Move screen management code to screen.c and fix cache-related issues

- Screen brightness is now updated as soon as the user selects a brightness option, on all boot environments
- Payloads can now be 1KB bigger
- Some cache-related bugs may have been fixed
This commit is contained in:
TuxSH 2016-06-10 21:48:22 +02:00
parent f78dd5365c
commit e593584a47
23 changed files with 324 additions and 314 deletions

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@ -17,7 +17,6 @@ revision := $(shell git describe --tags --match v[0-9]* --abbrev=8 | sed 's/-[0-
dir_source := source dir_source := source
dir_patches := patches dir_patches := patches
dir_loader := loader dir_loader := loader
dir_screeninit := screeninit
dir_injector := injector dir_injector := injector
dir_mset := CakeHax dir_mset := CakeHax
dir_ninjhax := CakeBrah dir_ninjhax := CakeBrah
@ -33,7 +32,7 @@ objects = $(patsubst $(dir_source)/%.s, $(dir_build)/%.o, \
$(patsubst $(dir_source)/%.c, $(dir_build)/%.o, \ $(patsubst $(dir_source)/%.c, $(dir_build)/%.o, \
$(call rwildcard, $(dir_source), *.s *.c))) $(call rwildcard, $(dir_source), *.s *.c)))
bundled = $(dir_build)/rebootpatch.h $(dir_build)/emunandpatch.h $(dir_build)/injector.h $(dir_build)/loader.h $(dir_build)/screeninit.h bundled = $(dir_build)/rebootpatch.h $(dir_build)/emunandpatch.h $(dir_build)/injector.h $(dir_build)/loader.h
.PHONY: all .PHONY: all
all: launcher a9lh ninjhax all: launcher a9lh ninjhax
@ -55,7 +54,6 @@ clean:
@$(MAKE) $(FLAGS) -C $(dir_mset) clean @$(MAKE) $(FLAGS) -C $(dir_mset) clean
@$(MAKE) $(FLAGS) -C $(dir_ninjhax) clean @$(MAKE) $(FLAGS) -C $(dir_ninjhax) clean
@$(MAKE) -C $(dir_loader) clean @$(MAKE) -C $(dir_loader) clean
@$(MAKE) -C $(dir_screeninit) clean
@$(MAKE) -C $(dir_injector) clean @$(MAKE) -C $(dir_injector) clean
@rm -rf $(dir_out) $(dir_build) @rm -rf $(dir_out) $(dir_build)
@ -102,10 +100,6 @@ $(dir_build)/loader.h: $(dir_loader)/Makefile
@$(MAKE) -C $(dir_loader) @$(MAKE) -C $(dir_loader)
@bin2c -o $@ -n loader $(@D)/loader.bin @bin2c -o $@ -n loader $(@D)/loader.bin
$(dir_build)/screeninit.h: $(dir_screeninit)/Makefile
@$(MAKE) -C $(dir_screeninit)
@bin2c -o $@ -n screeninit $(@D)/screeninit.bin
$(dir_build)/memory.o: CFLAGS += -O3 $(dir_build)/memory.o: CFLAGS += -O3
$(dir_build)/config.o: CFLAGS += -DCONFIG_TITLE="\"$(name) $(revision) configuration\"" $(dir_build)/config.o: CFLAGS += -DCONFIG_TITLE="\"$(name) $(revision) configuration\""

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@ -1,7 +1,7 @@
ENTRY(_start) ENTRY(_start)
SECTIONS SECTIONS
{ {
. = 0x24FFFB00; . = 0x24FFFF00;
.text.start : { *(.text.start) } .text.start : { *(.text.start) }
.text : { *(.text) } .text : { *(.text) }
.data : { *(.data) } .data : { *(.data) }

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@ -4,7 +4,8 @@ void main(void)
{ {
void *payloadAddress = (void *)0x23F00000; void *payloadAddress = (void *)0x23F00000;
memcpy(payloadAddress, (void*)0x24F00000, *(u32 *)0x24FFFB04); memcpy(payloadAddress, (void*)0x24F00000, *(u32 *)0x24FFFF04);
cleanInvalidateDCacheAndDMB(); //Ensure that all memory transfers have completed and that the data cache has been flushed
((void (*)())payloadAddress)(); ((void (*)())payloadAddress)();
} }

