/* * This file is part of Luma3DS * Copyright (C) 2016 Aurora Wright, TuxSH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified * reasonable legal notices or author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. */ #pragma once #include "types.h" #define PATTERN(a) a "_*.bin" extern bool isN3DS; void mountFs(void); u32 fileRead(void *dest, const char *path); bool fileWrite(const void *buffer, const char *path, u32 size); void createDirectory(const char *path); void loadPayload(u32 pressed); u32 firmRead(void *dest, u32 firmType);