@ This file is part of Luma3DS @ Copyright (C) 2016-2017 Aurora Wright, TuxSH @ @ This program is free software: you can redistribute it and/or modify @ it under the terms of the GNU General Public License as published by @ the Free Software Foundation, either version 3 of the License, or @ (at your option) any later version. @ @ This program is distributed in the hope that it will be useful, @ but WITHOUT ANY WARRANTY; without even the implied warranty of @ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the @ GNU General Public License for more details. @ @ You should have received a copy of the GNU General Public License @ along with this program. If not, see . @ @ Additional Terms 7.b and 7.c of GPLv3 apply to this file: @ * Requiring preservation of specified reasonable legal notices or @ author attributions in that material or in the Appropriate Legal @ Notices displayed by works containing it. @ * Prohibiting misrepresentation of the origin of that material, @ or requiring that modified versions of such material be marked in @ reasonable ways as different from the original version. .text .arm .balign 4 .macro GEN_GETINFO_WRAPPER, name .global Get\name\()InfoHookWrapper .type Get\name\()InfoHookWrapper, %function Get\name\()InfoHookWrapper: push {r12, lr} sub sp, #8 mov r0, sp bl Get\name\()InfoHook pop {r1, r2, r12, pc} .endm GEN_GETINFO_WRAPPER System GEN_GETINFO_WRAPPER Process GEN_GETINFO_WRAPPER Thread .macro GEN_OUT1_WRAPPER, name .global \name\()Wrapper .type \name\()Wrapper, %function \name\()Wrapper: push {lr} sub sp, #4 mov r0, sp bl \name pop {r1, pc} .endm GEN_OUT1_WRAPPER ConnectToPortHook GEN_OUT1_WRAPPER CopyHandle GEN_OUT1_WRAPPER TranslateHandle .global ControlMemoryHookWrapper .type ControlMemoryHookWrapper, %function ControlMemoryHookWrapper: push {lr} sub sp, #12 stmia sp, {r0, r4} add r0, sp, #8 bl ControlMemoryHook ldr r1, [sp, #8] add sp, #12 pop {pc} .global ControlMemoryEx .type ControlMemoryEx, %function ControlMemoryEx: push {lr} sub sp, #8 cmp r5, #0 movne r5, #1 push {r0, r4, r5} add r0, sp, #12 ldr r12, =ControlMemory ldr r12, [r12] blx r12 ldr r1, [sp, #12] add sp, #20 pop {pc}