diff --git a/.gitignore b/.gitignore index 8899784..0a21f7f 100644 --- a/.gitignore +++ b/.gitignore @@ -15,3 +15,6 @@ exceptions/arm11/build *.cxi .DS_Store *.dmp +.project +.cproject +.settings diff --git a/sysmodules/rosalina/include/menus.h b/sysmodules/rosalina/include/menus.h index 354c93c..b1da981 100644 --- a/sysmodules/rosalina/include/menus.h +++ b/sysmodules/rosalina/include/menus.h @@ -37,3 +37,4 @@ void RosalinaMenu_ShowCredits(void); void RosalinaMenu_ProcessList(void); void RosalinaMenu_PowerOff(void); void RosalinaMenu_Reboot(void); +void RosalinaMenu_Cheats(void); diff --git a/sysmodules/rosalina/include/menus/cheats.h b/sysmodules/rosalina/include/menus/cheats.h new file mode 100644 index 0000000..17228dc --- /dev/null +++ b/sysmodules/rosalina/include/menus/cheats.h @@ -0,0 +1,36 @@ +/* +* This file is part of Luma3DS +* Copyright (C) 2016-2017 Aurora Wright, TuxSH +* +* This program is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program. If not, see . +* +* Additional Terms 7.b and 7.c of GPLv3 apply to this file: +* * Requiring preservation of specified reasonable legal notices or +* author attributions in that material or in the Appropriate Legal +* Notices displayed by works containing it. +* * Prohibiting misrepresentation of the origin of that material, +* or requiring that modified versions of such material be marked in +* reasonable ways as different from the original version. +*/ + +/* This file was entirely written by Duckbill */ + +#pragma once + +#include <3ds/types.h> + +#define CHEATS_PER_MENU_PAGE 18 + +void RosalinaMenu_Cheats(void); +void Cheat_ApplyKeyCheats(); diff --git a/sysmodules/rosalina/source/menu.c b/sysmodules/rosalina/source/menu.c index af719ec..9ffd716 100644 --- a/sysmodules/rosalina/source/menu.c +++ b/sysmodules/rosalina/source/menu.c @@ -33,6 +33,7 @@ #include "menus.h" #include "utils.h" #include "menus/n3ds.h" +#include "menus/cheats.h" #include "minisoc.h" u32 waitInputWithTimeout(u32 msec) @@ -166,6 +167,12 @@ void menuThreadMain(void) menuLeave(); } } + else + { + if (HID_PAD & 0xFFF) { + Cheat_ApplyKeyCheats(); + } + } svcSleepThread(50 * 1000 * 1000LL); } } diff --git a/sysmodules/rosalina/source/menus.c b/sysmodules/rosalina/source/menus.c index b45aeb0..af76b55 100644 --- a/sysmodules/rosalina/source/menus.c +++ b/sysmodules/rosalina/source/menus.c @@ -41,8 +41,9 @@ Menu rosalinaMenu = { "Rosalina menu", - .nbItems = 9, + .nbItems = 10, { + { "Cheats...", METHOD, .method = &RosalinaMenu_Cheats }, { "Process list", METHOD, .method = &RosalinaMenu_ProcessList }, { "Take screenshot (slow!)", METHOD, .method = &RosalinaMenu_TakeScreenshot }, { "New 3DS menu...", MENU, .menu = &N3DSMenu }, diff --git a/sysmodules/rosalina/source/menus/cheats.c b/sysmodules/rosalina/source/menus/cheats.c new file mode 100644 index 0000000..3fbe273 --- /dev/null +++ b/sysmodules/rosalina/source/menus/cheats.c @@ -0,0 +1,1301 @@ +/* + * This file is part of Luma3DS + * Copyright (C) 2016-2017 Aurora Wright, TuxSH + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * Additional Terms 7.b and 7.c of GPLv3 apply to this file: + * * Requiring preservation of specified reasonable legal notices or + * author attributions in that material or in the Appropriate Legal + * Notices displayed by works containing it. + * * Prohibiting misrepresentation of the origin of that material, + * or requiring that modified versions of such material be marked in + * reasonable ways as different from the original version. + */ + +/* This file was entirely written by Duckbill */ + +#include <3ds.h> +#include "menus/cheats.h" +#include "memory.h" +#include "draw.h" +#include "menu.h" +#include "utils.h" +#include "fmt.h" +#include "ifile.h" + +#define MAKE_QWORD(hi,low) \ + ((u64) ((((u64)(hi)) << 32) | (low))) + +typedef struct CheatProcessInfo +{ + u32 pid; + u64 titleId; +} CheatProcessInfo; + +typedef struct