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@ -7,4 +7,9 @@ void memcpy(void *dest, const void *src, u32 size)
for(u32 i = 0; i < size; i++) for(u32 i = 0; i < size; i++)
destc[i] = srcc[i]; destc[i] = srcc[i];
}
void cleanInvalidateDCacheAndDMB(void)
{
((void (*)())0xFFFF0830)(); //Why write our own code when it's well implemented in the unprotected bootROM?
} }

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@ -2,4 +2,14 @@
#include "types.h" #include "types.h"
void memcpy(void *dest, const void *src, u32 size); void memcpy(void *dest, const void *src, u32 size);
/***
Cleans and invalidates the data cache, then waits for all memory transfers to be finished.
This function MUST be called before doing the following:
- rebooting
- powering down
- setting the ARM11 entrypoint to execute a function
- jumping to a payload (?)
***/
void cleanInvalidateDCacheAndDMB(void);

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@ -1,47 +0,0 @@
rwildcard = $(foreach d, $(wildcard $1*), $(filter $(subst *, %, $2), $d) $(call rwildcard, $d/, $2))
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
include $(DEVKITARM)/3ds_rules
CC := arm-none-eabi-gcc
AS := arm-none-eabi-as
LD := arm-none-eabi-ld
OC := arm-none-eabi-objcopy
name := $(shell basename $(CURDIR))
dir_source := source
dir_build := build
ASFLAGS := -mcpu=mpcore -mfloat-abi=hard
CFLAGS := -Wall -Wextra -MMD -MP -mthumb -mthumb-interwork $(ASFLAGS) -fno-builtin -std=c11 -Wno-main -O2 -flto -ffast-math
LDFLAGS := -nostdlib
objects = $(patsubst $(dir_source)/%.s, $(dir_build)/%.o, \
$(patsubst $(dir_source)/%.c, $(dir_build)/%.o, \
$(call rwildcard, $(dir_source), *.s *.c)))
.PHONY: all
all: ../$(dir_build)/$(name).bin
.PHONY: clean
clean:
@rm -rf $(dir_build)
../$(dir_build)/$(name).bin: $(dir_build)/$(name).elf
$(OC) -S -O binary $< $@
$(dir_build)/$(name).elf: $(objects)
$(LINK.o) -T linker.ld $(OUTPUT_OPTION) $^
$(dir_build)/%.o: $(dir_source)/%.c
@mkdir -p "$(@D)"
$(COMPILE.c) $(OUTPUT_OPTION) $<
$(dir_build)/%.o: $(dir_source)/%.s
@mkdir -p "$(@D)"
$(COMPILE.s) $(OUTPUT_OPTION) $<
include $(call rwildcard, $(dir_build), *.d)

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@ -1,12 +0,0 @@
ENTRY(_start)
SECTIONS
{
. = 0x24FFFC00;
.text.start : { *(.text.start) }
.text : { *(.text) }
.data : { *(.data) }
.bss : { *(.bss COMMON) }
.rodata : { *(.rodata) }
. = ALIGN(4);
}

