/* * handlers.h * by TuxSH * * This is part of Luma3DS, see LICENSE.txt for details */ #pragma once #include "types.h" void FIQHandler(void); void undefinedInstructionHandler(void); void dataAbortHandler(void); void prefetchAbortHandler(void); typedef struct __attribute__((packed)) { u32 magic[2]; u16 versionMinor, versionMajor; u16 processor, core; u32 type; u32 totalSize; u32 registerDumpSize; u32 codeDumpSize; u32 stackDumpSize; u32 additionalDataSize; } ExceptionDumpHeader;