/* * This file is part of Luma3DS. * Copyright (C) 2016-2020 Aurora Wright, TuxSH * * SPDX-License-Identifier: (MIT OR GPL-2.0-or-later) */ #include "gdb/monitor.h" #include "gdb/net.h" #include "gdb/debug.h" extern Handle preTerminationEvent; extern bool preTerminationRequested; void GDB_RunMonitor(GDBServer *server) { Handle handles[3 + MAX_DEBUG]; Result r = 0; handles[0] = preTerminationEvent; handles[1] = server->super.shall_terminate_event; handles[2] = server->statusUpdated; do { GDB_LockAllContexts(server); for(int i = 0; i < MAX_DEBUG; i++) { GDBContext *ctx = &server->ctxs[i]; handles[3 + i] = ctx->eventToWaitFor; } GDB_UnlockAllContexts(server); s32 idx = -1; r = svcWaitSynchronizationN(&idx, handles, 3 + MAX_DEBUG, false, -1LL); if(R_FAILED(r) || idx < 2) break; else if(idx == 2) { svcSignalEvent(server->statusUpdateReceived); continue; } else { GDBContext *ctx = &server->ctxs[idx - 3]; RecursiveLock_Lock(&ctx->lock); if(ctx->state == GDB_STATE_DISCONNECTED || ctx->state == GDB_STATE_DETACHING) { svcClearEvent(ctx->processAttachedEvent); ctx->eventToWaitFor = ctx->processAttachedEvent; RecursiveLock_Unlock(&ctx->lock); continue; } if(ctx->eventToWaitFor == ctx->processAttachedEvent) ctx->eventToWaitFor = ctx->continuedEvent; else if(ctx->eventToWaitFor == ctx->continuedEvent) ctx->eventToWaitFor = ctx->debug; else { int res = GDB_HandleDebugEvents(ctx); if(res >= 0) ctx->eventToWaitFor = ctx->continuedEvent; else if(res == -2) { while(GDB_HandleDebugEvents(ctx) != -1) // until we've got all the remaining debug events svcSleepThread(1 * 1000 * 1000LL); // sleep just in case // GDB doens't close the socket in extended-remote if (ctx->flags & GDB_FLAG_EXTENDED_REMOTE) { ctx->state = GDB_STATE_DETACHING; GDB_DetachFromProcess(ctx); ctx->flags &= GDB_FLAG_PROC_RESTART_MASK; } svcClearEvent(ctx->processAttachedEvent); ctx->eventToWaitFor = ctx->processAttachedEvent; } } RecursiveLock_Unlock(&ctx->lock); } } while(!preTerminationRequested && server->super.running); }