CheatDescription +{ + u32 active; + u32 valid; + u32 keyActivated; + u32 keyCombo; + char name[40]; + u32 codesCount; + u64 codes[0]; +} CheatDescription; + +u32 codeStartAddress, heapStartAddress; +u32 codeTotalSize, heapTotalSize; + +CheatDescription* cheats[1024] = { 0 }; +u8 cheatFileBuffer[16384] = { 0 }; +u32 cheatFilePos = 0; +u8 cheatBuffer[16384] = { 0 }; + +static CheatProcessInfo cheatinfo[0x40] = { 0 }; + +static s32 Cheats_FetchProcessInfo(void) +{ + u32 pidList[0x40]; + s32 processAmount; + + s64 sa, textTotalRoundedSize, rodataTotalRoundedSize, dataTotalRoundedSize; + + svcGetProcessList(&processAmount, pidList, 0x40); + + for (s32 i = 0; i < processAmount; i++) + { + Handle processHandle; + Result res = svcOpenProcess(&processHandle, pidList[i]); + if (R_FAILED(res)) continue; + + cheatinfo[i].pid = pidList[i]; + svcGetProcessInfo((s64 *) &cheatinfo[i].titleId, processHandle, 0x10001); + svcGetProcessInfo(&textTotalRoundedSize, processHandle, 0x10002); + svcGetProcessInfo(&rodataTotalRoundedSize, processHandle, 0x10003); + svcGetProcessInfo(&dataTotalRoundedSize, processHandle, 0x10004); + svcGetProcessInfo(&sa, processHandle, 0x10005); + + svcCloseHandle(processHandle); + } + + return processAmount; +} + +typedef struct CheatState +{ + u32 index; + u32 offset; + u32 data; + u8 typeELine; + u8 typeEIdx; + + s8 loopLine; + u32 loopCount; + + u32 ifStack; + u32 storedStack; + u8 ifCount; + u8 storedIfCount; + +} CheatState; + +CheatState cheat_state = { 0 }; +u8 cheatCount = 0; +u8 hasKeyActivated = 0; +u64 cheatTitleInfo = -1ULL; + +char failureReason[64]; + +static bool Cheat_IsValidAddress(u32 address, u32 size) +{ + if (codeStartAddress > 0 && codeStartAddress <= address && address <= codeStartAddress + codeTotalSize - size) + { + return true; + } + if (heapStartAddress > 0 && heapStartAddress <= address && address <= heapStartAddress + heapTotalSize - size) + { + return true; + } + return false; +} + +static bool Cheat_Write8(u32 offset, u8 value) +{ + if (Cheat_IsValidAddress(cheat_state.offset + offset, 1)) + { + *((u8*) (cheat_state.offset + offset)) = value; + return true; + } + return false; +} + +static bool Cheat_Write16(u32 offset, u16 value) +{ + if (Cheat_IsValidAddress(cheat_state.offset + offset, 2)) + { + *((u16*) (cheat_state.offset + offset)) = value; + return true; + } + return false; +} + +static bool Cheat_Write32(u32 offset, u32 value) +{ + if (Cheat_IsValidAddress(cheat_state.offset + offset, 4)) + { + *((u32*) (cheat_state.offset + offset)) = value; + return true; + } + return false; +} + +static bool Cheat_Read8(u32 offset, u8* retValue) +{ + if (Cheat_IsValidAddress(cheat_state.offset + offset, 1)) + { + *retValue = *((u8*) (cheat_state.offset + offset)); + return true; + } + return false; +} + +static bool Cheat_Read16(u32 offset, u16* retValue) +{ + if (Cheat_IsValidAddress(cheat_state.offset + offset, 2)) + { + *retValue = *((u16*) (cheat_state.offset + offset)); + return true; + } + return false; +} + +static bool Cheat_Read32(u32 offset, u32* retValue) +{ + if (Cheat_IsValidAddress(cheat_state.offset + offset, 4)) + { + *retValue = *((u32*) (cheat_state.offset + offset)); + return true; + } + return false; +} + +static u8 typeEMapping[] = { 4 << 3, 5 << 3, 6 << 3, 7 << 3, 0 << 3, 1 << 3, 2 << 3, 3 << 3 }; + +static u8 Cheat_GetNextTypeE(const CheatDescription* cheat) +{ + + if (cheat_state.typeEIdx == 7) + { + cheat_state.typeEIdx = 0; + cheat_state.typeELine++; + } + else + { + cheat_state.typeEIdx++; + } + return (u8) ((cheat->codes[cheat_state.typeELine] >> (typeEMapping[cheat_state.typeEIdx])) & 0xFF); +} + +static u32 Cheat_ApplyCheat(const CheatDescription* const cheat) +{ + cheat_state.index = 0; + cheat_state.offset = 0; + cheat_state.data = 0; + cheat_state.index = 0; + cheat_state.loopCount = 0; + cheat_state.loopLine = -1; + cheat_state.ifStack = 0; + cheat_state.storedStack = 0; + cheat_state.ifCount = 0; + cheat_state.storedIfCount = 0; + + while (cheat_state.index < cheat->codesCount) + { + u32 skipExecution = cheat_state.ifStack & 0x00000001; + u32 arg0 = (u32) ((cheat->codes[cheat_state.index] >> 32) & 0x00000000FFFFFFFFULL); + u32 arg1 = (u32) ((cheat->codes[cheat_state.index]) & 0x00000000FFFFFFFFULL); + if (arg0 == 0 && arg1 == 0) + { + return 0; + } + u32 code = ((arg0 >> 28) & 0x0F); + u32 subcode = ((arg0 >> 24) & 0x0F); + + switch (code) + { + case 0x0: + // 0 Type + // Format: 0XXXXXXX YYYYYYYY + // Description: 32bit write of YYYYYYYY to 0XXXXXXX. + if (!skipExecution) + { + if (!Cheat_Write32((arg0 & 0x0FFFFFFF), arg1)) return 0; + } + break; + case 0x1: + // 1 Type + // Format: 1XXXXXXX 0000YYYY + // Description: 16bit write of YYYY to 0XXXXXXX. + if (!skipExecution) + { + if (!Cheat_Write16((arg0 & 0x0FFFFFFF), (u16) (arg1 & 0xFFFF))) return 0; + } + break; + case 0x2: + // 2 Type + // Format: 2XXXXXXX 000000YY + // Description: 8bit write of YY to 0XXXXXXX. + if (!skipExecution) + { + if (!Cheat_Write8((arg0 & 0x0FFFFFFF), (u8) (arg1 & 0xFF))) return 0; + } + break; + case 0x3: + // 3 Type + // Format: 3XXXXXXXX YYYYYYYY + // Description: 32bit if less than. + // Simple: If the value at address 0XXXXXXX is less than the value YYYYYYYY. + // Example: 323D6B28 10000000 + { + u32 newSkip; + u32 value = 0; + if (!Cheat_Read32(arg0 & 0x0FFFFFFF, &value)) return 0; + if (value < arg1) + { + newSkip = 0; + } + else + { + newSkip = 1; + } + + cheat_state.ifStack <<= 1; + cheat_state.ifStack |= ((newSkip | skipExecution) & 0x1); + cheat_state.ifCount++; + } + break; + case 0x4: + // 4 Type + // Format: 4XXXXXXXX YYYYYYYY + // Description: 32bit if greater than. + // Simple: If the value at address 0XXXXXXX is greater than the value YYYYYYYY. + // Example: 423D6B28 10000000 + { + u32 newSkip; + u32 value = 0; + if (!Cheat_Read32(arg0 & 0x0FFFFFFF, &value)) return 0; + if (value > arg1) + { + newSkip = 0; + } + else + { + newSkip = 1; + } + + cheat_state.ifStack <<= 1; + cheat_state.ifStack |= ((newSkip | skipExecution) & 0x1); + cheat_state.ifCount++; + } + break; + case 0x5: + // 5 Type + // Format: 5XXXXXXXX YYYYYYYY + // Description: 32bit if equal to. + // Simple: If the value at address 0XXXXXXX is equal to the value YYYYYYYY. + // Example: 523D6B28 10000000 + { + u32 newSkip; + u32 value = 0; + if (!Cheat_Read32(arg0 & 0x0FFFFFFF, &value)) return 0; + if (value == arg1) + { + newSkip = 0; + } + else + { + newSkip = 1; + } + + cheat_state.ifStack <<= 1; + cheat_state.ifStack |= ((newSkip | skipExecution) & 0x1); + cheat_state.ifCount++; + } + break; + case 0x6: + // 6 Type + // Format: 3XXXXXXXX YYYYYYYY + // Description: 32bit if not equal to. + // Simple: If the value at address 0XXXXXXX is not equal to the value YYYYYYYY. + // Example: 623D6B28 10000000 + { + u32 newSkip; + u32 value = 0; + if (!Cheat_Read32(arg0 & 0x0FFFFFFF, &value)) return 0; + if (value != arg1) + { + newSkip = 0; + } + else + { + newSkip = 1; + } + + cheat_state.ifStack <<= 1; + cheat_state.ifStack |= ((newSkip | skipExecution) & 0x1); + cheat_state.ifCount++; + } + break; + case 0x7: + // 7 Type + // Format: 7XXXXXXXX 0000YYYY + // Description: 16bit if less than. + // Simple: If the value at address 0XXXXXXX is less than the value YYYY. + // Example: 723D6B28 00005400 + { + u32 newSkip; + u16 mask = (u16) ((arg1 >> 16) & 0xFFFF); + u16 value = 0; + if (!Cheat_Read16(arg0 & 0x0FFFFFFF, &value)) return 0; + if ((value & (~mask)) < (arg1 & 0xFFFF)) + { + newSkip = 0; + } + else + { + newSkip = 1; + } + + cheat_state.ifStack <<= 1; + cheat_state.ifStack |= ((newSkip | skipExecution) & 0x1); + cheat_state.ifCount++; + } + break; + case 0x8: + // 8 Type + // Format: 8XXXXXXXX 0000YYYY + // Description: 16bit if greater than. + // Simple: If the value at address 0XXXXXXX is greater than the value YYYY. + // Example: 823D6B28 