(path));
break;
case 0xdead0005:
payload32[i] = 0x100000 + fsMountArchive;
break;
case 0xdead0006:
payload32[i] = 0x100000 + fsRegisterArchive;
break;
case 0xdead0007:
memcpy(payload32 + i, mount, 4);
break;
case 0xdead0008:
payload32[i] = archive;
break;
}
}
//Place the hooks
*(u32 *)(code + fsOpenFileDirectly) = MAKE_BRANCH(fsOpenFileDirectly, throwFatalError);
*(u32 *)(code + fsTryOpenFile) = MAKE_BRANCH(fsTryOpenFile, throwFatalError + 12);
return true;
}
void patchCode(u64 progId, u16 progVer, u8 *code, u32 size)
{
loadCFWInfo();
if(((progId == 0x0004003000008F02LL || //USA Home Menu
progId == 0x0004003000008202LL || //JPN Home Menu
progId == 0x0004003000009802LL) //EUR Home Menu
&& progVer > 4) ||
(progId == 0x000400300000A902LL //KOR Home Menu
&& progVer > 0) ||
progId == 0x000400300000A102LL || //CHN Home Menu
progId == 0x000400300000B102LL) //TWN Home Menu
{
static const u8 pattern[] = {
0x0A, 0x0C, 0x00, 0x10
},
patch[] = {
0x01, 0x00, 0xA0, 0xE3, 0x1E, 0xFF, 0x2F, 0xE1
};
//Patch SMDH region checks
if(!patchMemory(code, size,
pattern,
sizeof(pattern), -31,
patch,
sizeof(patch), 1
)) goto error;
}
else if(progId == 0x0004013000003202LL) //FRIENDS
{
static const u8 pattern[] = {
0x42, 0xE0, 0x1E, 0xFF
};
u8 mostRecentFpdVer = 10;
u8 *off = memsearch(code, pattern, size, sizeof(pattern));
if(off == NULL) goto error;
//Allow online access to work with old friends modules
if(off[0xA] < mostRecentFpdVer) off[0xA] = mostRecentFpdVer;
}
else if((progId == 0x0004001000021000LL || //USA MSET
progId == 0x0004001000020000LL || //JPN MSET
progId == 0x0004001000022000LL || //EUR MSET
progId == 0x0004001000026000LL || //CHN MSET
progId == 0x0004001000027000LL || //KOR MSET
progId == 0x0004001000028000LL) //TWN MSET
&& CONFIG(PATCHVERSTRING))
{
static const u16 pattern[] = u"Ve";
static u16 *patch;
u32 patchSize = 0,
currentNand = BOOTCFG_NAND;
u16 customVerString[19];
loadCustomVerString(customVerString, &patchSize, currentNand);
if(patchSize != 0) patch = customVerString;
else
{
patchSize = 8;
u32 currentFirm = BOOTCFG_FIRM;
static u16 *verStringsNands[] = { u" Sys",
u" Emu",
u"Emu2",
u"Emu3",
u"Emu4" },
*verStringsEmuSys[] = { u"EmuS",
u"Em2S",
u"Em3S",
u"Em4S" },
*verStringsSysEmu[] = { u"SysE",
u"SyE2",
u"SyE3",
u"SyE4" };
patch = (currentFirm != 0) == (currentNand != 0) ? verStringsNands[currentNand] :
(!currentNand ? verStringsSysEmu[currentFirm - 1] : verStringsEmuSys[currentNand - 1]);
}
//Patch Ver. string
if(!patchMemory(code, size,
pattern,
sizeof(pattern) - 2, 0,
patch,
patchSize, 1
)) goto error;
}
else if(progId == 0x0004013000008002LL) //NS
{
if(progVer > 4)
{
static const u8 pattern[] = {
0x0C, 0x18, 0xE1, 0xD8
},
patch[] = {
0x0B, 0x18, 0x21, 0xC8
};
//Disable updates from foreign carts (makes carts region-free)
u32 ret = patchMemory(code, size,
pattern,
sizeof(pattern), 0,
patch,
sizeof(patch), 2
);
if(ret == 0 || (ret == 1 && progVer > 0xB)) goto error;
}
if(LOADERFLAG(ISN3DS))
{
