/* * This file is part of Luma3DS * Copyright (C) 2016 Aurora Wright, TuxSH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified * reasonable legal notices or author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. */ /* * Screen init code by dark_samus, bil1s, Normmatt, delebile and others * Screen deinit code by tiniVi */ /* * About cache coherency: * * Flushing the data cache for all memory regions read from/written to by both processors is mandatory on the ARM9 processor. * Thus, we make sure there'll be a cache miss on the ARM9 next time it's read. * Otherwise the ARM9 won't see the changes made and things will break. * * On the ARM11, in the environment we're in, the MMU isn't enabled and nothing is cached. */ #include "screen.h" #include "config.h" #include "memory.h" #include "cache.h" #include "i2c.h" vu32 *arm11Entry = (vu32 *)BRAHMA_ARM11_ENTRY; static const u32 brightness[4] = {0x5F, 0x4C, 0x39, 0x26}; void __attribute__((naked)) arm11Stub(void) { //Wait for the entry to be set while(*arm11Entry == ARM11_STUB_ADDRESS); //Jump to it ((void (*)())*arm11Entry)(); } static void invokeArm11Function(void (*func)()) { static bool hasCopiedStub = false; if(!hasCopiedStub) { memcpy((void *)ARM11_STUB_ADDRESS, arm11Stub, 0x30); hasCopiedStub = true; } *arm11Entry = (u32)func; while(*arm11Entry); *arm11Entry = ARM11_STUB_ADDRESS; } void deinitScreens(void) { void __attribute__((naked)) ARM11(void) { //Disable interrupts __asm(".word 0xF10C01C0"); //Shutdown LCDs *(vu32 *)0x10202A44 = 0; *(vu32 *)0x10202244 = 0; *(vu32 *)0x10202014 = 0; WAIT_FOR_ARM9(); } if(ARESCREENSINITED) invokeArm11Function(ARM11); } void updateBrightness(u32 brightnessIndex) { static u32 brightnessLevel; brightnessLevel = brightness[brightnessIndex]; void __attribute__((naked)) ARM11(void) { //Disable interrupts __asm(".word 0xF10C01C0"); //Change brightness *(vu32 *)0x10202240 = brightnessLevel; *(vu32 *)0x10202A40 = brightnessLevel; WAIT_FOR_ARM9(); } flushDCacheRange(&brightnessLevel, 4); invokeArm11Function(ARM11); } void swapFramebuffers(bool isAlternate) { static u32 isAlternateTmp; isAlternateTmp = isAlternate ? 1 : 0; void __attribute__((naked)) ARM11(void) { //Disable interrupts __asm(".word 0xF10C01C0"); *(vu32 *)0x10400478 = (*(vu32 *)0x10400478 & 0xFFFFFFFE) | isAlternateTmp; *(vu32 *)0x10400578 = (*(vu32 *)0x10400478 & 0xFFFFFFFE) | isAlternateTmp; WAIT_FOR_ARM9(); } flushDCacheRange(&isAlternateTmp, 4); invokeArm11Function(ARM11); } void clearScreens(bool clearTop, bool clearBottom, bool clearAlternate) { static bool clearTopTmp, clearBottomTmp; static volatile struct fb *fbTmp; clearTopTmp = clearTop; clearBottomTmp = clearBottom; fbTmp = clearAlternate ? &fbs[1] : &fbs[0]; void __attribute__((naked)) ARM11(void) { //Disable interrupts __asm(".word 0xF10C01C0"); //Setting up two simultaneous memory fills using the GPU vu32 *REGs_PSC0 = (vu32 *)0x10400010, *REGs_PSC1 = (vu32 *)0x10400020; if(clearTopTmp) { REGs_PSC0[0] = (u32)fbTmp->top_left >> 3; //Start address REGs_PSC0[1] = (u32)(fbTmp->top_left + SCREEN_TOP_FBSIZE) >> 3; //End address REGs_PSC0[2] = 0; //Fill value REGs_PSC0[3] = (2 << 8) | 1; //32-bit pattern; start } if(clearBottomTmp) { REGs_PSC1[0] = (u32)fbTmp->bottom >> 3; //Start address REGs_PSC1[1] = (u32)(fbTmp->bottom + SCREEN_BOTTOM_FBSIZE) >> 3; //End address REGs_PSC1[2] = 0; //Fill value REGs_PSC1[3] = (2 << 8) | 1; //32-bit pattern; start } while(!