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@ -1,105 +0,0 @@
#include "types.h"
void main(void)
{
const u32 brightness[4] = {0x5F, 0x4C, 0x39, 0x26};
u32 brightnessLevel = *(vu32 *)0x24FFFC08;
vu32 *const arm11 = (u32 *)0x1FFFFFF8;
*(vu32 *)0x10141200 = 0x1007F;
*(vu32 *)0x10202014 = 0x00000001;
*(vu32 *)0x1020200C &= 0xFFFEFFFE;
*(vu32 *)0x10202240 = brightness[brightnessLevel];
*(vu32 *)0x10202A40 = brightness[brightnessLevel];
*(vu32 *)0x10202244 = 0x1023E;
*(vu32 *)0x10202A44 = 0x1023E;
// Top screen
*(vu32 *)0x10400400 = 0x000001c2;
*(vu32 *)0x10400404 = 0x000000d1;
*(vu32 *)0x10400408 = 0x000001c1;
*(vu32 *)0x1040040c = 0x000001c1;
*(vu32 *)0x10400410 = 0x00000000;
*(vu32 *)0x10400414 = 0x000000cf;
*(vu32 *)0x10400418 = 0x000000d1;
*(vu32 *)0x1040041c = 0x01c501c1;
*(vu32 *)0x10400420 = 0x00010000;
*(vu32 *)0x10400424 = 0x0000019d;
*(vu32 *)0x10400428 = 0x00000002;
*(vu32 *)0x1040042c = 0x00000192;
*(vu32 *)0x10400430 = 0x00000192;
*(vu32 *)0x10400434 = 0x00000192;
*(vu32 *)0x10400438 = 0x00000001;
*(vu32 *)0x1040043c = 0x00000002;
*(vu32 *)0x10400440 = 0x01960192;
*(vu32 *)0x10400444 = 0x00000000;
*(vu32 *)0x10400448 = 0x00000000;
*(vu32 *)0x1040045C = 0x00f00190;
*(vu32 *)0x10400460 = 0x01c100d1;
*(vu32 *)0x10400464 = 0x01920002;
*(vu32 *)0x10400468 = 0x18300000;
*(vu32 *)0x10400470 = 0x80341;
*(vu32 *)0x10400474 = 0x00010501;
*(vu32 *)0x10400478 = 0;
*(vu32 *)0x10400490 = 0x000002D0;
*(vu32 *)0x1040049C = 0x00000000;
// Disco register
for(u32 i = 0; i < 256; i++)
*(vu32 *)0x10400484 = 0x10101 * i;
// Bottom screen
*(vu32 *)0x10400500 = 0x000001c2;
*(vu32 *)0x10400504 = 0x000000d1;
*(vu32 *)0x10400508 = 0x000001c1;
*(vu32 *)0x1040050c = 0x000001c1;
*(vu32 *)0x10400510 = 0x000000cd;
*(vu32 *)0x10400514 = 0x000000cf;
*(vu32 *)0x10400518 = 0x000000d1;
*(vu32 *)0x1040051c = 0x01c501c1;
*(vu32 *)0x10400520 = 0x00010000;
*(vu32 *)0x10400524 = 0x0000019d;
*(vu32 *)0x10400528 = 0x00000052;
*(vu32 *)0x1040052c = 0x00000192;
*(vu32 *)0x10400530 = 0x00000192;
*(vu32 *)0x10400534 = 0x0000004f;
*(vu32 *)0x10400538 = 0x00000050;
*(vu32 *)0x1040053c = 0x00000052;
*(vu32 *)0x10400540 = 0x01980194;
*(vu32 *)0x10400544 = 0x00000000;
*(vu32 *)0x10400548 = 0x00000011;
*(vu32 *)0x1040055C = 0x00f00140;
*(vu32 *)0x10400560 = 0x01c100d1;
*(vu32 *)0x10400564 = 0x01920052;
*(vu32 *)0x10400568 = 0x18300000 + 0x46500;
*(vu32 *)0x10400570 = 0x80301;
*(vu32 *)0x10400574 = 0x00010501;
*(vu32 *)0x10400578 = 0;
*(vu32 *)0x10400590 = 0x000002D0;
*(vu32 *)0x1040059C = 0x00000000;
// Disco register
for(u32 i = 0; i < 256; i++)
*(vu32 *)0x10400584 = 0x10101 * i;
*(vu32 *)0x10400468 = 0x18300000;
*(vu32 *)0x1040046c = 0x18300000;
*(vu32 *)0x10400494 = 0x18300000;
*(vu32 *)0x10400498 = 0x18300000;
*(vu32 *)0x10400568 = 0x18346500;
*(vu32 *)0x1040056c = 0x18346500;
//Set CakeBrah framebuffers
*((vu32 *)0x23FFFE00) = 0x18300000;
*((vu32 *)0x23FFFE04) = 0x18300000;
*((vu32 *)0x23FFFE08) = 0x18346500;
//Clear ARM11 entry offset
*arm11 = 0;
//Wait for the entry to be set
while(!*arm11);
//Jump to it
((void (*)())*arm11)();
}

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@ -1,10 +0,0 @@
.section .text.start
.align 4
.global _start
_start:
@ Disable interrupts
CPSID aif
b main
.word 0

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@ -1,13 +0,0 @@
#pragma once
#include <stdint.h>
//Common data types
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef volatile u8 vu8;
typedef volatile u16 vu16;
typedef volatile u32 vu32;
typedef volatile u64 vu64;

