Rewrote the config menu (no longer prints the whole menu on each button press), cleaned up the reboot patch, boot options will keep being forced if a GBA game was lanched from SysNAND, added option to have a splash screen with the built-in screen-init

This commit is contained in:
Aurora 2016-04-05 23:01:46 +02:00
parent 9e851d2dfd
commit e882dd7aaf
4 changed files with 75 additions and 50 deletions

View File

@ -2,7 +2,6 @@
firm_addr equ 0x24000000 ; Temporary location where we'll load the FIRM to
firm_maxsize equ 0x200000 ; Random value that's bigger than any of the currently known firm's sizes.
kernel_code equ 0x080F0000 ; Offset to copy the Kernel9 code to
.create "reboot.bin", 0
.arm
@ -108,24 +107,11 @@ kernel_code equ 0x080F0000 ; Offset to copy the Kernel9 code to
; Jump to reboot code
ldr r0, =(kernelcode_start - goto_reboot - 12)
add r0, pc
ldr r1, =kernel_code
ldr r2, =0x300
bl memcpy32
ldr r0, =kernel_code
swi 0x7B
die:
b die
memcpy32: ; memcpy32(void *src, void *dst, unsigned int size)
add r2, r0
memcpy32_loop:
ldmia r0!, {r3}
stmia r1!, {r3}
cmp r0, r2
blo memcpy32_loop
bx lr
bytes_read: .word 0
fopen: .ascii "OPEN"
.pool
@ -182,7 +168,7 @@ agbfirm_fname: .dcw "sdmc:/aurei/patched_firmware_agb.bin"
addne r0, r4 ; src
ldrne r1, [r5, #4] ; dest
ldrne r2, [r5, #8] ; size
blne kernelmemcpy32
blne memcpy32
cmp r5, r6
addlo r5, #0x30
@ -221,12 +207,12 @@ agbfirm_fname: .dcw "sdmc:/aurei/patched_firmware_agb.bin"
bx r0
.pool
kernelmemcpy32: ; memcpy32(void *src, void *dst, unsigned int size)
memcpy32: ; memcpy32(void *src, void *dst, unsigned int size)
add r2, r0
kmemcpy32_loop:
memcpy32_loop:
ldmia r0!, {r3}
stmia r1!, {r3}
cmp r0, r2
blo kmemcpy32_loop
blo memcpy32_loop
bx lr
.close

