Commit Graph

13 Commits

Author SHA1 Message Date
Aurora
9aeac7af92 Move patches to patches.c and emunand.c, section 0 copying to launchFirm for consistency 2016-05-25 14:34:43 +02:00
Aurora
905f816bbe Get rid of the double FatFs 2016-05-03 03:17:00 +02:00
Aurora
5b51574ebf We do not need all that space anymore 2016-04-30 03:34:28 +02:00
Aurora
ae9c29629c Wrong name in the Makefile 2016-04-23 03:50:04 +02:00
Aurora
b926ab7dd2 Give 3ds_injector a sane makefile 2016-04-20 03:31:40 +02:00
Aurora
a0334120a6 Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:59:14 +02:00
Aurora
89350b1edd Fixed config.bin getting recreated on each boot 2016-04-13 04:18:59 +02:00
Aurora
649b160292 Use better makefiles for loader and the screen init stub 2016-04-12 04:55:36 +02:00
Aurora
c7b90f739f Use fLTO to reduce the binary size 2016-04-11 15:58:58 +02:00
Aurora
4180261f1f Small changes, added a macro for reading options 2016-04-06 14:54:58 +02:00
Aurora
6f8a9421ef Added basic support for configuring the brightness level for the built-in screen init 2016-04-05 02:24:21 +02:00
Aurora
3475cfe1e6 Changed indentation style across the code to make it more readable, added newlines before comments, moved patches to separate functions, made memory operations slightly faster by compiling them with O3 (thanks TuxSH!) 2016-04-02 18:22:47 +02:00
Aurora
6b64a10362 Fixed ARM11 access to chainloaded payloads 2016-04-01 14:27:31 +02:00