Give 3ds_injector a sane makefile

This commit is contained in:
Aurora 2016-04-19 20:51:00 +02:00
parent 70e82e627b
commit b926ab7dd2
5 changed files with 41 additions and 92 deletions

View File

@ -24,7 +24,7 @@ dir_ninjhax := CakeBrah
dir_build := build dir_build := build
dir_out := out dir_out := out
ASFLAGS := -mlittle-endian -mcpu=arm946e-s -march=armv5te ASFLAGS := -mcpu=arm946e-s
CFLAGS := -Wall -Wextra -MMD -MP -marm $(ASFLAGS) -fno-builtin -fshort-wchar -std=c11 -Wno-main -O2 -flto -ffast-math CFLAGS := -Wall -Wextra -MMD -MP -marm $(ASFLAGS) -fno-builtin -fshort-wchar -std=c11 -Wno-main -O2 -flto -ffast-math
LDFLAGS := -nostartfiles LDFLAGS := -nostartfiles
FLAGS := name=$(name).dat dir_out=$(abspath $(dir_out)) ICON=$(abspath icon.png) APP_DESCRIPTION="Noob-friendly 3DS CFW." APP_AUTHOR="Reisyukaku/Aurora Wright" --no-print-directory FLAGS := name=$(name).dat dir_out=$(abspath $(dir_out)) ICON=$(abspath icon.png) APP_DESCRIPTION="Noob-friendly 3DS CFW." APP_AUTHOR="Reisyukaku/Aurora Wright" --no-print-directory
@ -87,7 +87,7 @@ $(dir_build)/main.bin: $(dir_build)/main.elf
$(OC) -S -O binary $< $@ $(OC) -S -O binary $< $@
$(dir_build)/main.elf: $(objects) $(dir_build)/main.elf: $(objects)
$(CC) $(LDFLAGS) -T linker.ld $(OUTPUT_OPTION) $^ $(LINK.o) -T linker.ld $(OUTPUT_OPTION) $^
$(dir_build)/patches.h: $(dir_patches)/emunand.s $(dir_patches)/reboot.s $(dir_injector)/Makefile $(dir_build)/patches.h: $(dir_patches)/emunand.s $(dir_patches)/reboot.s $(dir_injector)/Makefile
@mkdir -p "$(@D)" @mkdir -p "$(@D)"

109
injector/Makefile Normal file → Executable file
View File

@ -1,102 +1,51 @@
#--------------------------------------------------------------------------------- rwildcard = $(foreach d, $(wildcard $1*), $(filter $(subst *, %, $2), $d) $(call rwildcard, $d/, $2))
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),) ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif endif
TOPDIR ?= $(CURDIR)
include $(DEVKITARM)/3ds_rules include $(DEVKITARM)/3ds_rules
#--------------------------------------------------------------------------------- CC := arm-none-eabi-gcc
# TARGET is the name of the output AS := arm-none-eabi-as
# BUILD is the directory where object files & intermediate files will be placed LD := arm-none-eabi-ld
# SOURCES is a list of directories containing source code OC := arm-none-eabi-objcopy
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#---------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := source
#--------------------------------------------------------------------------------- name := $(shell basename $(CURDIR))
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
CFLAGS := -flto -Wall -O2 -mword-relocations \ dir_source := source
-ffast-math -fno-builtin -ffunction-sections -fdata-sections \ dir_build := build
$(ARCH) $(INCLUDE) -DARM11 -D_3DS
LDFLAGS = -flto -Xlinker --defsym="__start__=0x14000000" -specs=3dsx.specs $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lctru LIBS := -lctru
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CTRULIB) LIBDIRS := $(CTRULIB)
LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
INCLUDE := $(foreach dir,$(LIBDIRS),-I$(dir)/include)
#--------------------------------------------------------------------------------- ARCH := -mcpu=mpcore -mfloat-abi=hard -mtp=soft
# no real need to edit anything past this point unless you need to add additional CFLAGS := -Wall -Wextra -MMD -MP -marm $(ARCH) -fno-builtin -std=c11 -O2 -flto -ffast-math -mword-relocations \
# rules for different file extensions -ffunction-sections -fdata-sections $(INCLUDE) -DARM11 -D_3DS
#--------------------------------------------------------------------------------- LDFLAGS := -Xlinker --defsym="__start__=0x14000000" -specs=3dsx.specs $(ARCH)
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET) objects = $(patsubst $(dir_source)/%.c, $(dir_build)/%.o, \
export TOPDIR := $(CURDIR) $(call rwildcard, $(dir_source), *.c))
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) .PHONY: all
all: $(name).cxi
export DEPSDIR := $(CURDIR)/$(BUILD) .PHONY: clean
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
export LD := $(CC)
export OFILES := $(CFILES:.c=.o)
export INCLUDE := $(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean: clean:
@echo clean ... @rm -rf $(dir_build)
@rm -fr $(BUILD) $(TARGET).elf
$(name).cxi: $(dir_build)/$(name).elf
@makerom -f ncch -rsf loader.rsf -nocodepadding -o $@ -elf $<
#--------------------------------------------------------------------------------- $(dir_build)/$(name).elf: $(objects)
else $(LINK.o) $(OUTPUT_OPTION) $^ $(LIBPATHS) $(LIBS)
DEPENDS := $(OFILES:.o=.d) $(dir_build)/memory.o : CFLAGS += -O3
#--------------------------------------------------------------------------------- $(dir_build)/%.o: $(dir_source)/%.c
# main targets @mkdir -p "$(@D)"
#--------------------------------------------------------------------------------- $(COMPILE.c) $(OUTPUT_OPTION) $<
$(OUTPUT).cxi : $(OUTPUT).elf include $(call rwildcard, $(dir_build), *.d)
@makerom -f ncch -rsf ../loader.rsf -nocodepadding -o $@ -elf $<
memory.o : CFLAGS += -O3
$(OUTPUT).elf : $(OFILES)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