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@ -4,7 +4,7 @@
#include "config.h" #include "config.h"
#include "utils.h" #include "utils.h"
#include "screeninit.h" #include "screen.h"
#include "draw.h" #include "draw.h"
#include "fs.h" #include "fs.h"
#include "i2c.h" #include "i2c.h"
@ -156,7 +156,12 @@ void configureCFW(const char *configPath)
//In any case, if the current option is enabled (or a multiple choice option is selected) we must display a red 'x' //In any case, if the current option is enabled (or a multiple choice option is selected) we must display a red 'x'
if(selectedOption < multiOptionsAmount) if(selectedOption < multiOptionsAmount)
{
if(selectedOption == 0)
updateBrightness(multiOptions[selectedOption].enabled);
drawCharacter(selected, 10 + multiOptions[selectedOption].posXs[multiOptions[selectedOption].enabled] * SPACING_X, multiOptions[selectedOption].posY, COLOR_RED); drawCharacter(selected, 10 + multiOptions[selectedOption].posXs[multiOptions[selectedOption].enabled] * SPACING_X, multiOptions[selectedOption].posY, COLOR_RED);
}
else else
{ {
u32 singleSelected = selectedOption - multiOptionsAmount; u32 singleSelected = selectedOption - multiOptionsAmount;

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@ -5,18 +5,11 @@
*/ */
#include "draw.h" #include "draw.h"
#include "screeninit.h" #include "screen.h"
#include "utils.h" #include "utils.h"
#include "fs.h" #include "fs.h"
#include "memory.h"
#include "font.h" #include "font.h"
static const struct fb {
u8 *top_left;
u8 *top_right;
u8 *bottom;
} *const fb = (struct fb *)0x23FFFE00;
static inline int strlen(const char *string) static inline int strlen(const char *string)
{ {
char *stringEnd = (char *)string; char *stringEnd = (char *)string;
@ -26,13 +19,6 @@ static inline int strlen(const char *string)
return stringEnd - string; return stringEnd - string;
} }
void clearScreens(void)
{
memset32(fb->top_left, 0, 0x46500);
memset32(fb->top_right, 0, 0x46500);
memset32(fb->bottom, 0, 0x38400);
}
u32 loadSplash(void) u32 loadSplash(void)
{ {
initScreens(); initScreens();

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@ -20,6 +20,5 @@
#define COLOR_BLACK 0x000000 #define COLOR_BLACK 0x000000
u32 loadSplash(void); u32 loadSplash(void);
void clearScreens(void);
void drawCharacter(char character, int posX, int posY, u32 color); void drawCharacter(char character, int posX, int posY, u32 color);
int drawString(const char *string, int posX, int posY, u32 color); int drawString(const char *string, int posX, int posY, u32 color);

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@ -11,7 +11,7 @@
#include "emunand.h" #include "emunand.h"
#include "crypto.h" #include "crypto.h"
#include "draw.h" #include "draw.h"
#include "screeninit.h" #include "screen.h"
#include "buttons.h" #include "buttons.h"
#include "../build/injector.h" #include "../build/injector.h"
@ -376,6 +376,8 @@ static inline void launchFirm(u32 firmType, u32 bootType)
arm11 = (u32 *)0x1FFFFFF8; arm11 = (u32 *)0x1FFFFFF8;
} }
cleanInvalidateDCacheAndDMB(); //Ensure that all memory transfers have completed and that the data cache has been flushed
//Set ARM11 kernel entrypoint //Set ARM11 kernel entrypoint
*arm11 = (u32)firm->arm11Entry; *arm11 = (u32)firm->arm11Entry;

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@ -4,7 +4,7 @@
#include "fs.h" #include "fs.h"
#include "memory.h" #include "memory.h"
#include "screeninit.h" #include "screen.h"
#include "fatfs/ff.h" #include "fatfs/ff.h"
#include "buttons.h" #include "buttons.h"
#include "../build/loader.h" #include "../build/loader.h"
@ -76,7 +76,7 @@ void loadPayload(u32 pressed)
{ {
initScreens(); initScreens();
u32 *const loaderAddress = (u32 *)0x24FFFB00; u32 *const loaderAddress = (u32 *)0x24FFFF00;
memcpy(loaderAddress, loader, loader_size); memcpy(loaderAddress, loader, loader_size);
@ -85,6 +85,7 @@ void loadPayload(u32 pressed)
loaderAddress[1] = fileRead((void *)0x24F00000, path); loaderAddress[1] = fileRead((void *)0x24F00000, path);
cleanInvalidateDCacheAndDMB(); //Ensure that all memory transfers have completed and that the data cache has been flushed
((void (*)())loaderAddress)(); ((void (*)())loaderAddress)();
} }
} }

