/* * screen.c * * Screen init code by dark_samus, bil1s, Normmatt, delebile and others. * Screen deinit code by tiniVi. */ #include "screen.h" #include "config.h" #include "memory.h" #include "cache.h" #include "draw.h" #include "i2c.h" vu32 *arm11Entry = (vu32 *)0x1FFFFFF8; volatile struct fb *const fb = (volatile struct fb *)0x23FFFE00; void __attribute__((naked)) arm11Stub(void) { //Disable interrupts __asm(".word 0xF10C01C0"); //Wait for the entry to be set while(*arm11Entry == ARM11_STUB_ADDRESS); //Jump to it ((void (*)())*arm11Entry)(); } static inline void invokeArm11Function(void (*func)()) { static bool hasCopiedStub = false; if(!hasCopiedStub) { memcpy((void *)ARM11_STUB_ADDRESS, arm11Stub, 0x40); flushDCacheRange((void *)ARM11_STUB_ADDRESS, 0x40); hasCopiedStub = true; } *arm11Entry = (u32)func; while(*arm11Entry); *arm11Entry = ARM11_STUB_ADDRESS; } static const u32 brightness[4] = {0x5F, 0x4C, 0x39, 0x26}; void deinitScreens(void) { void __attribute__((naked)) ARM11(void) { //Disable interrupts __asm(".word 0xF10C01C0"); //Shutdown LCDs *(vu32 *)0x10202A44 = 0; *(vu32 *)0x10202244 = 0; *(vu32 *)0x10202014 = 0; WAIT_FOR_ARM9(); } if(PDN_GPU_CNT != 1) invokeArm11Function(ARM11); } void updateBrightness(u32 brightnessIndex) { u32 brightnessLevel = brightness[brightnessIndex]; void __attribute__((naked)) ARM11(void) { //Disable interrupts __asm(".word 0xF10C01C0"); //Change brightness *(vu32 *)0x10202240 = brightnessLevel; *(vu32 *)0x10202A40 = brightnessLevel; WAIT_FOR_ARM9(); } flushDCacheRange(&brightnessLevel, 4); invokeArm11Function(ARM11); } void clearScreens(void) { void __attribute__((naked)) ARM11(void) { //Disable interrupts __asm(".word 0xF10C01C0"); //Setting up two simultaneous memory fills using the GPU vu32 *REGs_PSC0 = (vu32 *)0x10400010; REGs_PSC0[0] = (u32)fb->top_left >> 3; //Start address REGs_PSC0[1] = (u32)(fb->top_left + 0x46500) >> 3; //End address REGs_PSC0[2] = 0; //Fill value REGs_PSC0[3] = (2 << 8) | 1; //32-bit pattern; start vu32 *REGs_PSC1 = (vu32 *)0x10400020; REGs_PSC1[0] = (u32)fb->bottom >> 3; //Start address REGs_PSC1[1] = (u32)(fb->bottom + 0x38400) >> 3; //End address REGs_PSC1[2] = 0; //Fill value REGs_PSC1[3] = (2 << 8) | 1; //32-bit pattern; start while(!((REGs_PSC0[3] & 2) && (REGs_PSC1[3] & 2))); if(fb->top_right != fb->top_left) { REGs_PSC0[0] = (u32)fb->top_right >> 3; //Start address REGs_PSC0[1] = (u32)(fb->top_right + 0x46500) >> 3; //End address REGs_PSC0[2] = 0; //Fill value REGs_PSC0[3] = (2 << 8) | 1; //32-bit pattern; start while(!