Commit Graph

612 Commits

Author SHA1 Message Date
Aurora
a11124a3d6 Remove LFN support from the loader FatFs as it is not used. Slims down the binary by ~4 KBs 2016-04-18 04:47:53 +02:00
Aurora
d2d6e786c7 Fixed L+SELECT payload being broken (annoying LFN to 8.3 conversion rules). Now the payload is sel_NAME.bin 2016-04-18 02:55:54 +02:00
Aurora
a76c943c01 Reinstated the L+SELECT payload 2016-04-17 19:35:29 +02:00
Aurora
3c64a3a234 Updated ReadME 2016-04-17 19:11:38 +02:00
Aurora
06060c67b5 Changed the chainloader to load payloads named "BUTTON_NAME.bin", to remember which payload is which. Original idea and code by @habbbe (many thanks!) 2016-04-17 18:57:25 +02:00
Aurora
0f64fd73ec Fix bug when quitting AGB_FIRM
The wrong config.bin section was used to remember the last-used FIRM
2016-04-16 20:27:52 +02:00
Aurora
2323528975 Merge pull request #29 from habbbe/master
Made define for payload paths (removes repeated parts of file paths t…
2016-04-16 18:39:22 +02:00
habbbe
22b38a0f88 Made define for payload paths (removes repeated parts of file paths to payloads) 2016-04-16 18:21:42 +02:00
Aurora
034c0f8d7c Updated ReadME 2016-04-15 19:46:25 +02:00
Aurora
b4cd67cb8c Merge pull request #24 from ericchu94/master
Fix buffer overflow due to null character
2016-04-15 19:32:10 +02:00
Eric Chu
be83d77187 Fix buffer overflow due to null character 2016-04-15 12:54:30 -04:00
Aurora
615cf81a9f Further compatibility fix for language/region emulation, now works with games like Kirby Triple Deluxe 2016-04-15 17:54:45 +02:00
Aurora
c60ef7fe82 Better to reboot here 2016-04-15 16:10:32 +02:00
Aurora
fea5a111a9 Misc fixes, renamed "Updated SysNAND" to reflect what the option actually does now 2016-04-15 16:01:44 +02:00
Aurora
7eebfd4f6a Added improved language emulation from @TuxSH (improves compatibility), fixed language emulation only working for the first launched game/app and not being applied on demos 2016-04-15 03:34:08 +02:00
Aurora
939965b5a0 Cleanup 2016-04-14 17:10:55 +02:00
Aurora
a0334120a6 Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:59:14 +02:00
Aurora
308417a48e Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:56:34 +02:00
Aurora
85533411c9 Config menu cleanup 2016-04-13 15:29:44 +02:00
Aurora
6d4a84a325 Remove unneeded stuff from the loader injection 2016-04-13 14:37:40 +02:00
Aurora
89350b1edd Fixed config.bin getting recreated on each boot 2016-04-13 04:18:59 +02:00
Aurora
9e58e4ed7a Screwed up the order of the CPU settings 2016-04-13 00:36:35 +02:00
Aurora
f8f4ecea27 Add better code to the FIRM finding function to convert from integer to its hex representation array 2016-04-13 00:20:28 +02:00
Aurora
e9449f86bf Rewrote config menu to allow for multiple choice settings, made the N3DS CPU patch configurable in the NTR way, changed the config.bin format to be more future-proof (settings are on the leftmost part), added more macros to read settings 2016-04-12 23:28:35 +02:00
Aurora
4fabe1f704 Added new and working N3DS CPU patch from @TuxSH 2016-04-12 15:25:36 +02:00
Aurora
ef3ba896d5 Cleanup, removed the non-working clock speed patch 2016-04-12 14:32:38 +02:00
Aurora
649b160292 Use better makefiles for loader and the screen init stub 2016-04-12 04:55:36 +02:00
Aurora
697bc74535 Added tentative N3DS clock speed/L2 cache patch by @TuxSH. 2016-04-12 01:22:42 +02:00
Aurora
0e9ff44746 Made N3DS >9.6 key generation version independent 2016-04-11 22:26:39 +02:00
Aurora
49d49e637a Merge pull request #20 from Steveice10/master
Add developer UNITINFO patch.
