/* * This file is part of Luma3DS * Copyright (C) 2016 Aurora Wright, TuxSH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified * reasonable legal notices or author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. */ #include "config.h" #include "memory.h" #include "fs.h" #include "utils.h" #include "screen.h" #include "draw.h" #include "buttons.h" bool readConfig(const char *configPath) { if(fileRead(&configData, configPath) != sizeof(cfgData) || memcmp(configData.magic, "CONF", 4) != 0 || configData.formatVersionMajor != CONFIG_VERSIONMAJOR || configData.formatVersionMinor != CONFIG_VERSIONMINOR) { configData.config = 0; return false; } return true; } void writeConfig(const char *configPath, u32 configTemp) { /* If the configuration is different from previously, overwrite it. Just the no-forcing flag being set is not enough */ if((configTemp & 0xFFFFFFEF) != configData.config) { //Merge the new options and new boot configuration configData.config = (configData.config & 0xFFFFFFC0) | (configTemp & 0x3F); memcpy(configData.magic, "CONF", 4); configData.formatVersionMajor = CONFIG_VERSIONMAJOR; configData.formatVersionMinor = CONFIG_VERSIONMINOR; if(!fileWrite(&configData, configPath, sizeof(cfgData))) { createDirectory("luma"); if(!fileWrite(&configData, configPath, sizeof(cfgData))) error("Error writing the configuration file"); } } } void configure(void) { initScreens(); drawString(CONFIG_TITLE, 10, 10, COLOR_TITLE); drawString("Press A to select, START to save", 10, 30, COLOR_WHITE); const char *multiOptionsText[] = { "Screen brightness: 4( ) 3( ) 2( ) 1( )", "New 3DS CPU: Off( ) Clock( ) L2( ) Clock+L2( )" }; const char *singleOptionsText[] = { "( ) Autoboot SysNAND", "( ) Use SysNAND FIRM if booting with R (A9LH)", "( ) Use second EmuNAND as default", "( ) Enable region/language emu. and ext. .code", "( ) Show current NAND in System Settings", "( ) Enable experimental TwlBg patches", "( ) Show GBA boot screen in patched AGB_FIRM", "( ) Display splash screen before payloads", "( ) Use a PIN" }; struct multiOption { int posXs[4]; int posY; u32 enabled; } multiOptions[] = { { .posXs = {21, 26, 31, 36} }, { .posXs = {17, 26, 32, 44} } }; //Calculate the amount of the various kinds of options and pre-select the first single one u32 multiOptionsAmount = sizeof(multiOptions) / sizeof(struct multiOption), singleOptionsAmount = sizeof(singleOptionsText) / sizeof(char *), totalIndexes = multiOptionsAmount + singleOptionsAmount - 1, selectedOption = multiOptionsAmount; struct singleOption { int posY; bool enabled; } singleOptions[singleOptionsAmount]; //Parse the existing options for(u32 i = 0; i < multiOptionsAmount; i++) multiOptions[i].enabled = MULTICONFIG(i); for(u32 i = 0; i < singleOptionsAmount; i++) singleOptions[i].enabled = CONFIG(i); //Character to display a selected option char selected = 'x'; int endPos = 42; //Display all the multiple choice options in white for(u32 i = 0; i < multiOptionsAmount; i++) { multiOptions[i].posY = endPos + SPACING_Y; endPos = drawString(multiOptionsText[i], 10, multiOptions[i].posY, COLOR_WHITE); drawCharacter(selected, 10 + multiOptions[i].posXs[multiOptions[i].enabled] * SPACING_X, multiOptions[i].posY, COLOR_WHITE); } endPos += SPACING_Y / 2; u32 color = COLOR_RED; //Display all the normal options in white except for the first one for(u32 i = 0; i < singleOptionsAmount; i++) { singleOptions[i].posY = endPos + SPACING_Y; endPos = drawString(singleOptionsText[i], 10, singleOptions[i].posY, color); if(singleOptions[i].enabled) drawCharacter(selected, 10 + SPACING_X, singleOptions[i].posY, color); color = COLOR_WHITE; } u32 pressed = 0; //Boring configuration menu while(pressed != BUTTON_START) { do { pressed = waitInput(); } while(!