View File

@ -19,13 +19,15 @@ void configureCFW(const char *configPath, const char *patchedFirms[])
drawString(CONFIG_TITLE, 10, 10, COLOR_TITLE);
drawString("Press A to select, START to save and reboot", 10, 30, COLOR_WHITE);
const char *optionsText[] = { "( ) Updated SysNAND mode (A9LH-only)",
const char *optionsText[] = { "Screen-init brightness: 4( ) 3( ) 2( ) 1( )",
"( ) Updated SysNAND mode (A9LH-only)",
"( ) Use pre-patched FIRMs",
"( ) Force A9LH detection",
"( ) Use 9.0 FIRM as default",
"( ) Use second EmuNAND as default",
"( ) Show current NAND in System Settings",
"( ) Show GBA boot screen in patched AGB_FIRM" };
"( ) Show GBA boot screen in patched AGB_FIRM",
"( ) Enable splash screen with no screen-init" };
u32 optionsAmount = sizeof(optionsText) / sizeof(char *);
@ -35,52 +37,88 @@ void configureCFW(const char *configPath, const char *patchedFirms[])
} options[optionsAmount];
//Parse the existing configuration
for(u32 i = 0; i < optionsAmount; i++)
options[i].enabled = (config >> i) & 1;
options[optionsAmount].enabled = (config >> 10) & 3;
options[0].enabled = (config >> 10) & 3;
for(u32 i = optionsAmount; i; i--)
options[i].enabled = (config >> (i - 1)) & 1;
//Pre-select the first configuration option
u32 selectedOption = 0;
u32 selectedOption = 1,
oldSelectedOption = 0,
optionChanged = 0;
//Character to display a selected option
char selected = 'x';
//Starting position
options[0].posY = 52;
//Display all the normal options in white, brightness will be displayed later
for(u32 i = 1; i < optionsAmount; i++)
{
options[i].posY = drawString(optionsText[i], 10, options[i - 1].posY + SPACING_Y + (!(1 - i) * 7), COLOR_WHITE);
if(options[i].enabled) drawCharacter(selected, 10 + SPACING_X, options[i].posY, COLOR_WHITE);
}
//Boring configuration menu
while(1)
{
u16 pressed = 0;
u32 pressed = 0;
do {
options[optionsAmount].posY = drawString("Screen-init brightness: 4( ) 3( ) 2( ) 1( )", 10, 53, selectedOption == optionsAmount ? COLOR_RED : COLOR_WHITE);
for(u32 i = 0; i < optionsAmount; i++)
//An option changed, black out the 'x' for the previously selected option/brightness level
if(optionChanged)
{
options[i].posY = drawString(optionsText[i], 10, !i ? options[optionsAmount].posY + 2 * SPACING_Y : options[i - 1].posY + SPACING_Y, selectedOption == i ? COLOR_RED : COLOR_WHITE);
drawCharacter('x', 10 + SPACING_X, options[i].posY, options[i].enabled ? (selectedOption == i ? COLOR_RED : COLOR_WHITE) : COLOR_BLACK);
if(!selectedOption)
drawCharacter(selected, 10 + (26 + 5 * (optionChanged - 1)) * SPACING_X, options[0].posY, COLOR_BLACK);
else if(!options[selectedOption].enabled)
drawCharacter(selected, 10 + SPACING_X, options[selectedOption].posY, COLOR_BLACK);
optionChanged = 0;
}
for(u32 i = 0; i < 4; i++)
drawCharacter('x', 10 + (26 + 5 * i) * SPACING_X, options[optionsAmount].posY, options[optionsAmount].enabled == i ? (selectedOption == optionsAmount ? COLOR_RED : COLOR_WHITE) : COLOR_BLACK);
//The selected option changed, draw the new one in red and the old one (with its 'x') in white
else if(selectedOption != oldSelectedOption)
{
drawString(optionsText[oldSelectedOption], 10, options[oldSelectedOption].posY, COLOR_WHITE);
drawString(optionsText[selectedOption], 10, options[selectedOption].posY, COLOR_RED);
if(!oldSelectedOption)
drawCharacter(selected, 10 + (26 + 5 * options[0].enabled) * SPACING_X, options[0].posY, COLOR_WHITE);
else if(options[oldSelectedOption].enabled)
drawCharacter(selected, 10 + SPACING_X, options[oldSelectedOption].posY, COLOR_WHITE);
}
//In any case, if the current option is enabled (or brightness is selected) we must display a red 'x'
if(!selectedOption)
drawCharacter(selected, 10 + (26 + 5 * options[0].enabled) * SPACING_X, options[0].posY, COLOR_RED);
else if(options[selectedOption].enabled)
drawCharacter(selected, 10 + SPACING_X, options[selectedOption].posY, COLOR_RED);
pressed = waitInput();
}
while(!(pressed & MENU_BUTTONS));
//Remember the previously selected option
oldSelectedOption = selectedOption;
switch(pressed)
{
case BUTTON_UP:
selectedOption = !selectedOption ? optionsAmount : selectedOption - 1;
selectedOption = !selectedOption ? optionsAmount - 1 : selectedOption - 1;
break;
case BUTTON_DOWN:
selectedOption = selectedOption >= optionsAmount - 1 ? 0 : selectedOption + 1;
selectedOption = selectedOption == (optionsAmount - 1) ? 1 : selectedOption + 1;
break;
case BUTTON_LEFT:
selectedOption = 0;
selectedOption = 1;
break;
case BUTTON_RIGHT:
selectedOption = optionsAmount - 1;
break;
case BUTTON_A:
if(selectedOption != optionsAmount) options[selectedOption].enabled = !options[selectedOption].enabled;
else options[optionsAmount].enabled = options[optionsAmount].enabled == 3 ? 0 : options[optionsAmount].enabled + 1;
optionChanged = 1 + options[0].enabled;
if(selectedOption) options[selectedOption].enabled = !options[selectedOption].enabled;
else options[0].enabled = options[0].enabled == 3 ? 0 : options[0].enabled + 1;
break;
}
@ -88,19 +126,18 @@ void configureCFW(const char *configPath, const char *patchedFirms[])
}
//If the user has been using A9LH and the "Updated SysNAND" setting changed, delete the patched 9.0 FIRM
if(((config >> 16) & 1) && ((config & 1) != options[0].enabled)) fileDelete(patchedFirms[3]);
if(((config >> 16) & 1) && ((config & 1) != options[1].enabled)) fileDelete(patchedFirms[3]);
//If the "Show GBA boot screen in patched AGB_FIRM" setting changed, delete the patched AGB_FIRM
if(((config >> 6) & 1) != options[6].enabled) fileDelete(patchedFirms[5]);
if(((config >> 6) & 1) != options[7].enabled) fileDelete(patchedFirms[5]);
//Preserve the last-used boot options (last 12 bits)
config &= 0xFFF000;
//Parse and write the new configuration
for(u32 i = 0; i < optionsAmount; i++)
config |= options[i].enabled << i;
config |= options[optionsAmount].enabled << 10;
config |= options[0].enabled << 10;
for(u32 i = optionsAmount; i; i--)
config |= options[i].enabled << (i - 1);
fileWrite(&config, configPath, 3);

View File

@ -7,6 +7,7 @@
*/
#include "draw.h"
#include "screeninit.h"
#include "fs.h"
#include "memory.h"
#include "font.h"
@ -36,13 +37,13 @@ void clearScreens(void)
void loadSplash(void)
{
clearScreens();
initScreens();
//Don't delay boot if no splash image is on the SD
if(fileRead(fb->top_left, "/aurei/splash.bin", 0x46500) +
fileRead(fb->bottom, "/aurei/splashbottom.bin", 0x38400))
{
u64 i = 0x1300000;
u64 i = 0x1400000;
while(--i) __asm("mov r0, r0"); //Less Ghetto sleep func
}
}

View File

@ -123,8 +123,8 @@ void setupCFW(void)
if(needConfig == 2 || (pressed & BUTTON_SELECT))
configureCFW(configPath, patchedFirms);
//If screens are inited, load splash screen
if(PDN_GPU_CNT != 1) loadSplash();
//If screens are inited or the corresponding option is set, load splash screen
if(PDN_GPU_CNT != 1 || ((config >> 7) & 1)) loadSplash();
/* If L is pressed, or L or R are not pressed when it is the default FIRM,
boot 9.0 FIRM */
@ -173,8 +173,9 @@ void setupCFW(void)
tempConfig |= (emuNAND << 13) | (mode << 12);
//If the boot configuration is different from previously, overwrite it
if(tempConfig != (config & 0xFFF000))
/* If the boot configuration is different from previously, overwrite it.
Just the no-forcing flag being set is not enough */
if((tempConfig & 0xFF7000) != (config & 0xFFF000))
{
//Preserve user settings (first 12 bits)
tempConfig |= config & 0xFFF;