/* * This file is part of Luma3DS * Copyright (C) 2016 Aurora Wright, TuxSH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified * reasonable legal notices or author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. */ #include "fs.h" #include "memory.h" #include "cache.h" #include "screen.h" #include "fatfs/ff.h" #include "buttons.h" #include "../build/loader.h" static FATFS sdFs, nandFs; void mountFs(void) { f_mount(&sdFs, "0:", 1); f_mount(&nandFs, "1:", 0); } u32 fileRead(void *dest, const char *path) { FIL file; u32 size; if(f_open(&file, path, FA_READ) == FR_OK) { unsigned int read; size = f_size(&file); if(dest != NULL) f_read(&file, dest, size, &read); f_close(&file); } else size = 0; return size; } u32 getFileSize(const char *path) { return fileRead(NULL, path); } bool fileWrite(const void *buffer, const char *path, u32 size) { FIL file; if(f_open(&file, path, FA_WRITE | FA_OPEN_ALWAYS) == FR_OK) { unsigned int written; f_write(&file, buffer, size, &written); f_close(&file); return true; } return false; } void createDirectory(const char *path) { f_mkdir(path); } void loadPayload(u32 pressed) { const char *pattern; if(pressed & BUTTON_RIGHT) pattern = PATTERN("right"); else if(pressed & BUTTON_LEFT) pattern = PATTERN("left"); else if(pressed & BUTTON_UP) pattern = PATTERN("up"); else if(pressed & BUTTON_DOWN) pattern = PATTERN("down"); else if(pressed & BUTTON_X) pattern = PATTERN("x"); else if(pressed & BUTTON_Y) pattern = PATTERN("y"); else if(pressed & BUTTON_R1) pattern = PATTERN("r"); else if(pressed & BUTTON_A) pattern = PATTERN("a"); else if(pressed & BUTTON_START) pattern = PATTERN("start"); else if(pressed & BUTTON_SELECT) pattern = PATTERN("select"); else pattern = "nlc.bin"; DIR dir; FILINFO info; char path[28] = "/luma/payloads"; FRESULT result = f_findfirst(&dir, &info, path, pattern); f_closedir(&dir); if(result == FR_OK && info.fname[0]) { initScreens(); u32 *const loaderAddress = (u32 *)0x24FFFF00; memcpy(loaderAddress, loader, loader_size); path[14] = '/'; memcpy(&path[15], info.altname, 13); loaderAddress[1] = fileRead((void *)0x24F00000, path); if(pattern[0] == 'n') f_unlink(path); flushDCacheRange(loaderAddress, loader_size); flushICacheRange(loaderAddress, loader_size); ((void (*)())loaderAddress)(); } } void findDumpFile(const char *path, char *fileName) { DIR dir; FILINFO info; u32 n = 0; while(f_findfirst(&dir, &info, path, fileName) == FR_OK && info.fname[0]) { u32 i = 18, tmp = ++n; while(tmp) { fileName[i--] = '0' + (tmp % 10); tmp /= 10; } } f_closedir(&dir); } u32 firmRead(void *dest, u32 firmType) { const char *firmFolders[4][2] = {{ "00000002", "20000002" }, { "00000102", "20000102" }, { "00000202", "20000202" }, { "00000003", "20000003" }}; char path[48] = "1:/title/00040138/00000000/content"; memcpy(&path[18], firmFolders[firmType][isN3DS ? 1 : 0], 8); DIR dir; FILINFO info; f_opendir(&dir, path); u32 firmVersion = 0xFFFFFFFF; //Parse the target directory while(f_readdir(&dir, &info) == FR_OK && info.fname[0]) { //Not a cxi if(info.altname[9] != 'A') continue; //Convert the .app name to an integer u32 tempVersion = 0; for(char *tmp = info.altname; *tmp != '.'; tmp++) { tempVersion <<= 4; tempVersion += *tmp > '9' ? *tmp - 'A' + 10 : *tmp - '0'; } //Found an older cxi if(tempVersion < firmVersion) firmVersion = tempVersion; } f_closedir(&dir); //Complete the string with the .app name memcpy(&path[34], "/00000000.app", 14); //Last digit of the .app u32 i = 42; //Convert back the .app name from integer to array u32 tempVersion = firmVersion; while(tempVersion) { static const char hexDigits[] = "0123456789ABCDEF"; path[i--] = hexDigits[tempVersion & 0xF]; tempVersion >>= 4; } fileRead(dest, path); return firmVersion; }