Update draw.c
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@ -43,7 +43,7 @@ static inline int strlen(const char *string)
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bool loadSplash(void)
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{
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//Don't delay boot nor init the screens if no splash image is on the SD
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if(getFileSize("/luma/splash.bin") + getFileSize("/luma/splash.bin") == 0)
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if(getFileSize("/luma/splash.bin") + getFileSize("/luma/splashbottom.bin") == 0)
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return false;
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initScreens();
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