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@ -60,4 +60,9 @@ u8 *memsearch(u8 *startPos, const void *pattern, u32 size, u32 patternSize)
} }
return NULL; return NULL;
}
void cleanInvalidateDCacheAndDMB(void)
{
((void (*)())0xFFFF0830)(); //Why write our own code when it's well implemented in the unprotected bootROM?
} }

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@ -11,4 +11,14 @@
void memcpy(void *dest, const void *src, u32 size); void memcpy(void *dest, const void *src, u32 size);
void memset32(void *dest, u32 filler, u32 size); void memset32(void *dest, u32 filler, u32 size);
int memcmp(const void *buf1, const void *buf2, u32 size); int memcmp(const void *buf1, const void *buf2, u32 size);
u8 *memsearch(u8 *startPos, const void *pattern, u32 size, u32 patternSize); u8 *memsearch(u8 *startPos, const void *pattern, u32 size, u32 patternSize);
/***
Cleans and invalidates the data cache, then waits for all memory transfers to be finished.
This function MUST be called before doing the following:
- rebooting
- powering down
- setting the ARM11 entrypoint to execute a function
- jumping to a payload (?)
***/
void cleanInvalidateDCacheAndDMB(void);

237
source/screen.c Normal file
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@ -0,0 +1,237 @@
/*
* screen.c
*
* Screen init code by dark_samus, bil1s, Normmatt, delebile and others.
* Screen deinit code by tiniVi.
*/
#include "screen.h"
#include "config.h"
#include "memory.h"
#include "draw.h"
#include "i2c.h"
#define ARM11_STUB_ADDRESS (0x25000000 - 0x40) //It's currently only 0x28 bytes large. We're putting 0x40 just to be sure here
#define WAIT_FOR_ARM9() *arm11Entry = 0; while(!*arm11Entry); ((void (*)())*arm11Entry)();
vu32 *arm11Entry = (vu32 *)0x1FFFFFF8;
void __attribute__((naked)) arm11Stub(void)
{
//Disable interrupts
__asm(".word 0xF10C01C0");
//Wait for the entry to be set
while(*arm11Entry == ARM11_STUB_ADDRESS);
//Jump to it
((void (*)())*arm11Entry)();
}
static inline void invokeArm11Function(void (*func)())
{
static u32 hasCopiedStub = 0;
if(!hasCopiedStub++) memcpy((void *)ARM11_STUB_ADDRESS, arm11Stub, 0x40);
cleanInvalidateDCacheAndDMB();
*arm11Entry = (u32)func;
while(*arm11Entry);
*arm11Entry = (u32)arm11Stub;
}
static const u32 brightness[4] = {0x5F, 0x4C, 0x39, 0x26};
void deinitScreens(void)
{
void __attribute__((naked)) ARM11(void)
{
//Disable interrupts
__asm(".word 0xF10C01C0");
//Shutdown LCDs
*(vu32 *)0x10202A44 = 0;
*(vu32 *)0x10202244 = 0;
*(vu32 *)0x10202014 = 0;
WAIT_FOR_ARM9();
}
if(PDN_GPU_CNT != 1) invokeArm11Function(ARM11);
}
void updateBrightness(u32 brightnessLevel)
{
static int brightnessValue;
brightnessValue = brightness[brightnessLevel];
void __attribute__((naked)) ARM11(void)
{
//Disable interrupts
__asm(".word 0xF10C01C0");
//Change brightness
*(vu32 *)0x10202240 = brightnessValue;
*(vu32 *)0x10202A40 = brightnessValue;
WAIT_FOR_ARM9();
}
invokeArm11Function(ARM11);
}
void clearScreens(void)
{
void __attribute__((naked)) ARM11(void)
{
//Disable interrupts
__asm(".word 0xF10C01C0");
//Setting up two simultaneous memory fills using the GPU
vu32 *REGs_PSC0 = (vu32 *)0x10400010;
REGs_PSC0[0] = (u32)fb->top_left >> 3; //Start address
REGs_PSC0[1] = (u32)(fb->top_left + 0x46500) >> 3; //End address
REGs_PSC0[2] = 0; //Fill value
REGs_PSC0[3] = (2 << 8) | 1; //32-bit patter; start
vu32 *REGs_PSC1 = (vu32 *)0x10400020;
REGs_PSC1[0] = (u32)fb->bottom >> 3; //Start address
REGs_PSC1[1] = (u32)(fb->bottom + 0x38400) >> 3; //End address
