06060c67b5Changed the chainloader to load payloads named "BUTTON_NAME.bin", to remember which payload is which. Original idea and code by @habbbe (many thanks!)
Aurora
2016-04-17 18:57:25 +0200
0f64fd73ecFix bug when quitting AGB_FIRM The wrong config.bin section was used to remember the last-used FIRM
Aurora
2016-04-16 20:27:52 +0200
2323528975Merge pull request #29 from habbbe/master
Aurora
2016-04-16 18:39:22 +0200
22b38a0f88Made define for payload paths (removes repeated parts of file paths to payloads)
habbbe
2016-04-16 18:21:42 +0200
b4cd67cb8cMerge pull request #24 from ericchu94/master
Aurora
2016-04-15 19:32:10 +0200
be83d77187Fix buffer overflow due to null character
Eric Chu
2016-04-15 12:54:30 -0400
615cf81a9fFurther compatibility fix for language/region emulation, now works with games like Kirby Triple Deluxe
v5.0
Aurora
2016-04-15 17:53:40 +0200
c60ef7fe82Better to reboot here
Aurora
2016-04-15 16:10:32 +0200
fea5a111a9Misc fixes, renamed "Updated SysNAND" to reflect what the option actually does now
Aurora
2016-04-15 15:58:40 +0200
7eebfd4f6aAdded improved language emulation from @TuxSH (improves compatibility), fixed language emulation only working for the first launched game/app and not being applied on demos
Aurora
2016-04-15 03:34:08 +0200
a0334120a6Added region/language emulation feature, thanks to the hard work of @TuxSH Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
Aurora
2016-04-14 00:46:36 +0200
308417a48eAdded region/language emulation feature, thanks to the hard work of @TuxSH Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
Aurora
2016-04-14 00:46:36 +0200
85533411c9Config menu cleanup
Aurora
2016-04-13 15:19:35 +0200
6d4a84a325Remove unneeded stuff from the loader injection
Aurora
2016-04-13 14:23:08 +0200
89350b1eddFixed config.bin getting recreated on each boot
Aurora
2016-04-13 01:08:13 +0200
9e58e4ed7aScrewed up the order of the CPU settings
Aurora
2016-04-13 00:33:03 +0200
f8f4ecea27Add better code to the FIRM finding function to convert from integer to its hex representation array
Aurora
2016-04-13 00:15:09 +0200
e9449f86bfRewrote config menu to allow for multiple choice settings, made the N3DS CPU patch configurable in the NTR way, changed the config.bin format to be more future-proof (settings are on the leftmost part), added more macros to read settings
Aurora
2016-04-12 23:18:07 +0200
4fabe1f704Added new and working N3DS CPU patch from @TuxSH
Aurora
2016-04-12 15:25:36 +0200
7dbded99a2First commit of the AuReiNand rewrite! - Gotten rid of the patched FIRMs, AuReiNand now finds and loads all the FIRMs from CTRNAND by default. If you are booting an emuNAND, the FIRMs will be loaded from its CTRNAND. This also applies to AGB and TWL FIRM, and allows for a very fast boot with no firmware files on the SD card. - If for some reason (like using NTR) you do not want to use the CTRNAND FIRM, you can place a firmware.bin in the aurei folder and it will be loaded just for the default NAND. - The way AuReiNand works has changed. Now you can specify to autoboot SysNAND or not, and a NAND is no more tied to a FIRM (since 9.0 FIRM is autodetected). If you press nothing the default NAND is booted with its own FIRM, L boots the non-default NAND with its own FIRM, R boots EmuNAND with the SysNAND FIRM if you picked "Updated SysNAND", and vice-versa. - In order for AuReiNand to handle FIRM reboots, the .bin path needs to be hardcoded in the program. The default is /arm9loaderhax.bin (the AuReiNand.dat is also supported for 9.0 people). A PC tool was written to make changing the path easier. - Bug fixes and stuff I forgot. - Gelex is a saint.