2016-04-11 21:17:22 +02:00
Steven Smith
b3f0d13aa4 Add developer UNITINFO patch. 2016-04-11 12:14:51 -07:00
Aurora
bd1547710e Derp 2016-04-11 18:43:51 +02:00
Aurora
7479bf8092 Fixed possible issue with the injector 2016-04-11 18:08:22 +02:00
Aurora
d4d281bb9c Removed debug info patch 2016-04-11 17:14:00 +02:00
Aurora
68bf134017 Merge pull request #19 from TuxSH/master
"Friends" and "ErrDisp" patches (and Makefile fix)
2016-04-11 16:46:12 +02:00
Aurora
c7b90f739f Use fLTO to reduce the binary size 2016-04-11 15:58:58 +02:00
Aurora
160bc36ae8 Update FatFs for the loader 2016-04-11 15:13:05 +02:00
Aurora
464bf1680c Small changes 2016-04-11 14:42:34 +02:00
TuxSH
c51eaba18c Revert "Update FatFs"
This reverts commit 6d06ea6975.
2016-04-11 11:46:49 +02:00
Aurora
7dbded99a2 First commit of the AuReiNand rewrite!
- Gotten rid of the patched FIRMs, AuReiNand now finds and loads all the FIRMs from CTRNAND by default. If you are booting an emuNAND, the FIRMs will be loaded from its CTRNAND. This also applies to AGB and TWL FIRM, and allows for a very fast boot with no firmware files on the SD card.
- If for some reason (like using NTR) you do not want to use the CTRNAND FIRM, you can place a firmware.bin in the aurei folder and it will be loaded just for the default NAND.
- The way AuReiNand works has changed. Now you can specify to autoboot SysNAND or not, and a NAND is no more tied to a FIRM (since 9.0 FIRM is autodetected). If you press nothing the default NAND is booted with its own FIRM, L boots the non-default NAND with its own FIRM, R boots EmuNAND with the SysNAND FIRM if you picked "Updated SysNAND", and vice-versa.
- In order for AuReiNand to handle FIRM reboots, the .bin path needs to be hardcoded in the program. The default is /arm9loaderhax.bin (the AuReiNand.dat is also supported for 9.0 people). A PC tool was written to make changing the path easier.
- Bug fixes and stuff I forgot.
- Gelex is a saint.
2016-04-11 05:58:46 +02:00
TuxSH
6351e5b8c3 Implement "friends" and "ErrDisp" patches 2016-04-08 23:28:40 +02:00
TuxSH
5a0f2e4dfc Fix Makefile (by including 3ds_rules) 2016-04-08 19:52:37 +02:00
Aurora
6d06ea6975 Update FatFs 2016-04-07 17:16:57 +02:00
Aurora
4180261f1f Small changes, added a macro for reading options 2016-04-06 14:54:58 +02:00
Aurora
e882dd7aaf Rewrote the config menu (no longer prints the whole menu on each button press), cleaned up the reboot patch, boot options will keep being forced if a GBA game was lanched from SysNAND, added option to have a splash screen with the built-in screen-init 2016-04-05 23:20:21 +02:00
Aurora
9e851d2dfd Small code reorganization 2016-04-05 05:34:57 +02:00
Aurora
21a3edb150 Get rid of double options reading 2016-04-05 03:08:38 +02:00
Aurora
3aacbd17ce Upped patch version 2016-04-05 02:29:36 +02:00
Aurora
6f8a9421ef Added basic support for configuring the brightness level for the built-in screen init 2016-04-05 02:24:21 +02:00
Aurora
bb437f6f7b Better commenting 2016-04-04 19:14:49 +02:00