/* * draw.h * * Code to print to the screen by mid-kid @CakesFW */ #pragma once #include "types.h" #define SCREEN_TOP_WIDTH 400 #define SCREEN_TOP_HEIGHT 240 #define SPACING_Y 10 #define SPACING_X 8 #define COLOR_TITLE 0xFF9900 #define COLOR_WHITE 0xFFFFFF #define COLOR_RED 0x0000FF #define COLOR_BLACK 0x000000 extern volatile struct fb *const fb; bool loadSplash(void); void drawCharacter(char character, int posX, int posY, u32 color); int drawString(const char *string, int posX, int posY, u32 color);