00005400 + { + u32 newSkip; + u16 mask = (u16) ((arg1 >> 16) & 0xFFFF); + u16 value = 0; + if (!Cheat_Read16(arg0 & 0x0FFFFFFF, &value)) return 0; + if ((value & (~mask)) > (arg1 & 0xFFFF)) + { + newSkip = 0; + } + else + { + newSkip = 1; + } + + cheat_state.ifStack <<= 1; + cheat_state.ifStack |= ((newSkip | skipExecution) & 0x1); + cheat_state.ifCount++; + } + break; + case 0x9: + // 9 Type + // Format: 9XXXXXXXX 0000YYYY + // Description: 16bit if equal to. + // Simple: If the value at address 0XXXXXXX is equal to the value YYYY. + // Example: 923D6B28 00005400 + { + u32 newSkip; + u16 mask = (u16) ((arg1 >> 16) & 0xFFFF); + u16 value = 0; + if (!Cheat_Read16(arg0 & 0x0FFFFFFF, &value)) return 0; + if ((value & (~mask)) == (arg1 & 0xFFFF)) + { + newSkip = 0; + } + else + { + newSkip = 1; + } + + cheat_state.ifStack <<= 1; + cheat_state.ifStack |= ((newSkip | skipExecution) & 0x1); + cheat_state.ifCount++; + } + break; + case 0xA: + // A Type + // Format: AXXXXXXXX 0000YYYY + // Description: 16bit if not equal to. + // Simple: If the value at address 0XXXXXXX is not equal to the value YYYY. + // Example: A23D6B28 00005400 + { + u32 newSkip; + u16 mask = (u16) ((arg1 >> 16) & 0xFFFF); + u16 value = 0; + if (!Cheat_Read16(arg0 & 0x0FFFFFFF, &value)) return 0; + if ((value & (~mask)) != (arg1 & 0xFFFF)) + { + newSkip = 0; + } + else + { + newSkip = 1; + } + + cheat_state.ifStack <<= 1; + cheat_state.ifStack |= ((newSkip | skipExecution) & 0x1); + cheat_state.ifCount++; + } + break; + + case 0xB: + // B Type + // Format: BXXXXXXX 00000000 + // Description: Loads offset register. + if (!skipExecution) + { + cheat_state.offset = (arg0 & 0x0FFFFFFF); + } + break; + case 0xC: + // C Type + // Format: C0000000 ZZZZZZZZ + // Description: Repeat following lines at specified offset. + // Simple: used to write a value to an address, and then continues to write that value Z number of times to all addresses at an offset determined by the (D6, D7, D8, or DC) type following it. + // Note: used with the D6, D7, D8, and DC types. C types can not be nested. + // Example: + + // C0000000 00000005 + // 023D6B28 0009896C + // DC000000 00000010 + // D2000000 00000000 + + cheat_state.loopLine = cheat_state.index; + cheat_state.loopCount = arg1; + cheat_state.storedStack = cheat_state.ifStack; + cheat_state.storedIfCount = cheat_state.ifCount; + break; + case 0xD: + switch (subcode) + { + case 0x00: + // D0 Type + // Format: D0000000 00000000 + // Description: ends most recent conditional. + // Simple: type 3 through A are all "conditionals," the conditional most recently executed before this line will be terminated by it. + // Example: + + // 94000130 FFFB0000 + // 74000100 FF00000C + // 023D6B28 0009896C + // D0000000 00000000 + + // The 7 type line would be terminated. + if (cheat_state.loopLine != -1) + { + if (cheat_state.ifCount > 0 && cheat_state.ifCount > cheat_state.storedIfCount) + { + cheat_state.ifStack >>= 1; + cheat_state.ifCount--; + } + else + { + + if (cheat_state.loopCount > 0) + { + cheat_state.loopCount--; + if (cheat_state.loopCount == 0) + { + cheat_state.loopLine = -1; + } + else + { + if (cheat_state.loopLine != -1) + { + cheat_state.index = cheat_state.loopLine; + } + } + } + } + } + else + { + if (cheat_state.ifCount > 0) + { + cheat_state.ifStack >>= 1; + cheat_state.ifCount--; + } + } + break; + case 0x01: + // D1 Type + // Format: D1000000 00000000 + // Description: ends repeat block. + // Simple: will end all conditionals within a C type code, along with the C type itself. + // Example: + + // 94000130 FFFB0000 + // C0000000 00000010 + // 8453DA0C 00000200 + // 023D6B28 0009896C + // D6000000 00000005 + // D1000000 00000000 + + // The C line, 8 line, 0 line, and D6 line would be terminated. + if (cheat_state.loopCount > 0) + { + cheat_state.ifStack = cheat_state.storedStack; + cheat_state.ifCount = cheat_state.storedIfCount; + cheat_state.loopCount--; + if (cheat_state.loopCount == 0) + { + cheat_state.loopLine = -1; + } + else + { + if (cheat_state.loopLine != -1) + { + cheat_state.index = cheat_state.loopLine; + } + } + } + break; + case 0x02: + // D2 Type + // Format: D2000000 00000000 + // Description: ends all conditionals/repeats before it and sets offset and stored to zero. + // Simple: ends all lines. + // Example: + + // 94000130 FEEF0000 + // C0000000 00000010 + // 8453DA0C 00000200 + // 023D6B28 0009896C + // D6000000 00000005 + // D2000000 00000000 + + // All lines would terminate. + if (cheat_state.loopCount > 0) + { + cheat_state.loopCount--; + if (cheat_state.loopCount == 0) + { + cheat_state.data = 0; + cheat_state.offset = 0; + cheat_state.loopLine = -1; + + cheat_state.ifStack = 0; + cheat_state.ifCount = 0; + } + else + { + if (cheat_state.loopLine != -1) + { + cheat_state.index = cheat_state.loopLine; + } + } + } + else + { + cheat_state.data = 0; + cheat_state.offset = 0; + cheat_state.ifStack = 0; + cheat_state.ifCount = 0; + } + break; + case 0x03: + // D3 Type + // Format: D3000000 XXXXXXXX + // Description: sets offset. + // Simple: loads the address X so that lines after can modify the value at address X. + // Note: used with the D4, D5, D6, D7, D8, and DC types. + // Example: D3000000 023D6B28 + if (!skipExecution) + { + cheat_state.offset = arg1; + } + break; + case 0x04: + // D4 Type + // Format: D4000000 YYYYYYYY + // Description: adds to the stored address' value. + // Simple: adds to the value at the address defined by lines D3, D9, DA, and DB. + // Note: used with the D3, D9, DA, DB, DC types. + // Example: D4000000 00000025 + if (!skipExecution) + { + cheat_state.data += arg1; + } + break; + case 0x05: + // D5 Type + // Format: D5000000 YYYYYYYY + // Description: sets the stored address' value. + // Simple: makes the value at the address defined by lines D3, D9, DA, and DB to YYYYYYYY. + // Note: used with the D3, D9, DA, DB, and DC types. + // Example: D5000000 34540099 + if (!skipExecution) + { + cheat_state.data = arg1; + } + break; + case 0x06: + // D6 Type + // Format: D6000000 XXXXXXXX + // Description: 32bit store and increment by 4. + // Simple: stores the value at address XXXXXXXX and to addresses in increments of 4. + // Note: used with the C, D3, and D9 types. + // Example: D3000000 023D6B28 + if (!skipExecution) + { + if (!Cheat_Write32(arg1, cheat_state.data)) return 0; + cheat_state.offset += 4; + } + break; + case 0x07: + // D7 Type + // Format: D7000000 XXXXXXXX + // Description: 16bit store and increment by 2. + // Simple: stores 2 bytes of the value at address XXXXXXXX and to addresses in increments of 2. + // Note: used with the C, D3, and DA types. + // Example: D7000000 023D6B28 + if (!skipExecution) + { + if (!Cheat_Write16(arg1, (u16) (cheat_state.data & 0xFFFF))) return 0; + cheat_state.offset += 2; + } + break; + case 0x08: + // D8 Type + // Format: D8000000 XXXXXXXX + // Description: 8bit store and increment by 1. + // Simple: stores 1 byte of the value at address XXXXXXXX and to addresses in increments of 1. + // Note: used with the C, D3, and DB types. + // Example: D8000000 023D6B28 + if (!skipExecution) + { + if (!Cheat_Write8(arg1, (u8) (cheat_state.data & 0xFF))) return 0; + cheat_state.offset += 1; + } + break; + case 0x09: + // D9 Type + // Format: D9000000 XXXXXXXX + // Description: 32bit load. + // Simple: loads the value from address X. + // Note: used with the D5 and D6 types. + // Example: D9000000 023D6B28 + if (!skipExecution) + { + u32 value = 0; + if (!Cheat_Read32(arg1, &value)) return 0; + cheat_state.data = value; + } + break; + case 0x0A: + // DA Type + // Format: DA000000 XXXXXXXX + // Description: 16bit load. + // Simple: loads 2 bytes from address X. + // Note: used with the D5 and D7 types. + // Example: DA000000 023D6B28 + if (!skipExecution) + { + u16 value = 0; + if (!Cheat_Read16(arg1, &value)) return 0; + cheat_state.data = value; + } + break; + case 0x0B: + // DB Type + // Format: DB000000 XXXXXXXX + // Description: 8bit load. + // Simple: loads 1 byte from address X. + // Note: used with the D5 and D8 types. + // Example: DB000000 023D6B28 + if (!skipExecution) + { + u8 value = 0; + if (!Cheat_Read8(arg1, &value)) return 0; + cheat_state.data = value; + } + break; + case 0x0C: + // DC Type + // Format: DC000000 VVVVVVVV + // Description: 32bit store and increment by V. + // Simple: stores the value at address(es) before it and to addresses in increments of V. + // Note: used with the C, D3, D5, D9, D8, DB types. + // Example: DC000000 00000100 + if (!skipExecution) + { + cheat_state.offset += arg1; + } + break; + case 0x0D: + // DD Type + { + u32 newSkip; + if (arg1 == 0 || (HID_PAD & arg1) == arg1) + { + newSkip = 0; + } + else + { + newSkip = 1; + } + + cheat_state.ifStack <<= 1; + cheat_state.ifStack |= ((newSkip | skipExecution) & 0x1); + cheat_state.ifCount++; + } + break; + default: + return 0; + } + break; + case 0xE: + // E Type + // Format: + // EXXXXXXX UUUUUUUU + // YYYYYYYY YYYYYYYY + + // Description: writes Y to X for U bytes. + + { + u32 beginOffset = (arg0 & 0x0FFFFFFF); + u32 count = arg1; + cheat_state.typeELine = cheat_state.index; + cheat_state.typeEIdx = 7; + for (u32 i = 0; i < count; i++) + { + u8 byte = Cheat_GetNextTypeE(cheat); + if (!skipExecution) + { + if (!Cheat_Write8(beginOffset + i, byte)) return 0; + } + } + cheat_state.index = cheat_state.typeELine; + } + break; + default: + return 0; + } + cheat_state.index++; + } + return 1; +} + +static Result Cheat_MapMemoryAndApplyCheat(u32 pid, CheatDescription* const cheat) +{ + Handle processHandle; + Result res; + res = svcOpenProcess(&processHandle, pid); + if (R_SUCCEEDED(res)) + { + + u32 codeDestAddress, heapDestAddress; + + s64 textStartAddress, textTotalRoundedSize, rodataTotalRoundedSize, dataTotalRoundedSize; + + svcGetProcessInfo(&textTotalRoundedSize, processHandle, 0x10002); + svcGetProcessInfo(&rodataTotalRoundedSize, processHandle, 0x10003); + svcGetProcessInfo(&dataTotalRoundedSize, processHandle, 0x10004); + + svcGetProcessInfo(&textStartAddress, processHandle, 0x10005); + + codeTotalSize = (u32) (textTotalRoundedSize + rodataTotalRoundedSize + dataTotalRoundedSize); + codeDestAddress = codeStartAddress = (u32) textStartAddress; //should be 0x00100000 + + MemInfo info; + PageInfo out; + + heapDestAddress = heapStartAddress = 0x08000000; + svcQueryProcessMemory(&info, &out, processHandle, heapStartAddress); + heapTotalSize = info.size; + + Result codeRes = svcMapProcessMemoryEx(processHandle, codeDestAddress, codeStartAddress, codeTotalSize); + if (R_FAILED(codeRes)) + { + codeStartAddress = codeTotalSize = 0; + } + + Result heapRes = svcMapProcessMemoryEx(processHandle, heapDestAddress, heapStartAddress, heapTotalSize); + if (R_FAILED(heapRes)) + { + heapStartAddress = heapTotalSize = 0; + } + + if (R_SUCCEEDED(codeRes) || R_SUCCEEDED(heapRes)) + { + cheat->valid = Cheat_ApplyCheat(cheat); + + if (R_SUCCEEDED(codeRes)) + { + svcUnmapProcessMemoryEx(processHandle, codeDestAddress, codeTotalSize); + } + if (R_SUCCEEDED(heapRes)) + { + svcUnmapProcessMemoryEx(processHandle, heapDestAddress, heapTotalSize); + } + svcCloseHandle(processHandle); + cheat->active = 1; + } + else + { + svcCloseHandle(processHandle); + sprintf(failureReason, "Can not map any memory"); + return codeRes; + } + } + else + { + sprintf(failureReason, "Open process failed"); + } + return res; +} + +static CheatDescription* Cheat_AllocCheat() +{ + CheatDescription* cheat; + if (cheatCount == 0) + { + cheat = (CheatDescription*) cheatBuffer; + } + else + { + CheatDescription* prev = cheats[cheatCount - 1]; + cheat = (CheatDescription *) ((u8*) (prev) + sizeof(CheatDescription) + sizeof(u64) * (prev->codesCount)); + } + cheat->active = 0; + cheat->valid = 1; + cheat->codesCount = 0; + cheat->keyActivated = 0; + cheat->keyCombo = 0; + cheat->name[0] = '\0'; + + cheats[cheatCount] = cheat; + cheatCount++; + return cheat; +} + +static void Cheat_AddCode(CheatDescription* cheat, u64 code) +{ + if (cheat) + { + cheat->codes[cheat->codesCount] = code; + (cheat->codesCount)++; + } +} + +static Result Cheat_ReadLine(char* line) +{ + Result res = 0; + + char c = '\0'; + u32 idx = 0; + while (R_SUCCEEDED(res)) + { + c = cheatFileBuffer[cheatFilePos++]; + res = c ? 