/* * This file is part of Luma3DS * Copyright (C) 2016-2020 Aurora Wright, TuxSH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #pragma once #include <3ds/types.h> #include <3ds/services/hid.h> #include "MyThread.h" #include "utils.h" #define HID_PAD (REG32(0x10146000) ^ 0xFFF) #define DEFAULT_MENU_COMBO (KEY_L | KEY_DDOWN | KEY_SELECT) #define DIRECTIONAL_KEYS (KEY_DOWN | KEY_UP | KEY_LEFT | KEY_RIGHT) #define CORE_APPLICATION 0 #define CORE_SYSTEM 1 typedef enum MenuItemAction { MENU_END = 0, METHOD = 1, MENU = 2, } MenuItemAction; typedef struct MenuItem { const char *title; MenuItemAction action_type; union { struct Menu *menu; void (*method)(void); }; bool (*visibility)(void); } MenuItem; typedef struct Menu { const char *title; MenuItem items[16]; } Menu; extern bool isN3DS; extern bool menuShouldExit; extern bool preTerminationRequested; extern Handle preTerminationEvent; extern u32 menuCombo; u32 waitInputWithTimeout(s32 msec); u32 waitInput(void); u32 waitComboWithTimeout(s32 msec); u32 waitCombo(void); bool menuCheckN3ds(void); u32 menuCountItems(const Menu *menu); MyThread *menuCreateThread(void); void menuEnter(void); void menuLeave(void); void menuThreadMain(void); void menuShow(Menu *root);