u32 cpuSetting = MULTICONFIG(NEWCPU);
if(cpuSetting != 0)
{
static const u8 pattern[] = {
0x0C, 0x00, 0x94, 0x15
};
u32 *off = (u32 *)memsearch(code, pattern, size, sizeof(pattern));
if(off == NULL) goto error;
//Patch N3DS CPU Clock and L2 cache setting
*(off - 4) = *(off - 3);
*(off - 3) = *(off - 1);
memcpy(off - 1, off, 16);
*(off + 3) = 0xE3800000 | cpuSetting;
}
}
}
else if(progId == 0x0004013000001702LL) //CFG
{
static const u8 pattern[] = {
0x06, 0x46, 0x10, 0x48
},
patch[] = {
0x00, 0x26
};
//Disable SecureInfo signature check
if(!patchMemory(code, size,
pattern,
sizeof(pattern), 0,
patch,
sizeof(patch), 1
)) goto error;
if(secureInfoExists())
{
static const u16 pattern[] = u"Sec",
patch[] = u"C";
//Use SecureInfo_C
if(patchMemory(code, size,
pattern,
sizeof(pattern) - 2, 22,
patch,
sizeof(patch) - 2, 2
) != 2) goto error;
}
}
else if(progId == 0x0004013000003702LL && progVer > 0) //RO
{
static const u8 pattern[] = {
0x20, 0xA0, 0xE1, 0x8B
},
pattern2[] = {
0xE1, 0x30, 0x40, 0x2D
},
pattern3[] = {
0x2D, 0xE9, 0x01, 0x70
},
patch[] = {
0x00, 0x00, 0xA0, 0xE3, 0x1E, 0xFF, 0x2F, 0xE1 //mov r0, #0; bx lr
};
//Disable CRR0 signature (RSA2048 with SHA256) check and CRO0/CRR0 SHA256 hash checks (section hashes, and hash table)
if(!patchMemory(code, size,
pattern,
sizeof(pattern), -9,
patch,
sizeof(patch), 1
) ||
!patchMemory(code, size,
pattern2,
sizeof(pattern2), 1,
patch,
sizeof(patch), 1
) ||
!patchMemory(code, size,
pattern3,
sizeof(pattern3), -2,
patch,
sizeof(patch), 1
)) goto error;
}
else if(progId == 0x0004003000008A02LL && CONFIG(ENABLEEXCEPTIONHANDLERS) && !CONFIG(PATCHUNITINFO)) //ErrDisp
{
static const u8 pattern[] = {
0x00, 0xD0, 0xE5, 0xDB
},
pattern2[] = {
0x14, 0x00, 0xD0, 0xE5, 0x01
},
patch[] = {
0x00, 0x00, 0xA0, 0xE3
};
//Patch UNITINFO checks to make ErrDisp more verbose
if(!patchMemory(code, size,
pattern,
sizeof(pattern), -1,
patch,
sizeof(patch), 1
) ||
patchMemory(code, size,
pattern2,
sizeof(pattern2), 0,
patch,
sizeof(patch), 3
) != 3) goto error;
}
else if(progId == 0x0004013000002802LL) //DLP
{
static const u8 pattern[] = {
0x0C, 0xAC, 0xC0, 0xD8
},
patch[] = {
0x00, 0x00, 0x00, 0x00
};
//Patch DLP region checks
if(!patchMemory(code, size,
pattern,
sizeof(pattern), 0,
patch,
sizeof(patch), 1
)) goto error;
}
if(CONFIG(PATCHGAMES) && (u32)((progId >> 0x20) & 0xFFFFFFEDULL) == 0x00040000)
{
u8 regionId = 0xFF,
languageId;
if(!loadTitleCodeSection(progId, code, size) ||
!applyCodeIpsPatch(progId, code, size) ||
!loadTitleLocaleConfig(progId, &regionId, &languageId) ||
!patchLayeredFs(progId, code, size)) goto error;
if(regionId != 0xFF)
{
u32 CFGUHandleOffset;
u8 *CFGU_GetConfigInfoBlk2_endPos = getCfgOffsets(code, size, &CFGUHandleOffset);
if(CFGU_GetConfigInfoBlk2_endPos == NULL ||
!patchCfgGetLanguage(code, size, languageId, CFGU_GetConfigInfoBlk2_endPos)) goto error;
patchCfgGetRegion(code, size, regionId, CFGUHandleOffset);
}
}
return;
error:
svcBreak(USERBREAK_ASSERT);
while(true);
}