0 : -1; + if (R_SUCCEEDED(res) && c != '\0') + { + if (c == '\n' || c == '\r' || idx >= 1023) + { + line[idx++] = '\0'; + return idx; + } + else + { + line[idx++] = c; + } + } + else + { + if (idx > 0) + { + line[idx++] = '\0'; + return idx; + } + } + } + return res; +} + +static bool Cheat_IsCodeLine(const char *line) +{ + s32 len = strnlen(line, 1023); + if (len != 17) + { + return false; + } + if (line[8] != ' ') + { + return false; + } + + int i; + for (i = 0; i < 8; i++) + { + char c = line[i]; + if (!(('0' <= c && c <= '9') || ('A' <= c && c <= 'F') || ('a' <= c && c <= 'f'))) + { + return false; + } + } + + for (i = 9; i < 17; i++) + { + char c = line[i]; + if (!(('0' <= c && c <= '9') || ('A' <= c && c <= 'F') || ('a' <= c && c <= 'f'))) + { + return false; + } + } + + return true; +} + +static u64 Cheat_GetCode(const char *line) +{ + u64 tmp = 0; + int i; + for (i = 0; i < 8; i++) + { + char c = line[i]; + u8 code = 0; + if ('0' <= c && c <= '9') + { + code = c - '0'; + } + if ('A' <= c && c <= 'F') + { + code = c - 'A' + 10; + } + if ('a' <= c && c <= 'f') + { + code = c - 'a' + 10; + } + tmp <<= 4; + tmp |= (code & 0xF); + } + + for (i = 9; i < 17; i++) + { + char c = line[i]; + u8 code = 0; + if ('0' <= c && c <= '9') + { + code = c - '0'; + } + if ('A' <= c && c <= 'F') + { + code = c - 'A' + 10; + } + if ('a' <= c && c <= 'f') + { + code = c - 'a' + 10; + } + tmp <<= 4; + tmp |= (code & 0xF); + } + + return tmp; +} + +static void Cheat_LoadCheatsIntoMemory(u64 titleId) +{ + cheatCount = 0; + cheatTitleInfo = titleId; + hasKeyActivated = 0; + + char path[64] = { 0 }; + sprintf(path, "/luma/titles/%016llX/cheats.txt", titleId); + + IFile file; + + if (R_FAILED(IFile_Open(&file, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""), fsMakePath(PATH_ASCII, path), FS_OPEN_READ))) + { + // OK, let's try another source + sprintf(path, "/cheats/%016llX.txt", titleId); + if (R_FAILED(IFile_Open(&file, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""), fsMakePath(PATH_ASCII, path), FS_OPEN_READ))) return; + }; + + u64 fileLen = 0; + IFile_GetSize(&file, &fileLen); + if (fileLen > 16383) + { + fileLen = 16383; + } + + u64 total; + IFile_Read(&file, &total, cheatFileBuffer, fileLen); + IFile_Close(&file); + for (int i = fileLen; i < 16384; i++) + { + cheatFileBuffer[i] = 0; + } + + char line[1024] = { 0 }; + Result res = 0; + CheatDescription* cheat = 0; + cheatFilePos = 0; + do + { + res = Cheat_ReadLine(line); + if (R_SUCCEEDED(res)) + { + s32 lineLen = strnlen(line, 1023); + if (!lineLen) + { + continue; + } + if (line[0] == '#') + { + continue; + } + if (Cheat_IsCodeLine(line)) + { + if (cheat) + { + u64 tmp = Cheat_GetCode(line); + Cheat_AddCode(cheat, tmp); + if (((tmp >> 32) & 0xFFFFFFFF) == 0xDD000000) + { + cheat->keyCombo |= (tmp & 0xFFF); + cheat->keyActivated = 1; + } + } + } + else + { + if (!cheat) + { + cheat = Cheat_AllocCheat(); + } + else + { + if (cheat->codesCount > 0) + { + // Add new cheat only if previous has body. In other case just rewrite it's name + cheat = Cheat_AllocCheat(); + } + } + strncpy(cheat->name, line, 39); + } + } + } while (R_SUCCEEDED(res)); + + if ((cheatCount > 0) && (cheats[cheatCount - 1]->codesCount == 0)) + { + cheatCount--; // Remove last empty cheat + } +} + +static u32 Cheat_GetCurrentPID(u64* titleId) +{ + s32 processAmount = Cheats_FetchProcessInfo(); + + s32 