Add support to force-debug applications before they start running code
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@@ -29,6 +29,7 @@
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#include "draw.h"
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#include "minisoc.h"
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#include "fmt.h"
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#include "pmdbgext.h"
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#include "gdb/server.h"
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#include "gdb/debug.h"
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#include "gdb/monitor.h"
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@@ -36,10 +37,11 @@
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Menu debuggerMenu = {
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"Debugger options menu",
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.nbItems = 2,
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.nbItems = 3,
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{
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{ "Enable debugger", METHOD, .method = &DebuggerMenu_EnableDebugger },
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{ "Disable debugger", METHOD, .method = &DebuggerMenu_DisableDebugger }
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{ "Enable debugger", METHOD, .method = &DebuggerMenu_EnableDebugger },
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{ "Disable debugger", METHOD, .method = &DebuggerMenu_DisableDebugger },
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{ "Force-debug next application at launch", METHOD, .method = &DebuggerMenu_DebugNextApplicationByForce },
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}
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};
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@@ -50,6 +52,8 @@ static u8 ALIGN(8) debuggerDebugThreadStack[0x2000];
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GDBServer gdbServer = { 0 };
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static GDBContext *nextApplicationGdbCtx = NULL;
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void debuggerSocketThreadMain(void);
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MyThread *debuggerCreateSocketThread(void)
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{
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@@ -64,6 +68,18 @@ MyThread *debuggerCreateDebugThread(void)
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return &debuggerDebugThread;
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}
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void debuggerSetNextApplicationDebugHandle(Handle debug)
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{
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GDB_LockAllContexts(&gdbServer);
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nextApplicationGdbCtx->debug = debug;
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if (debug == 0)
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nextApplicationGdbCtx->flags = (GDBFlags)0;
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else
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nextApplicationGdbCtx->flags |= GDB_FLAG_ATTACHED_AT_START;
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nextApplicationGdbCtx = NULL;
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GDB_UnlockAllContexts(&gdbServer);
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}
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void DebuggerMenu_EnableDebugger(void)
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{
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bool done = false, alreadyEnabled = gdbServer.super.running;
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@@ -148,6 +164,47 @@ void DebuggerMenu_DisableDebugger(void)
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while(!(waitInput() & BUTTON_B) && !terminationRequest);
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}
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void DebuggerMenu_DebugNextApplicationByForce(void)
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{
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bool initialized = gdbServer.referenceCount != 0;
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Result res = 0;
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char buf[256];
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if(initialized)
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{
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res = PMDBG_DebugNextApplicationByForce();
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if(R_SUCCEEDED(res))
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{
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GDB_LockAllContexts(&gdbServer);
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if (nextApplicationGdbCtx == NULL)
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nextApplicationGdbCtx = GDB_SelectAvailableContext(&gdbServer, GDB_PORT_BASE + 3, GDB_PORT_BASE + 4);
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if (nextApplicationGdbCtx != NULL)
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{
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nextApplicationGdbCtx->debug = 0;
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nextApplicationGdbCtx->pid = 0xFFFFFFFF;
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sprintf(buf, "Operation succeeded.\nUse port %d to connect to the next launched\napplication.", nextApplicationGdbCtx->localPort);
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}
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else
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strcpy(buf, "Failed to allocate a slot.\nPlease unselect a process in the process list first");
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GDB_UnlockAllContexts(&gdbServer);
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}
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else
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sprintf(buf, "Operation failed (0x%08lx).", (u32)res);
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}
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else
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strcpy(buf, "Debugger not enabled.");
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do
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{
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Draw_Lock();
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Draw_DrawString(10, 10, COLOR_TITLE, "Debugger options menu");
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Draw_DrawString(10, 30, COLOR_WHITE, buf);
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Draw_FlushFramebuffer();
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Draw_Unlock();
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}
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while(!(waitInput() & BUTTON_B) && !terminationRequest);
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}
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void debuggerSocketThreadMain(void)
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{
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GDB_IncrementServerReferenceCount(&gdbServer);
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@@ -77,7 +77,7 @@ static inline int ProcessListMenu_FormatInfoLine(char *out, const ProcessInfo *i
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checkbox = "(A) ";
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sprintf(commentBuf, "Remote: %hhu.%hhu.%hhu.%hhu", addr[0], addr[1], addr[2], addr[3]);
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}
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else
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else if (gdbServer.ctxs[id].localPort >= GDB_PORT_BASE && gdbServer.ctxs[id].localPort < GDB_PORT_BASE + MAX_DEBUG)
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{
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checkbox = "(W) ";
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sprintf(commentBuf, "Port: %hu", gdbServer.ctxs[id].localPort);
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@@ -606,7 +606,7 @@ static inline void ProcessListMenu_HandleSelected(const ProcessInfo *info)
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while(ctx->super.should_close)
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svcSleepThread(12 * 1000 * 1000LL);
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}
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else
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else if (gdbServer.ctxs[id].localPort >= GDB_PORT_BASE && gdbServer.ctxs[id].localPort < GDB_PORT_BASE + MAX_DEBUG)
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{
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RecursiveLock_Lock(&ctx->lock);
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ctx->flags &= ~GDB_FLAG_SELECTED;
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