Aurora
2016-04-11 05:15:44 +0200
6351e5b8c3Implement "friends" and "ErrDisp" patches
TuxSH
2016-04-08 23:28:40 +0200
5a0f2e4dfcFix Makefile (by including 3ds_rules)
TuxSH
2016-04-08 19:52:37 +0200
4180261f1fSmall changes, added a macro for reading options
Aurora
2016-04-06 14:51:07 +0200
e882dd7aafRewrote the config menu (no longer prints the whole menu on each button press), cleaned up the reboot patch, boot options will keep being forced if a GBA game was lanched from SysNAND, added option to have a splash screen with the built-in screen-init
Aurora
2016-04-05 23:01:46 +0200
0001f301f8Cleanup, fixed the second emuNAND patched FIRM still getting created, removed injector SOAP patch as it changes nothing without going to great lengths to change the region of a NNID, made L not needed to load payloads except for R and Select (Start is now default)
Aurora
2016-04-04 18:07:13 +0200
f7bbc4bfecMade the AGB_FIRM splash screen optional Apparently it causes compatibility issues
Aurora
2016-04-04 01:08:42 +0200
a181bba9f2Added TWL/AGB FIRM patching/SD loading for New and Old 3DS (thanks to mid-kid of CakesFW for making it possible!)
Aurora
2016-04-03 17:56:09 +0200
956829864cThis looks unused (my AUS N3DS has 2)
Aurora
2016-04-02 18:57:52 +0200
24186a7148Some more tidying up
Aurora
2016-04-02 18:48:31 +0200
3475cfe1e6Changed indentation style across the code to make it more readable, added newlines before comments, moved patches to separate functions, made memory operations slightly faster by compiling them with O3 (thanks TuxSH!)
Aurora
2016-04-02 17:58:06 +0200
6b64a10362Fixed ARM11 access to chainloaded payloads
Aurora
2016-04-01 14:27:31 +0200
060d8e9945Comment things better
Aurora
2016-03-31 16:04:12 +0200
1026471842Leftover from testing
Aurora
2016-03-31 15:59:40 +0200
645208ec82EmuNAND is detected almost instantly when the CFW configures itself, if the user is attempting to load an EmuNAND and none is found, SysNAND and 9.6/10.x FIRM are forced. Also prevents the second EmuNAND patched FIRM from being created if no second EmuNAND exists.
Aurora
2016-03-31 15:57:02 +0200
f4c48a64caFixed loading the alternate EmuNAND if 9.0 FIRM was set as default, improved comments and further cleanup of the injector
Aurora
2016-03-31 01:38:28 +0200
c80ac985feFurther clean-up of the patcher code
Aurora
2016-03-29 22:43:15 +0200
ac9bdc7665Fixed exiting GBA games with updated SysNAND
v4.0.1
Aurora
2016-03-29 18:56:51 +0200
217d75024dThese should be u32s
Aurora
2016-03-29 18:47:30 +0200
945f80993bZero the last-FIRM-booted flag when exiting config
v4.0
Aurora
2016-03-29 17:58:33 +0200
5f32779cebLots of changes/new features - To override the last used boot mode on soft reboot, you only need to press A if you want to boot to the default option. Holding L(+payload button)/R is enough for the other modes. - Added version number to the config menu - Replaced the memsearch algorithm with a faster one - Integrated 3ds_injector from @yifanlu. This brings us region free and all the other FreeMultiPatcher patches. Other than that, you now have the possibility to display the currently booted NAND/FIRM in System Settings! - Rewritten most code for the config menu. You now can navigate to the first/last options with left and right. - You can now choose the 9.0 FIRM to be default in the config menu. This will essentially switch "no buttons" and L in both modes. - You can now choose the second emuNAND to be default in the config menu. This will essentially switch "B is not pressed" and "B is pressed". - When the second emuNAND is booted, it will persist like the other boot options on soft reboot - Bugfixes
Aurora
2016-03-29 17:43:53 +0200
e8ebb2f7feFixed signature patterns searching area, aligned variable/function names to the latest ReiNand
Aurora
2016-03-27 19:19:35 +0200
c75ed567fcAdded version number to the config menu
Aurora
2016-03-27 18:39:16 +0200
1e2bf61dcfPossibly makes FatFs faster, does not affect loader size much
Aurora
2016-03-27 16:42:19 +0200
de4fea77a1Make the code more readable by defining variables locally, avoid useless redefinitions, when rebooting from TWL and NATIVE_FIRM you can now override with just A (same as pressing nothing), L(+payload buttons) or R
Aurora
2016-03-27 16:26:09 +0200
441c143b3eNo reason for these not to be u8s
Aurora
2016-03-26 19:21:17 +0100
feff28a4feAdded multi redNAND support (thanks to @Desterly for the original commit)
v3.14
Aurora
2016-03-26 17:47:33 +0100