((!clearTopTmp || (REGs_PSC0[3] & 2)) && (!clearBottomTmp || (REGs_PSC1[3] & 2)))); WAIT_FOR_ARM9(); } flushDCacheRange(&clearTopTmp, 1); flushDCacheRange(&clearBottomTmp, 1); flushDCacheRange((void *)fbTmp, sizeof(struct fb)); flushDCacheRange(&fbTmp, 4); invokeArm11Function(ARM11); } void initScreens(void) { void __attribute__((naked)) initSequence(void) { //Disable interrupts __asm(".word 0xF10C01C0"); u32 brightnessLevel = brightness[MULTICONFIG(BRIGHTNESS)]; *(vu32 *)0x10141200 = 0x1007F; *(vu32 *)0x10202014 = 0x00000001; *(vu32 *)0x1020200C &= 0xFFFEFFFE; *(vu32 *)0x10202240 = brightnessLevel; *(vu32 *)0x10202A40 = brightnessLevel; *(vu32 *)0x10202244 = 0x1023E; *(vu32 *)0x10202A44 = 0x1023E; //Top screen *(vu32 *)0x10400400 = 0x000001c2; *(vu32 *)0x10400404 = 0x000000d1; *(vu32 *)0x10400408 = 0x000001c1; *(vu32 *)0x1040040c = 0x000001c1; *(vu32 *)0x10400410 = 0x00000000; *(vu32 *)0x10400414 = 0x000000cf; *(vu32 *)0x10400418 = 0x000000d1; *(vu32 *)0x1040041c = 0x01c501c1; *(vu32 *)0x10400420 = 0x00010000; *(vu32 *)0x10400424 = 0x0000019d; *(vu32 *)0x10400428 = 0x00000002; *(vu32 *)0x1040042c = 0x00000192; *(vu32 *)0x10400430 = 0x00000192; *(vu32 *)0x10400434 = 0x00000192; *(vu32 *)0x10400438 = 0x00000001; *(vu32 *)0x1040043c = 0x00000002; *(vu32 *)0x10400440 = 0x01960192; *(vu32 *)0x10400444 = 0x00000000; *(vu32 *)0x10400448 = 0x00000000; *(vu32 *)0x1040045C = 0x00f00190; *(vu32 *)0x10400460 = 0x01c100d1; *(vu32 *)0x10400464 = 0x01920002; *(vu32 *)0x10400468 = 0x18300000; *(vu32 *)0x10400470 = 0x80341; *(vu32 *)0x10400474 = 0x00010501; *(vu32 *)0x10400478 = 0; *(vu32 *)0x10400490 = 0x000002D0; *(vu32 *)0x1040049C = 0x00000000; //Disco register for(u32 i = 0; i < 256; i++) *(vu32 *)0x10400484 = 0x10101 * i; //Bottom screen *(vu32 *)0x10400500 = 0x000001c2; *(vu32 *)0x10400504 = 0x000000d1; *(vu32 *)0x10400508 = 0x000001c1; *(vu32 *)0x1040050c = 0x000001c1; *(vu32 *)0x10400510 = 0x000000cd; *(vu32 *)0x10400514 = 0x000000cf; *(vu32 *)0x10400518 = 0x000000d1; *(vu32 *)0x1040051c = 0x01c501c1; *(vu32 *)0x10400520 = 0x00010000; *(vu32 *)0x10400524 = 0x0000019d; *(vu32 *)0x10400528 = 0x00000052; *(vu32 *)0x1040052c = 0x00000192; *(vu32 *)0x10400530 = 0x00000192; *(vu32 *)0x10400534 = 0x0000004f; *(vu32 *)0x10400538 = 0x00000050; *(vu32 *)0x1040053c = 0x00000052; *(vu32 *)0x10400540 = 0x01980194; *(vu32 *)0x10400544 = 0x00000000; *(vu32 *)0x10400548 = 0x00000011; *(vu32 *)0x1040055C = 0x00f00140; *(vu32 *)0x10400560 = 0x01c100d1; *(vu32 *)0x10400564 = 0x01920052; *(vu32 *)0x10400568 = 0x18300000 + 0x46500; *(vu32 *)0x10400570 = 0x80301; *(vu32 *)0x10400574 = 0x00010501; *(vu32 *)0x10400578 = 0; *(vu32 *)0x10400590 = 0x000002D0; *(vu32 *)0x1040059C = 0x00000000; //Disco register for(u32 i = 0; i < 256; i++) *(vu32 *)0x10400584 = 0x10101 * i; WAIT_FOR_ARM9(); } //Set CakeBrah framebuffers void __attribute__((naked)) setupFramebuffers(void) { //Disable interrupts __asm(".word 0xF10C01C0"); fbs[0].top_left = (u8 *)0x18300000; fbs[1].top_left = (u8 *)0x18400000; fbs[0].top_right = (u8 *)0x18300000; fbs[1].top_right = (u8 *)0x18400000; fbs[0].bottom = (u8 *)0x18346500; fbs[1].bottom = (u8 *)0x18446500; *(vu32 *)0x10400468 = (u32)fbs[0].top_left; *(vu32 *)0x1040046c = (u32)fbs[1].top_left; *(vu32 *)0x10400494 = (u32)fbs[0].top_right; *(vu32 *)0x10400498 = (u32)fbs[1].top_right; *(vu32 *)0x10400568 = (u32)fbs[0].bottom; *(vu32 *)0x1040056c = (u32)fbs[1].bottom; WAIT_FOR_ARM9(); } static bool needToSetup = true; if(needToSetup) { if(!ARESCREENSINITED) { flushDCacheRange(&configData, sizeof(CfgData)); invokeArm11Function(initSequence); //Turn on backlight i2cWriteRegister(I2C_DEV_MCU, 0x22, 0x2A); } else updateBrightness(MULTICONFIG(BRIGHTNESS)); flushDCacheRange((void *)fbs, 2 * sizeof(struct fb)); invokeArm11Function(setupFramebuffers); needToSetup = false; } clearScreens(true, true, false); swapFramebuffers(false); }