/* * This file is part of Luma3DS * Copyright (C) 2016-2017 Aurora Wright, TuxSH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #include "synchronization.h" #include "utils.h" #include "kernel.h" extern SGI0Handler_t SGI0Handler; void executeFunctionOnCores(SGI0Handler_t handler, u8 targetList, u8 targetListFilter) { u32 coreID = getCurrentCoreID(); SGI0Handler = handler; if(targetListFilter == 0 && (targetListFilter & (1 << coreID)) != 0) __asm__ volatile("cpsie i"); // make sure interrupts aren't masked MPCORE_GID_SGI = (targetListFilter << 24) | (targetList << 16) | 0; }