/* * This file is part of Luma3DS. * Copyright (C) 2016-2019 Aurora Wright, TuxSH * * SPDX-License-Identifier: (MIT OR GPL-2.0-or-later) */ #pragma once #include "gdb.h" u32 GDB_GetCurrentThreadFromList(GDBContext *ctx, u32 *threadIds, u32 nbThreads); u32 GDB_GetCurrentThread(GDBContext *ctx); GDB_DECLARE_HANDLER(SetThreadId); GDB_DECLARE_HANDLER(IsThreadAlive); GDB_DECLARE_QUERY_HANDLER(CurrentThreadId); GDB_DECLARE_QUERY_HANDLER(fThreadInfo); GDB_DECLARE_QUERY_HANDLER(sThreadInfo); GDB_DECLARE_QUERY_HANDLER(ThreadEvents); GDB_DECLARE_QUERY_HANDLER(ThreadExtraInfo); GDB_DECLARE_QUERY_HANDLER(GetTLSAddr);