index = -1; + + for (s32 i = 0; i < processAmount; i++) + { + + if (((u32) (cheatinfo[i].titleId >> 32)) == 0x00040010 || ((u32) (cheatinfo[i].titleId >> 32) == 0x00040000)) + { + index = i; + + break; + } + } + + if (index != -1) + { + *titleId = cheatinfo[index].titleId; + return cheatinfo[index].pid; + } + else + { + *titleId = 0; + return 0xFFFFFFFF; + } +} + +void Cheat_ApplyKeyCheats(void) +{ + if (!cheatCount) + { + return; + } + if (!hasKeyActivated) + { + return; + } + + u64 titleId = 0; + u32 pid = Cheat_GetCurrentPID(&titleId); + + if (!titleId) + { + cheatCount = 0; + hasKeyActivated = 0; + return; + } + + if (titleId != cheatTitleInfo) + { + cheatCount = 0; + hasKeyActivated = 0; + return; + } + + u32 keys = HID_PAD & 0xFFF; + for (int i = 0; i < cheatCount; i++) + { + if (cheats[i]->active && cheats[i]->keyActivated && (cheats[i]->keyCombo & keys) == keys) + { + Cheat_MapMemoryAndApplyCheat(pid, cheats[i]); + } + } +} + +void RosalinaMenu_Cheats(void) +{ + u64 titleId = 0; + u32 pid = Cheat_GetCurrentPID(&titleId); + + if (titleId != 0) + { + if (cheatTitleInfo != titleId || cheatCount == 0) + { + Cheat_LoadCheatsIntoMemory(titleId); + } + } + + Draw_Lock(); + Draw_ClearFramebuffer(); + Draw_FlushFramebuffer(); + Draw_Unlock(); + + if (titleId == 0 || cheatCount == 0) + { + do + { + Draw_Lock(); + Draw_DrawString(10, 10, COLOR_TITLE, "Cheats"); + if (titleId == 0) + { + Draw_DrawString(10, 30, COLOR_WHITE, "No suitable title found"); + } + else + { + Draw_DrawFormattedString(10, 30, COLOR_WHITE, "No cheats found for title %016llX", titleId); + } + + Draw_FlushFramebuffer(); + Draw_Unlock(); + } while (!(waitInput() & BUTTON_B) && !terminationRequest); + } + else + { + s32 selected = 0, page = 0, pagePrev = 0; + + Result r = 0; + do + { + Draw_Lock(); + if (page != pagePrev || R_FAILED(r)) + { + Draw_ClearFramebuffer(); + } + if (R_SUCCEEDED(r)) + { + Draw_DrawFormattedString(10, 10, COLOR_TITLE, "Cheat list"); + + for (s32 i = 0; i < CHEATS_PER_MENU_PAGE && page * CHEATS_PER_MENU_PAGE + i < cheatCount; i++) + { + char buf[65] = { 0 }; + s32 j = page * CHEATS_PER_MENU_PAGE + i; + const char * checkbox = (cheats[j]->active ? "(x) " : "( ) "); + const char * keyAct = (cheats[j]->keyActivated ? "*" : " "); + sprintf(buf, "%s%s%s", checkbox, keyAct, cheats[j]->name); + + Draw_DrawString(30, 30 + i * SPACING_Y, cheats[j]->valid ? COLOR_WHITE : COLOR_RED, buf); + Draw_DrawCharacter(10, 30 + i * SPACING_Y, COLOR_TITLE, j == selected ? '>' : ' '); + } + } + else + { + Draw_DrawFormattedString(10, 10, COLOR_TITLE, "ERROR: %08x", r); + Draw_DrawFormattedString(10, 30, COLOR_RED, failureReason); + } + Draw_FlushFramebuffer(); + Draw_Unlock(); + + if (terminationRequest) break; + + u32 pressed; + do + { + pressed = waitInputWithTimeout(50); + if (pressed != 0) break; + } while (pressed == 0 && !terminationRequest); + + if (pressed & BUTTON_B) + break; + else if ((pressed & BUTTON_A) && R_SUCCEEDED(r)) + { + if (cheats[selected]->active) + { + cheats[selected]->active = 0; + } + else + { + r = Cheat_MapMemoryAndApplyCheat(pid, cheats[selected]); + } + hasKeyActivated = 0; + for (int i = 0; i < cheatCount; i++) + { + if (cheats[i]->active && cheats[i]->keyActivated) + { + hasKeyActivated = 1; + break; + } + } + } + else if (pressed & BUTTON_DOWN) + selected++; + else if (pressed & BUTTON_UP) + selected--; + else if (pressed & BUTTON_LEFT) + selected -= CHEATS_PER_MENU_PAGE; + else if (pressed & BUTTON_RIGHT) + { + if (selected + CHEATS_PER_MENU_PAGE < cheatCount) + selected += CHEATS_PER_MENU_PAGE; + else if ((cheatCount - 1) / CHEATS_PER_MENU_PAGE == page) + selected %= CHEATS_PER_MENU_PAGE; + else selected = cheatCount - 1; + } + + if (selected < 0) + selected = cheatCount - 1; + else if (selected >= cheatCount) selected = 0; + + pagePrev = page; + page = selected / CHEATS_PER_MENU_PAGE; + } while (!terminationRequest); + } + +}