/* * This file is part of Luma3DS * Copyright (C) 2017 Aurora Wright, TuxSH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified * reasonable legal notices or author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. */ #include "firm.h" #include "memory.h" #include "cache.h" void launchFirm(Firm *firm, int argc, char **argv) { //Copy FIRM sections to respective memory locations for(u32 sectionNum = 0; sectionNum < 4 && firm->section[sectionNum].size != 0; sectionNum++) memcpy(firm->section[sectionNum].address, (u8 *)firm + firm->section[sectionNum].offset, firm->section[sectionNum].size); //Set ARM11 entrypoint *(vu32 *)0x1FFFFFFC = (u32)firm->arm11Entry; //Ensure that all memory transfers have completed and that the caches have been flushed flushCaches(); //Jump to ARM9 entrypoint. Also give it additional arguments it can dismiss ((void (*)(int, char**, u32))firm->arm9Entry)(argc, argv, 0x0000BEEF); __builtin_unreachable(); }