Commit Graph

54 Commits

Author SHA1 Message Date
Aurora
bd992fca15 Remove the TWL dev launcher patch as it became unnecessary 2016-09-03 19:11:44 +02:00
Aurora
a2bca96d47 Cleanup, use sizeof() for pattern memsearches 2016-09-03 18:15:00 +02:00
Aurora
eba56d0f64 Save 4 bytes as we are space constrained on N3DS 2016-09-02 15:40:28 +02:00
TuxSH
06fe06f9f1 Update CFWInfo.h 2016-08-29 18:23:06 +02:00
Aurora
abf7c8e565 Replace pinKeyToLetter with a C implementation, minor cleanup 2016-08-29 18:11:59 +02:00
TuxSH
46227e6763 Fix build issues on some environments. 2016-08-29 17:51:03 +02:00
Aurora
52999db43a Readability stuff 2016-08-28 14:41:18 +02:00
Aurora
356268eae5 Welcome back to the 1,25s speed boost 2016-08-26 22:24:23 +02:00
Aurora
60c4956290 Fix wrong bootconfig being picked up by 3ds_injector, cleanup 2016-08-26 18:44:39 +02:00
TuxSH
a302ad3bea R.I.P boot speed boost (for now) 2016-08-20 18:45:56 +02:00
TuxSH
50a2424001 Implement svcGetCFWInfo in place of svc 0x2e (which is stubbed). Luma3DS now boots ca. 1.5s faster
Fix bug in pin.c where the START button wasn't recognized as well.
2016-08-17 23:47:30 +02:00
Aurora
e7b8a0ef39 Force A9LH detection is not needed anymore 2016-07-18 18:53:23 +02:00
TuxSH
96211813e3 Use bool instead of u32 where it's relevant 2016-07-02 14:44:01 +02:00
Aurora
136e0d8974 Cleanup 2016-07-01 20:27:28 +02:00
TuxSH
f78dd5365c External .code section loading for titles and some refactoring 2016-06-05 20:43:49 +02:00
Aurora
30b3a51309 Cleanup 2016-05-27 04:16:49 +02:00
TuxSH
afc6f51ff2 Revised and working RO patch 2016-05-14 20:26:32 +02:00
TuxSH
c32eefaa51 Patched CRO0/CRR0 hash&signature checks
This needs testing.
2016-05-14 15:35:59 +02:00
TuxSH
03dc4fc425 Update the FRIENDS module patch 2016-05-11 14:43:24 +02:00
TuxSH
f7552f7c32 Update patcher.c 2016-05-10 02:12:44 +02:00
Aurora
b90b138766 Cleanup, fix latest ctrulib, removed reboot after config (needs testing!), fixed L+SELECT payload 2016-05-09 03:41:29 +02:00
Aurora
2382e6d82c Fixed oversight in the injector 2016-04-27 04:52:23 +02:00
Aurora
f9a1f1a79b Move the UNITINFO patch to the developer version 2016-04-26 21:51:57 +02:00
Aurora
d40722af53 Apply the eShop update skipping patch only if the updated NAND was not booted (depends on the "Use SysNAND FIRM as default" option) 2016-04-26 14:05:48 +02:00
Aurora
4cbf4e93e7 Minor stuff 2016-04-26 01:30:03 +02:00
Aurora
3fd4603553 Welcome Luma3DS 2016-04-23 01:43:36 +02:00
Aurora
b926ab7dd2 Give 3ds_injector a sane makefile 2016-04-20 03:31:40 +02:00
Aurora
70e82e627b More cleanup 2016-04-19 17:28:18 +02:00
Aurora
67e229e5a9 Cleanup of the injector 2016-04-18 23:14:35 +02:00
Aurora
06060c67b5 Changed the chainloader to load payloads named "BUTTON_NAME.bin", to remember which payload is which. Original idea and code by @habbbe (many thanks!) 2016-04-17 18:57:25 +02:00
Aurora
615cf81a9f Further compatibility fix for language/region emulation, now works with games like Kirby Triple Deluxe 2016-04-15 17:54:45 +02:00
Aurora
7eebfd4f6a Added improved language emulation from @TuxSH (improves compatibility), fixed language emulation only working for the first launched game/app and not being applied on demos 2016-04-15 03:34:08 +02:00
Aurora
939965b5a0 Cleanup 2016-04-14 17:10:55 +02:00