REGs_PSC1[2] = 0; //Fill value
REGs_PSC1[3] = (2 << 8) | 1; //32-bit patter; start
while(!((REGs_PSC0[3] & 2) && (REGs_PSC1[3] & 2)));
if(fb->top_right != fb->top_left)
{
REGs_PSC0[0] = (u32)fb->top_right >> 3; //Start address
REGs_PSC0[1] = (u32)(fb->top_right + 0x46500) >> 3; //End address
REGs_PSC0[2] = 0; //Fill value
REGs_PSC0[3] = (2 << 8) | 1; //32-bit patter; start
while(!(REGs_PSC0[3] & 2));
}
WAIT_FOR_ARM9();
}
invokeArm11Function(ARM11);
}
u32 initScreens(void)
{
u32 needToInit = PDN_GPU_CNT == 1;
void __attribute__((naked)) ARM11(void)
{
//Disable interrupts
__asm(".word 0xF10C01C0");
u32 brightnessLevel = MULTICONFIG(0);
*(vu32 *)0x10141200 = 0x1007F;
*(vu32 *)0x10202014 = 0x00000001;
*(vu32 *)0x1020200C &= 0xFFFEFFFE;
*(vu32 *)0x10202240 = brightness[brightnessLevel];
*(vu32 *)0x10202A40 = brightness[brightnessLevel];
*(vu32 *)0x10202244 = 0x1023E;
*(vu32 *)0x10202A44 = 0x1023E;
// Top screen
*(vu32 *)0x10400400 = 0x000001c2;
*(vu32 *)0x10400404 = 0x000000d1;
*(vu32 *)0x10400408 = 0x000001c1;
*(vu32 *)0x1040040c = 0x000001c1;
*(vu32 *)0x10400410 = 0x00000000;
*(vu32 *)0x10400414 = 0x000000cf;
*(vu32 *)0x10400418 = 0x000000d1;
*(vu32 *)0x1040041c = 0x01c501c1;
*(vu32 *)0x10400420 = 0x00010000;
*(vu32 *)0x10400424 = 0x0000019d;
*(vu32 *)0x10400428 = 0x00000002;
*(vu32 *)0x1040042c = 0x00000192;
*(vu32 *)0x10400430 = 0x00000192;
*(vu32 *)0x10400434 = 0x00000192;
*(vu32 *)0x10400438 = 0x00000001;
*(vu32 *)0x1040043c = 0x00000002;
*(vu32 *)0x10400440 = 0x01960192;
*(vu32 *)0x10400444 = 0x00000000;
*(vu32 *)0x10400448 = 0x00000000;
*(vu32 *)0x1040045C = 0x00f00190;
*(vu32 *)0x10400460 = 0x01c100d1;
*(vu32 *)0x10400464 = 0x01920002;
*(vu32 *)0x10400468 = 0x18300000;
*(vu32 *)0x10400470 = 0x80341;
*(vu32 *)0x10400474 = 0x00010501;
*(vu32 *)0x10400478 = 0;
*(vu32 *)0x10400490 = 0x000002D0;
*(vu32 *)0x1040049C = 0x00000000;
// Disco register
for(u32 i = 0; i < 256; i++)
*(vu32 *)0x10400484 = 0x10101 * i;
// Bottom screen
*(vu32 *)0x10400500 = 0x000001c2;
*(vu32 *)0x10400504 = 0x000000d1;
*(vu32 *)0x10400508 = 0x000001c1;
*(vu32 *)0x1040050c = 0x000001c1;
*(vu32 *)0x10400510 = 0x000000cd;
*(vu32 *)0x10400514 = 0x000000cf;
*(vu32 *)0x10400518 = 0x000000d1;
*(vu32 *)0x1040051c = 0x01c501c1;
*(vu32 *)0x10400520 = 0x00010000;
*(vu32 *)0x10400524 = 0x0000019d;
*(vu32 *)0x10400528 = 0x00000052;
*(vu32 *)0x1040052c = 0x00000192;
*(vu32 *)0x10400530 = 0x00000192;
*(vu32 *)0x10400534 = 0x0000004f;
*(vu32 *)0x10400538 = 0x00000050;
*(vu32 *)0x1040053c = 0x00000052;
*(vu32 *)0x10400540 = 0x01980194;
*(vu32 *)0x10400544 = 0x00000000;
*(vu32 *)0x10400548 = 0x00000011;
*(vu32 *)0x1040055C = 0x00f00140;
*(vu32 *)0x10400560 = 0x01c100d1;
*(vu32 *)0x10400564 = 0x01920052;
*(vu32 *)0x10400568 = 0x18300000 + 0x46500;
*(vu32 *)0x10400570 = 0x80301;
*(vu32 *)0x10400574 = 0x00010501;
*(vu32 *)0x10400578 = 0;
*(vu32 *)0x10400590 = 0x000002D0;
*(vu32 *)0x1040059C = 0x00000000;
// Disco register
for(u32 i = 0; i < 256; i++)
*(vu32 *)0x10400584 = 0x10101 * i;
*(vu32 *)0x10400468 = 0x18300000;
*(vu32 *)0x1040046c = 0x18300000;
*(vu32 *)0x10400494 = 0x18300000;
*(vu32 *)0x10400498 = 0x18300000;
*(vu32 *)0x10400568 = 0x18346500;
*(vu32 *)0x1040056c = 0x18346500;
//Set CakeBrah framebuffers
fb->top_left = (u8 *)0x18300000;
fb->top_right = (u8 *)0x18300000;
fb->bottom = (u8 *)0x18346500;
WAIT_FOR_ARM9();
}
if(needToInit)
{
invokeArm11Function(ARM11);
//Turn on backlight
i2cWriteRegister(I2C_DEV_MCU, 0x22, 0x2A);
}
else
updateBrightness(MULTICONFIG(0));
clearScreens();
return needToInit;
}

