Aurora
5b51574ebf
We do not need all that space anymore
2016-04-30 03:34:28 +02:00
Aurora
1e6d7a5aee
Merge changes from master
2016-04-29 18:45:30 +02:00
Aurora
df112b550b
Move loadPayload to fs.c, and the path to the beginning of the chainloader
2016-04-29 17:22:13 +02:00
Aurora
c6d3158b56
Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore
2016-04-29 15:08:33 +02:00
Aurora
4a4de608ec
Merge branch 'master' into developer
2016-04-28 16:55:18 +02:00
Aurora
e651c3d9cc
Small cleanup
2016-04-28 16:27:32 +02:00
Aurora
57dc1b09ad
Merge branch 'master' into developer
2016-04-27 16:18:01 +02:00
Aurora
5a9d0e2569
Fail
2016-04-27 16:16:25 +02:00
Aurora
f6d3abbc11
Merge branch 'master' into developer
2016-04-27 15:47:36 +02:00
Aurora
041ca8451e
Use the older cxi, should fix NANDs with incomplete background updates
2016-04-27 15:37:13 +02:00
Aurora
f0e1937eeb
Add ARM9 exception vectors feature from @TuxSH
2016-04-26 22:23:47 +02:00
Aurora
4cbf4e93e7
Minor stuff
2016-04-26 01:30:03 +02:00
Aurora
ada3e09784
Added L+A payload
2016-04-24 19:46:33 +02:00
Aurora
3fd4603553
Welcome Luma3DS
2016-04-23 01:43:36 +02:00
Aurora
c14526068a
Minor stuff
2016-04-21 23:39:05 +02:00
Aurora
180b2a6f4d
Bye bye fileSize!
2016-04-21 05:08:42 +02:00
Aurora
08808da741
Update FatFs to 0.12
2016-04-18 18:04:04 +02:00
Aurora
06060c67b5
Changed the chainloader to load payloads named "BUTTON_NAME.bin", to remember which payload is which. Original idea and code by @habbbe (many thanks!)
2016-04-17 18:57:25 +02:00
Aurora
7eebfd4f6a
Added improved language emulation from @TuxSH (improves compatibility), fixed language emulation only working for the first launched game/app and not being applied on demos
2016-04-15 03:34:08 +02:00
Aurora
939965b5a0
Cleanup
2016-04-14 17:10:55 +02:00
Aurora
89350b1edd
Fixed config.bin getting recreated on each boot
2016-04-13 04:18:59 +02:00
Aurora
f8f4ecea27
Add better code to the FIRM finding function to convert from integer to its hex representation array
2016-04-13 00:20:28 +02:00
Aurora
e9449f86bf
Rewrote config menu to allow for multiple choice settings, made the N3DS CPU patch configurable in the NTR way, changed the config.bin format to be more future-proof (settings are on the leftmost part), added more macros to read settings
2016-04-12 23:28:35 +02:00
Aurora
464bf1680c
Small changes
2016-04-11 14:42:34 +02:00
Aurora
7dbded99a2
First commit of the AuReiNand rewrite!
...
- Gotten rid of the patched FIRMs, AuReiNand now finds and loads all the FIRMs from CTRNAND by default. If you are booting an emuNAND, the FIRMs will be loaded from its CTRNAND. This also applies to AGB and TWL FIRM, and allows for a very fast boot with no firmware files on the SD card.
- If for some reason (like using NTR) you do not want to use the CTRNAND FIRM, you can place a firmware.bin in the aurei folder and it will be loaded just for the default NAND.
- The way AuReiNand works has changed. Now you can specify to autoboot SysNAND or not, and a NAND is no more tied to a FIRM (since 9.0 FIRM is autodetected). If you press nothing the default NAND is booted with its own FIRM, L boots the non-default NAND with its own FIRM, R boots EmuNAND with the SysNAND FIRM if you picked "Updated SysNAND", and vice-versa.
- In order for AuReiNand to handle FIRM reboots, the .bin path needs to be hardcoded in the program. The default is /arm9loaderhax.bin (the AuReiNand.dat is also supported for 9.0 people). A PC tool was written to make changing the path easier.
- Bug fixes and stuff I forgot.
- Gelex is a saint.
2016-04-11 05:58:46 +02:00
Aurora
3475cfe1e6
Changed indentation style across the code to make it more readable, added newlines before comments, moved patches to separate functions, made memory operations slightly faster by compiling them with O3 (thanks TuxSH!)
2016-04-02 18:22:47 +02:00
Aurora
9b1df43687
Useless casts again
2016-03-25 01:58:42 +01:00
Aurora
b7b734bad1
Added configuration menu (thanks to Cakes for the screen printing code - no more flags!), auto-delete of patched FIRMs when switching to/from A9LH or the CFW gets updated, moved screen init from the loader, general reorganization
2016-03-23 02:46:41 +01:00
Aurora
6707a36ffe
Minor changes
2016-03-10 16:06:44 +01:00
Aurora
13fd33a61d
Switched to 32-bit variables when possible, removed unneeded casts
...
Thanks @Fix94 for the tip
2016-03-06 18:29:47 +01:00
Aurora
99829b3cf7
(Hopefully last) clean-up
2016-03-06 05:04:28 +01:00
Aurora
d4a3ce2d0d
Clean-up of the filesystem functions
2016-03-05 23:33:11 +01:00
Aurora
a58cb05f2c
Previous release broke .dat booting from a 9.0 NAND if A9LH was installed
...
Also, more clean-up
2016-03-05 20:22:31 +01:00
Aurora
38995d3231
Re-added reboot patch on A9LH, optimizations
...
O3DS and N3DS now share the same emuNAND patch, shorter patching patterns, patched_firmware does not keep garbage from larger loaded FIRMs, flags can be empty files
2016-02-20 15:29:32 +01:00
Aurora
6c25ed4607
Arm9LoaderHax support, cleaned Makefile
2016-02-19 01:29:53 +01:00
Aurora
42b39c9ab8
Merged my changes
...
There you have it!
2016-02-08 03:37:03 +01:00
Reisyukaku
62d8d582c1
Emunand self patching; found solution for some hard coded stuff/FS more flexible; got rid of screenShot; implemented PoC RAM dumper using txt file; changed location of arm9 thread; fixed ver string; tons of organization and cleaning up for easier to read and modify code.
2016-01-23 04:17:48 -05:00
Reisyukaku
e2b7f1e607
init commit take 2
2015-08-04 21:57:37 -04:00