(pressed & MENU_BUTTONS)); if(pressed != BUTTON_A) { //Remember the previously selected option u32 oldSelectedOption = selectedOption; switch(pressed) { case BUTTON_UP: selectedOption = !selectedOption ? totalIndexes : selectedOption - 1; break; case BUTTON_DOWN: selectedOption = selectedOption == totalIndexes ? 0 : selectedOption + 1; break; case BUTTON_LEFT: selectedOption = 0; break; case BUTTON_RIGHT: selectedOption = totalIndexes; break; default: continue; } if(selectedOption == oldSelectedOption) continue; //The user moved to a different option, print the old option in white and the new one in red. Only print 'x's if necessary if(oldSelectedOption < multiOptionsAmount) { drawString(multiOptionsText[oldSelectedOption], 10, multiOptions[oldSelectedOption].posY, COLOR_WHITE); drawCharacter(selected, 10 + multiOptions[oldSelectedOption].posXs[multiOptions[oldSelectedOption].enabled] * SPACING_X, multiOptions[oldSelectedOption].posY, COLOR_WHITE); } else { u32 singleOldSelected = oldSelectedOption - multiOptionsAmount; drawString(singleOptionsText[singleOldSelected], 10, singleOptions[singleOldSelected].posY, COLOR_WHITE); if(singleOptions[singleOldSelected].enabled) drawCharacter(selected, 10 + SPACING_X, singleOptions[singleOldSelected].posY, COLOR_WHITE); } if(selectedOption < multiOptionsAmount) drawString(multiOptionsText[selectedOption], 10, multiOptions[selectedOption].posY, COLOR_RED); else { u32 singleSelected = selectedOption - multiOptionsAmount; drawString(singleOptionsText[singleSelected], 10, singleOptions[singleSelected].posY, COLOR_RED); } } else { //The selected option's status changed, print the 'x's accordingly if(selectedOption < multiOptionsAmount) { u32 oldEnabled = multiOptions[selectedOption].enabled; drawCharacter(selected, 10 + multiOptions[selectedOption].posXs[oldEnabled] * SPACING_X, multiOptions[selectedOption].posY, COLOR_BLACK); multiOptions[selectedOption].enabled = oldEnabled == 3 ? 0 : oldEnabled + 1; if(!selectedOption) updateBrightness(multiOptions[selectedOption].enabled); } else { bool oldEnabled = singleOptions[selectedOption - multiOptionsAmount].enabled; singleOptions[selectedOption - multiOptionsAmount].enabled = !oldEnabled; if(oldEnabled) drawCharacter(selected, 10 + SPACING_X, singleOptions[selectedOption - multiOptionsAmount].posY, COLOR_BLACK); } } //In any case, if the current option is enabled (or a multiple choice option is selected) we must display a red 'x' if(selectedOption < multiOptionsAmount) drawCharacter(selected, 10 + multiOptions[selectedOption].posXs[multiOptions[selectedOption].enabled] * SPACING_X, multiOptions[selectedOption].posY, COLOR_RED); else { u32 singleSelected = selectedOption - multiOptionsAmount; if(singleOptions[singleSelected].enabled) drawCharacter(selected, 10 + SPACING_X, singleOptions[singleSelected].posY, COLOR_RED); } } //Preserve the last-used boot options (last 12 bits) configData.config &= 0x3F; //Parse and write the new configuration for(u32 i = 0; i < multiOptionsAmount; i++) configData.config |= multiOptions[i].enabled << (i * 2 + 6); for(u32 i = 0; i < singleOptionsAmount; i++) configData.config |= (singleOptions[i].enabled ? 1 : 0) << (i + 16); //Wait for the pressed buttons to change while(HID_PAD == BUTTON_START); }