23
source/screen.h Normal file
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@ -0,0 +1,23 @@
/*
* screen.h
*
* Screen init code by dark_samus, bil1s, Normmatt, delebile and others.
* Screen deinit code by tiniVi.
*/
#pragma once
#include "types.h"
#define PDN_GPU_CNT (*(vu8 *)0x10141200)
static volatile struct fb {
u8 *top_left;
u8 *top_right;
u8 *bottom;
} *const fb = (volatile struct fb *)0x23FFFE00;
void deinitScreens(void);
void updateBrightness(u32 brightnessLevel);
void clearScreens(void);
u32 initScreens(void);

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@ -1,69 +0,0 @@
/*
* screeninit.c
*
* Screen init code by dark_samus, bil1s, Normmatt, delebile and others.
* Screen deinit code by tiniVi.
*/
#include "screeninit.h"
#include "config.h"
#include "memory.h"
#include "draw.h"
#include "i2c.h"
#include "../build/screeninit.h"
vu32 *arm11Entry = (u32 *)0x1FFFFFF8;
void deinitScreens(void)
{
void __attribute__((naked)) ARM11(void)
{
//Disable interrupts
__asm(".word 0xF10C01C0");
//Clear ARM11 entry offset
*arm11Entry = 0;
//Shutdown LCDs
*(vu32 *)0x10202A44 = 0;
*(vu32 *)0x10202244 = 0;
*(vu32 *)0x10202014 = 0;
//Wait for the entry to be set
while(!*arm11Entry);
//Jump to it
((void (*)())*arm11Entry)();
}
if(PDN_GPU_CNT != 1)
{
*arm11Entry = (u32)ARM11;
while(*arm11Entry);
}
}
u32 initScreens(void)
{
u32 needToInit = PDN_GPU_CNT == 1;
if(needToInit)
{
u32 *const screenInitAddress = (u32 *)0x24FFFC00;
memcpy(screenInitAddress, screeninit, screeninit_size);
//Write brightness level for the stub to pick up
screenInitAddress[2] = MULTICONFIG(0);
*arm11Entry = (u32)screenInitAddress;
while(*arm11Entry);
//Turn on backlight
i2cWriteRegister(I2C_DEV_MCU, 0x22, 0x2A);
}
clearScreens();
return needToInit;
}