Aurora
a0334120a6 Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:59:14 +02:00
Aurora
308417a48e Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:56:34 +02:00
Aurora
f8f4ecea27 Add better code to the FIRM finding function to convert from integer to its hex representation array 2016-04-13 00:20:28 +02:00
Aurora
e9449f86bf Rewrote config menu to allow for multiple choice settings, made the N3DS CPU patch configurable in the NTR way, changed the config.bin format to be more future-proof (settings are on the leftmost part), added more macros to read settings 2016-04-12 23:28:35 +02:00
Aurora
4fabe1f704 Added new and working N3DS CPU patch from @TuxSH 2016-04-12 15:25:36 +02:00
Aurora
ef3ba896d5 Cleanup, removed the non-working clock speed patch 2016-04-12 14:32:38 +02:00
Aurora
697bc74535 Added tentative N3DS clock speed/L2 cache patch by @TuxSH. 2016-04-12 01:22:42 +02:00
Aurora
7479bf8092 Fixed possible issue with the injector 2016-04-11 18:08:22 +02:00
Aurora
d4d281bb9c Removed debug info patch 2016-04-11 17:14:00 +02:00
Aurora
68bf134017 Merge pull request #19 from TuxSH/master
"Friends" and "ErrDisp" patches (and Makefile fix)
2016-04-11 16:46:12 +02:00
Aurora
7dbded99a2 First commit of the AuReiNand rewrite!
- Gotten rid of the patched FIRMs, AuReiNand now finds and loads all the FIRMs from CTRNAND by default. If you are booting an emuNAND, the FIRMs will be loaded from its CTRNAND. This also applies to AGB and TWL FIRM, and allows for a very fast boot with no firmware files on the SD card.
- If for some reason (like using NTR) you do not want to use the CTRNAND FIRM, you can place a firmware.bin in the aurei folder and it will be loaded just for the default NAND.
- The way AuReiNand works has changed. Now you can specify to autoboot SysNAND or not, and a NAND is no more tied to a FIRM (since 9.0 FIRM is autodetected). If you press nothing the default NAND is booted with its own FIRM, L boots the non-default NAND with its own FIRM, R boots EmuNAND with the SysNAND FIRM if you picked "Updated SysNAND", and vice-versa.
- In order for AuReiNand to handle FIRM reboots, the .bin path needs to be hardcoded in the program. The default is /arm9loaderhax.bin (the AuReiNand.dat is also supported for 9.0 people). A PC tool was written to make changing the path easier.
- Bug fixes and stuff I forgot.
- Gelex is a saint.
2016-04-11 05:58:46 +02:00
TuxSH
6351e5b8c3 Implement "friends" and "ErrDisp" patches 2016-04-08 23:28:40 +02:00
Aurora
bb437f6f7b Better commenting 2016-04-04 19:14:49 +02:00
Aurora
0001f301f8 Cleanup, fixed the second emuNAND patched FIRM still getting created, removed injector SOAP patch as it changes nothing without going to great lengths to change the region of a NNID, made L not needed to load payloads except for R and Select (Start is now default) 2016-04-04 18:07:13 +02:00
Aurora
956829864c This looks unused (my AUS N3DS has 2) 2016-04-02 18:57:52 +02:00
Aurora
24186a7148 Some more tidying up 2016-04-02 18:48:31 +02:00
Aurora
3475cfe1e6 Changed indentation style across the code to make it more readable, added newlines before comments, moved patches to separate functions, made memory operations slightly faster by compiling them with O3 (thanks TuxSH!) 2016-04-02 18:22:47 +02:00