Rewording of config decriptions
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@ -84,8 +84,8 @@ void configMenu(bool oldPinStatus, u32 oldPinMode)
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const char *optionsDescription[] = { "Select the default EmuNAND.\n\n"
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const char *optionsDescription[] = { "Select the default EmuNAND.\n\n"
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"It will booted when no directional pad\n"
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"It will be booted when no\n"
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"buttons are pressed.",
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"directional pad buttons are pressed.",
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"Select the screen brightness.",
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"Select the screen brightness.",
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@ -109,8 +109,7 @@ void configMenu(bool oldPinStatus, u32 oldPinMode)
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"games.",
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"games.",
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"Select the developer features.\n\n"
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"Select the developer features.\n\n"
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"\t* 'Off' disables exception handlers\n"
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"\t* 'Off' disables exception handlers.\n"
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"in FIRM.\n"
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"\t* 'ErrDisp' displays debug info\n"
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"\t* 'ErrDisp' displays debug info\n"
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"on the 'An error has occurred' screen.\n"
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"on the 'An error has occurred' screen.\n"
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"\t* 'UNITINFO' makes the console be\n"
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"\t* 'UNITINFO' makes the console be\n"
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@ -121,8 +120,9 @@ void configMenu(bool oldPinStatus, u32 oldPinMode)
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"Only change this if you know what you\n"
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"Only change this if you know what you\n"
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"are doing!",
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"are doing!",
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"If enabled SysNAND will be launched on\n"
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"If enabled, SysNAND will be launched\n"
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"boot. Otherwise, an EmuNAND will.\n\n"
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"on boot.\n\n"
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"Otherwise, an EmuNAND will.\n\n"
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"Hold L on boot to switch NAND.\n\n"
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"Hold L on boot to switch NAND.\n\n"
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"To use a different EmuNAND from the\n"
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"To use a different EmuNAND from the\n"
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"default, hold a directional pad button\n"
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"default, hold a directional pad button\n"
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@ -131,17 +131,18 @@ void configMenu(bool oldPinStatus, u32 oldPinMode)
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"If enabled, when holding R on boot\n"
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"If enabled, when holding R on boot\n"
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"EmuNAND will be booted with the\n"
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"EmuNAND will be booted with the\n"
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"SysNAND FIRM. Otherwise, SysNAND will\n"
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"SysNAND FIRM.\n\n"
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"be booted with an EmuNAND FIRM.\n\n"
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"Otherwise, SysNAND will be booted\n"
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"with an EmuNAND FIRM.\n\n"
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"To use a different EmuNAND from the\n"
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"To use a different EmuNAND from the\n"
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"default, hold a directional pad button\n"
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"default, hold a directional pad button\n"
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"(Up/Right/Down/Left equal EmuNANDs\n"
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"(Up/Right/Down/Left equal EmuNANDs\n"
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"1/2/3/4).",
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"1/2/3/4), also add A if you have\n"
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"a matching payload.",
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"If enabled, you will be able to load\n"
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"Enable loading FIRMs and\n"
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"FIRMs and system modules from the SD\n"
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"system modules from the SD card.\n\n"
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"card.\n\n"
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"This isn't needed in most cases.",
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"This isn't needed in most cases,",
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"Enable overriding the region and\n"
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"Enable overriding the region and\n"
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"language configuration and the usage\n"
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"language configuration and the usage\n"
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@ -151,7 +152,7 @@ void configMenu(bool oldPinStatus, u32 oldPinMode)
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"out-of-region games work.\n\n"
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"out-of-region games work.\n\n"
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"Refer to the wiki for instructions.",
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"Refer to the wiki for instructions.",
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"Show the currently booted NAND:\n\n"
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"Enable showing the current NAND:\n\n"
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"\t* Sys = SysNAND\n"
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"\t* Sys = SysNAND\n"
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"\t* Emu = EmuNAND 1\n"
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"\t* Emu = EmuNAND 1\n"
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"\t* EmuX = EmuNAND X\n"
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"\t* EmuX = EmuNAND X\n"
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@ -162,8 +163,8 @@ void configMenu(bool oldPinStatus, u32 oldPinMode)
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"System Settings.\n\n"
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"System Settings.\n\n"
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"Refer to the wiki for instructions.",
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"Refer to the wiki for instructions.",
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"Show the GBA boot screen when booting\n"
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"Enable showing the GBA boot screen\n"
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"GBA games.",
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"when booting GBA games.",
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"Disable SVC, service, archive and ARM9\n"
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"Disable SVC, service, archive and ARM9\n"
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"exheader access checks.\n\n"
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"exheader access checks.\n\n"
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@ -94,7 +94,7 @@ void main(void)
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//Determine if booting with A9LH
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//Determine if booting with A9LH
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isA9lh = !PDN_SPI_CNT;
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isA9lh = !PDN_SPI_CNT;
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if(isA9lh) detectAndProcessExceptionDumps();
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if(devMode != 0 && isA9lh) detectAndProcessExceptionDumps();
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//Get pressed buttons
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//Get pressed buttons
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u32 pressed = HID_PAD;
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u32 pressed = HID_PAD;
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