(REGs_PSC0[3] & 2)); } WAIT_FOR_ARM9(); } flushDCacheRange((void *)fb, sizeof(struct fb)); invokeArm11Function(ARM11); } bool initScreens(void) { bool needToInit = PDN_GPU_CNT == 1; void __attribute__((naked)) ARM11(void) { //Disable interrupts __asm(".word 0xF10C01C0"); u32 brightnessLevel = brightness[MULTICONFIG(0)]; *(vu32 *)0x10141200 = 0x1007F; *(vu32 *)0x10202014 = 0x00000001; *(vu32 *)0x1020200C &= 0xFFFEFFFE; *(vu32 *)0x10202240 = brightnessLevel; *(vu32 *)0x10202A40 = brightnessLevel; *(vu32 *)0x10202244 = 0x1023E; *(vu32 *)0x10202A44 = 0x1023E; // Top screen *(vu32 *)0x10400400 = 0x000001c2; *(vu32 *)0x10400404 = 0x000000d1; *(vu32 *)0x10400408 = 0x000001c1; *(vu32 *)0x1040040c = 0x000001c1; *(vu32 *)0x10400410 = 0x00000000; *(vu32 *)0x10400414 = 0x000000cf; *(vu32 *)0x10400418 = 0x000000d1; *(vu32 *)0x1040041c = 0x01c501c1; *(vu32 *)0x10400420 = 0x00010000; *(vu32 *)0x10400424 = 0x0000019d; *(vu32 *)0x10400428 = 0x00000002; *(vu32 *)0x1040042c = 0x00000192; *(vu32 *)0x10400430 = 0x00000192; *(vu32 *)0x10400434 = 0x00000192; *(vu32 *)0x10400438 = 0x00000001; *(vu32 *)0x1040043c = 0x00000002; *(vu32 *)0x10400440 = 0x01960192; *(vu32 *)0x10400444 = 0x00000000; *(vu32 *)0x10400448 = 0x00000000; *(vu32 *)0x1040045C = 0x00f00190; *(vu32 *)0x10400460 = 0x01c100d1; *(vu32 *)0x10400464 = 0x01920002; *(vu32 *)0x10400468 = 0x18300000; *(vu32 *)0x10400470 = 0x80341; *(vu32 *)0x10400474 = 0x00010501; *(vu32 *)0x10400478 = 0; *(vu32 *)0x10400490 = 0x000002D0; *(vu32 *)0x1040049C = 0x00000000; // Disco register for(u32 i = 0; i < 256; i++) *(vu32 *)0x10400484 = 0x10101 * i; // Bottom screen *(vu32 *)0x10400500 = 0x000001c2; *(vu32 *)0x10400504 = 0x000000d1; *(vu32 *)0x10400508 = 0x000001c1; *(vu32 *)0x1040050c = 0x000001c1; *(vu32 *)0x10400510 = 0x000000cd; *(vu32 *)0x10400514 = 0x000000cf; *(vu32 *)0x10400518 = 0x000000d1; *(vu32 *)0x1040051c = 0x01c501c1; *(vu32 *)0x10400520 = 0x00010000; *(vu32 *)0x10400524 = 0x0000019d; *(vu32 *)0x10400528 = 0x00000052; *(vu32 *)0x1040052c = 0x00000192; *(vu32 *)0x10400530 = 0x00000192; *(vu32 *)0x10400534 = 0x0000004f; *(vu32 *)0x10400538 = 0x00000050; *(vu32 *)0x1040053c = 0x00000052; *(vu32 *)0x10400540 = 0x01980194; *(vu32 *)0x10400544 = 0x00000000; *(vu32 *)0x10400548 = 0x00000011; *(vu32 *)0x1040055C = 0x00f00140; *(vu32 *)0x10400560 = 0x01c100d1; *(vu32 *)0x10400564 = 0x01920052; *(vu32 *)0x10400568 = 0x18300000 + 0x46500; *(vu32 *)0x10400570 = 0x80301; *(vu32 *)0x10400574 = 0x00010501; *(vu32 *)0x10400578 = 0; *(vu32 *)0x10400590 = 0x000002D0; *(vu32 *)0x1040059C = 0x00000000; // Disco register for(u32 i = 0; i < 256; i++) *(vu32 *)0x10400584 = 0x10101 * i; *(vu32 *)0x10400468 = 0x18300000; *(vu32 *)0x1040046c = 0x18300000; *(vu32 *)0x10400494 = 0x18300000; *(vu32 *)0x10400498 = 0x18300000; *(vu32 *)0x10400568 = 0x18346500; *(vu32 *)0x1040056c = 0x18346500; //Set CakeBrah framebuffers fb->top_left = (u8 *)0x18300000; fb->top_right = (u8 *)0x18300000; fb->bottom = (u8 *)0x18346500; WAIT_FOR_ARM9(); } if(needToInit) { flushDCacheRange(&config, 4); flushDCacheRange((void *)fb, sizeof(struct fb)); invokeArm11Function(ARM11); //Turn on backlight i2cWriteRegister(I2C_DEV_MCU, 0x22, 0x2A); } else updateBrightness(MULTICONFIG(0)); clearScreens(); return needToInit; }