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@ -1,15 +0,0 @@
/*
* screeninit.h
*
* Screen init code by dark_samus, bil1s, Normmatt, delebile and others.
* Screen deinit code by tiniVi.
*/
#pragma once
#include "types.h"
#define PDN_GPU_CNT (*(vu8 *)0x10141200)
void deinitScreens(void);
u32 initScreens(void);

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@ -23,15 +23,15 @@ start:
mcr p15, 0, r0, c5, c0, 3 @ write instruction access mcr p15, 0, r0, c5, c0, 3 @ write instruction access
@ Sets MPU permissions and cache settings @ Sets MPU permissions and cache settings
ldr r0, =0xFFFF001D @ ffff0000 32k | bootrom (unprotected part) ldr r0, =0xFFFF001D @ ffff0000 32k | bootrom (unprotected part)
ldr r1, =0x3000801B @ fff00000 16k | dtcm ldr r1, =0x3000801B @ fff00000 16k | dtcm
ldr r2, =0x01FF801D @ 01ff8000 32k | itcm ldr r2, =0x01FF801D @ 01ff8000 32k | itcm
ldr r3, =0x08000029 @ 08000000 2M | arm9 mem (O3DS / N3DS) ldr r3, =0x08000029 @ 08000000 2M | arm9 mem (O3DS / N3DS)
ldr r4, =0x10000029 @ 10000000 2M | io mem (ARM9 / first 2MB) ldr r4, =0x10000029 @ 10000000 2M | io mem (ARM9 / first 2MB)
ldr r5, =0x20000037 @ 20000000 256M | fcram (O3DS / N3DS) ldr r5, =0x20000037 @ 20000000 256M | fcram (O3DS / N3DS)
ldr r6, =0x1FF00027 @ 1FF00000 1M | dsp / axi wram ldr r6, =0x1FF00027 @ 1FF00000 1M | dsp / axi wram
ldr r7, =0x1800002D @ 18000000 8M | vram (+ 2MB) ldr r7, =0x1800002D @ 18000000 8M | vram (+ 2MB)
mov r8, #0x25 mov r8, #0x29
mcr p15, 0, r0, c6, c0, 0 mcr p15, 0, r0, c6, c0, 0
mcr p15, 0, r1, c6, c1, 0 mcr p15, 0, r1, c6, c1, 0
mcr p15, 0, r2, c6, c2, 0 mcr p15, 0, r2, c6, c2, 0
@ -40,9 +40,9 @@ start:
mcr p15, 0, r5, c6, c5, 0 mcr p15, 0, r5, c6, c5, 0
mcr p15, 0, r6, c6, c6, 0 mcr p15, 0, r6, c6, c6, 0
mcr p15, 0, r7, c6, c7, 0 mcr p15, 0, r7, c6, c7, 0
mcr p15, 0, r8, c3, c0, 0 @ Write bufferable 0, 2, 5 mcr p15, 0, r8, c3, c0, 0 @ Write bufferable 0, 3, 5
mcr p15, 0, r8, c2, c0, 0 @ Data cacheable 0, 2, 5 mcr p15, 0, r8, c2, c0, 0 @ Data cacheable 0, 3, 5
mcr p15, 0, r8, c2, c0, 1 @ Inst cacheable 0, 2, 5 mcr p15, 0, r8, c2, c0, 1 @ Inst cacheable 0, 3, 5
@ Enable dctm @ Enable dctm
ldr r0, =0x3000800A @ set dtcm ldr r0, =0x3000800A @ set dtcm

View File

@ -5,6 +5,7 @@
#include "utils.h" #include "utils.h"
#include "i2c.h" #include "i2c.h"
#include "buttons.h" #include "buttons.h"
#include "memory.h"
u32 waitInput(void) u32 waitInput(void)
{ {
@ -35,6 +36,8 @@ u32 waitInput(void)
void mcuReboot(void) void mcuReboot(void)
{ {
cleanInvalidateDCacheAndDMB(); //Ensure that all memory transfers have completed and that the data cache has been flushed
i2cWriteRegister(I2C_DEV_MCU, 0x20, 1 << 2); i2cWriteRegister(I2C_DEV_MCU, 0x20, 1 << 2);
while(1); while(1);
} }