/* * This file is part of Luma3DS * Copyright (C) 2016-2017 Aurora Wright, TuxSH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #include "MyThread.h" #include "memory.h" static void _thread_begin(void* arg) { MyThread *t = (MyThread *)arg; t->ep(); MyThread_Exit(); } Result MyThread_Create(MyThread *t, void (*entrypoint)(void), void *stack, u32 stackSize, int prio, int affinity) { t->ep = entrypoint; t->stacktop = (u8 *)stack + stackSize; return svcCreateThread(&t->handle, _thread_begin, (u32)t, (u32*)t->stacktop, prio, affinity); } Result MyThread_Join(MyThread *thread, s64 timeout_ns) { if (thread == NULL) return 0; Result res = svcWaitSynchronization(thread->handle, timeout_ns); if(R_FAILED(res)) return res; svcCloseHandle(thread->handle); thread->handle = (Handle)0; return res; } void MyThread_Exit(void) { svcExitThread(); }