rwildcard = $(foreach d, $(wildcard $1*), $(filter $(subst *, %, $2), $d) $(call rwildcard, $d/, $2)) ifeq ($(strip $(DEVKITARM)),) $(error "Please set DEVKITARM in your environment. export DEVKITARM=devkitARM") endif include $(DEVKITARM)/3ds_rules CC := arm-none-eabi-gcc AS := arm-none-eabi-as LD := arm-none-eabi-ld OC := arm-none-eabi-objcopy name := Luma3DS revision := $(shell git describe --tags --match v[0-9]* --abbrev=8 | sed 's/-[0-9]*-g/-/i') dir_source := source dir_patches := patches dir_loader := loader dir_screeninit := screeninit dir_injector := injector dir_mset := CakeHax dir_ninjhax := CakeBrah dir_build := build dir_out := out ASFLAGS := -mcpu=arm946e-s CFLAGS := -Wall -Wextra -MMD -MP -marm $(ASFLAGS) -fno-builtin -fshort-wchar -std=c11 -Wno-main -O2 -flto -ffast-math LDFLAGS := -nostartfiles FLAGS := name=$(name).dat dir_out=$(abspath $(dir_out)) ICON=$(abspath icon.png) APP_DESCRIPTION="Noob-friendly 3DS CFW." APP_AUTHOR="Aurora Wright/TuxSH" --no-print-directory objects = $(patsubst $(dir_source)/%.s, $(dir_build)/%.o, \ $(patsubst $(dir_source)/%.c, $(dir_build)/%.o, \ $(call rwildcard, $(dir_source), *.s *.c))) bundled = $(dir_build)/rebootpatch.h $(dir_build)/emunandpatch.h $(dir_build)/injector.h $(dir_build)/loader.h $(dir_build)/screeninit.h .PHONY: all all: launcher a9lh ninjhax .PHONY: launcher launcher: $(dir_out)/$(name).dat .PHONY: a9lh a9lh: $(dir_out)/arm9loaderhax.bin .PHONY: ninjhax ninjhax: $(dir_out)/3ds/$(name) .PHONY: release release: $(dir_out)/$(name)$(version).7z .PHONY: clean clean: @$(MAKE) $(FLAGS) -C $(dir_mset) clean @$(MAKE) $(FLAGS) -C $(dir_ninjhax) clean @$(MAKE) -C $(dir_loader) clean @$(MAKE) -C $(dir_screeninit) clean @$(MAKE) -C $(dir_injector) clean @rm -rf $(dir_out) $(dir_build) $(dir_out): @mkdir -p "$(dir_out)/luma/payloads" $(dir_out)/$(name).dat: $(dir_build)/main.bin $(dir_out) @$(MAKE) $(FLAGS) -C $(dir_mset) launcher @dd if=$(dir_build)/main.bin of=$@ bs=512 seek=144 $(dir_out)/arm9loaderhax.bin: $(dir_build)/main.bin $(dir_out) @cp -a $(dir_build)/main.bin $@ $(dir_out)/3ds/$(name): $(dir_out) @mkdir -p "$@" @$(MAKE) $(FLAGS) -C $(dir_ninjhax) @mv $(dir_out)/$(name).3dsx $(dir_out)/$(name).smdh $@ $(dir_out)/$(name)$(version).7z: launcher a9lh ninjhax @7z a -mx $@ ./$(@D)/* $(dir_build)/main.bin: $(dir_build)/main.elf $(OC) -S -O binary $< $@ $(dir_build)/main.elf: $(objects) $(LINK.o) -T linker.ld $(OUTPUT_OPTION) $^ $(dir_build)/emunandpatch.h: $(dir_patches)/emunand.s $(dir_injector)/Makefile @mkdir -p "$(@D)" @armips $< @bin2c -o $@ -n emunand $(@D)/emunand.bin $(dir_build)/rebootpatch.h: $(dir_patches)/reboot.s @mkdir -p "$(@D)" @armips $< @bin2c -o $@ -n reboot $(@D)/reboot.bin $(dir_build)/injector.h: $(dir_injector)/Makefile @mkdir -p "$(@D)" @$(MAKE) -C $(dir_injector) @bin2c -o $@ -n injector $(@D)/injector.cxi $(dir_build)/loader.h: $(dir_loader)/Makefile @$(MAKE) -C $(dir_loader) @bin2c -o $@ -n loader $(@D)/loader.bin $(dir_build)/screeninit.h: $(dir_screeninit)/Makefile @$(MAKE) -C $(dir_screeninit) @bin2c -o $@ -n screeninit $(@D)/screeninit.bin $(dir_build)/memory.o: CFLAGS += -O3 $(dir_build)/config.o: CFLAGS += -DCONFIG_TITLE="\"$(name) $(revision) configuration\"" $(dir_build)/%.o: $(dir_source)/%.c $(bundled) @mkdir -p "$(@D)" $(COMPILE.c) $(OUTPUT_OPTION) $< $(dir_build)/%.o: $(dir_source)/%.s @mkdir -p "$(@D)" $(COMPILE.s) $(OUTPUT_OPTION) $< include $(call rwildcard, $(dir_build), *.d)