Fix sleep issue (freeze) when InputRedirection is enabled

This commit is contained in:
Nanquitas 2018-06-23 23:06:18 +02:00
parent 2127271b33
commit bec8daf028
6 changed files with 133 additions and 4 deletions

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@ -0,0 +1,31 @@
/*
* This file is part of Luma3DS
* Copyright (C) 2016-2018 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#pragma once
void Sleep__Init(void);
void Sleep__HandleNotification(u32 notifId);
bool Sleep__Status(void);

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@ -89,7 +89,8 @@ typedef struct sock_server
Handle shall_terminate_event; Handle shall_terminate_event;
} sock_server; } sock_server;
Result server_init(struct sock_server *serv); Result server_init(struct sock_server *serv);
void server_bind(struct sock_server *serv, u16 port); void server_bind(struct sock_server *serv, u16 port);
void server_run(struct sock_server *serv); void server_run(struct sock_server *serv);
void server_finalize(struct sock_server *serv); void server_finalize(struct sock_server *serv);
bool Wifi__IsConnected(void);

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@ -31,6 +31,8 @@
#include "input_redirection.h" #include "input_redirection.h"
#include "menus.h" #include "menus.h"
#include "memory.h" #include "memory.h"
#include "sleep.h"
#include "sock_util.h"
bool inputRedirectionEnabled = false; bool inputRedirectionEnabled = false;
Handle inputRedirectionThreadStartedEvent; Handle inputRedirectionThreadStartedEvent;
@ -96,6 +98,13 @@ void inputRedirectionThreadMain(void)
pfd.events = POLLIN; pfd.events = POLLIN;
pfd.revents = 0; pfd.revents = 0;
if (Sleep__Status())
{
while (!Wifi__IsConnected()
&& inputRedirectionEnabled && !terminationRequest)
svcSleepThread(1000000000ULL);
}
int pollres = socPoll(&pfd, 1, 10); int pollres = socPoll(&pfd, 1, 10);
if(pollres > 0 && (pfd.revents & POLLIN)) if(pollres > 0 && (pfd.revents & POLLIN))
{ {

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@ -32,6 +32,7 @@
#include "errdisp.h" #include "errdisp.h"
#include "hbloader.h" #include "hbloader.h"
#include "utils.h" #include "utils.h"
#include "sleep.h"
#include "MyThread.h" #include "MyThread.h"
#include "menus/process_patches.h" #include "menus/process_patches.h"
#include "menus/miscellaneous.h" #include "menus/miscellaneous.h"
@ -49,6 +50,7 @@ void __appInit()
// this is called after main exits // this is called after main exits
void __appExit() void __appExit()
{ {
acExit();
fsExit(); fsExit();
fsregExit(); fsregExit();
srvSysExit(); srvSysExit();
@ -117,6 +119,8 @@ int main(void)
if(R_FAILED(svcCreateEvent(&terminationRequestEvent, RESET_STICKY))) if(R_FAILED(svcCreateEvent(&terminationRequestEvent, RESET_STICKY)))
svcBreak(USERBREAK_ASSERT); svcBreak(USERBREAK_ASSERT);
Sleep__Init();
do do
{ {
res = svcWaitSynchronization(notificationHandle, -1LL); res = svcWaitSynchronization(notificationHandle, -1LL);
@ -135,6 +139,8 @@ int main(void)
terminationRequest = true; terminationRequest = true;
svcSignalEvent(terminationRequestEvent); svcSignalEvent(terminationRequestEvent);
} }
Sleep__HandleNotification(notifId);
} }
while(!terminationRequest); while(!terminationRequest);

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@ -0,0 +1,62 @@
/*
* This file is part of Luma3DS
* Copyright (C) 2016-2018 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include <3ds.h>
static bool g_isSleeping = false;
static LightEvent g_onWakeUpEvent;
void Sleep__Init(void)
{
srvSubscribe(0x214); ///< Sleep entry
srvSubscribe(0x213); ///< Sleep exit
LightEvent_Init(&g_onWakeUpEvent, RESET_STICKY);
}
void Sleep__HandleNotification(u32 notifId)
{
if (notifId == 0x214) ///< Sleep entry
{
LightEvent_Clear(&g_onWakeUpEvent);
g_isSleeping = true;
}
else if (notifId == 0x213) ///< Sleep exit
{
g_isSleeping = false;
LightEvent_Signal(&g_onWakeUpEvent);
}
}
bool Sleep__Status(void)
{
if (g_isSleeping)
{
LightEvent_Wait(&g_onWakeUpEvent);
svcSleepThread(1000000000ULL);
return true;
}
return false;
}

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@ -28,10 +28,12 @@
#include <3ds/result.h> #include <3ds/result.h>
#include <3ds/svc.h> #include <3ds/svc.h>
#include <3ds/synchronization.h> #include <3ds/synchronization.h>
#include <3ds/services/ac.h>
#include <arpa/inet.h> #include <arpa/inet.h>
#include "memory.h" #include "memory.h"
#include "minisoc.h" #include "minisoc.h"
#include "sock_util.h" #include "sock_util.h"
#include "sleep.h"
extern Handle terminationRequestEvent; extern Handle terminationRequestEvent;
extern bool terminationRequest; extern bool terminationRequest;
@ -187,6 +189,14 @@ void server_run(struct sock_server *serv)
for(nfds_t i = 0; i < serv->nfds; i++) for(nfds_t i = 0; i < serv->nfds; i++)
fds[i].revents = 0; fds[i].revents = 0;
if (Sleep__Status())
{
while (!Wifi__IsConnected()
&& serv->running && !terminationRequest)
svcSleepThread(1000000000ULL);
}
int pollres = socPoll(fds, serv->nfds, 50); int pollres = socPoll(fds, serv->nfds, 50);
for(nfds_t i = 0; pollres > 0 && i < serv->nfds; i++) for(nfds_t i = 0; pollres > 0 && i < serv->nfds; i++)
@ -292,3 +302,13 @@ void server_finalize(struct sock_server *serv)
svcClearEvent(serv->started_event); svcClearEvent(serv->started_event);
svcCloseHandle(serv->started_event); svcCloseHandle(serv->started_event);
} }
bool Wifi__IsConnected(void)
{
u32 status = 0;
u32 wifistatus = 0;
acInit();
return R_SUCCEEDED(ACU_GetWifiStatus(&wifistatus)) && wifistatus > 0
&& R_SUCCEEDED(ACU_GetStatus(&status)) && status != 1;
}