44 lines
1.0 KiB
C
44 lines
1.0 KiB
C
/*
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* firm.h
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* by Reisyukaku
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* Copyright (c) 2015 All Rights Reserved
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*/
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#pragma once
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#include "types.h"
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#define PDN_MPCORE_CFG (*(vu8 *)0x10140FFC)
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#define HID_PAD ((~*(vu16 *)0x10146000) & 0xFFF)
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#define PDN_SPI_CNT (*(vu8 *)0x101401C0)
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#define CFG_BOOTENV (*(vu8 *)0x10010000)
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#define PDN_GPU_CNT (*(vu8 *)0x10141200)
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#define BUTTON_R1 (1 << 8)
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#define BUTTON_L1 (1 << 9)
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#define BUTTON_L1R1 (BUTTON_R1 | BUTTON_L1)
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#define BUTTON_A 1
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#define BUTTON_B (1 << 1)
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#define SAFEMODE (BUTTON_L1R1 | BUTTON_A | (1 << 6))
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//FIRM Header layout
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typedef struct firmSectionHeader {
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u32 offset;
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u8 *address;
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u32 size;
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u32 procType;
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u8 hash[0x20];
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} firmSectionHeader;
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typedef struct firmHeader {
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u32 magic;
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u32 reserved1;
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u8 *arm11Entry;
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u8 *arm9Entry;
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u8 reserved2[0x30];
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firmSectionHeader section[4];
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} firmHeader;
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void setupCFW(void);
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u32 loadFirm(void);
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u32 patchFirm(void);
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void launchFirm(void); |