View File

@ -461,14 +461,14 @@ void __sync_init();
void __sync_fini(); void __sync_fini();
void __system_initSyscalls(); void __system_initSyscalls();
void __ctru_exit(int rc) void __ctru_exit()
{ {
__appExit(); __appExit();
__sync_fini(); __sync_fini();
svcExitProcess(); svcExitProcess();
} }
void initSystem(void (*retAddr)(void)) void initSystem()
{ {
__sync_init(); __sync_init();
__system_initSyscalls(); __system_initSyscalls();
@ -520,7 +520,7 @@ int main()
if (R_FAILED(ret)) if (R_FAILED(ret))
{ {
// check if any handle has been closed // check if any handle has been closed
if (ret == 0xC920181A) if (ret == (int)0xC920181A)
{ {
if (index == -1) if (index == -1)
{ {

View File

@ -16,8 +16,8 @@ name := $(shell basename $(CURDIR))
dir_source := source dir_source := source
dir_build := build dir_build := build
ASFLAGS := -mlittle-endian -mcpu=arm946e-s -march=armv5te ASFLAGS := -mcpu=arm946e-s
CFLAGS := -Wall -Wextra -MMD -MP -marm $(ASFLAGS) -fno-builtin -std=c11 -Wno-main -O2 -flto -ffast-math -mthumb -mthumb-interwork CFLAGS := -Wall -Wextra -MMD -MP -mthumb -mthumb-interwork $(ASFLAGS) -fno-builtin -std=c11 -Wno-main -O2 -flto -ffast-math
LDFLAGS := -nostartfiles LDFLAGS := -nostartfiles
objects = $(patsubst $(dir_source)/%.s, $(dir_build)/%.o, \ objects = $(patsubst $(dir_source)/%.s, $(dir_build)/%.o, \
@ -35,7 +35,7 @@ $(name).bin: $(dir_build)/$(name).elf
$(OC) -S -O binary $< $@ $(OC) -S -O binary $< $@
$(dir_build)/$(name).elf: $(objects) $(dir_build)/$(name).elf: $(objects)
$(CC) $(LDFLAGS) -T linker.ld $(OUTPUT_OPTION) $^ $(LINK.o) -T linker.ld $(OUTPUT_OPTION) $^
$(dir_build)/%.o: $(dir_source)/%.c $(dir_build)/%.o: $(dir_source)/%.c
@mkdir -p "$(@D)" @mkdir -p "$(@D)"

View File

@ -16,8 +16,8 @@ name := $(shell basename $(CURDIR))
dir_source := source dir_source := source
dir_build := build dir_build := build
ASFLAGS := -mlittle-endian -mcpu=mpcore ASFLAGS := -mcpu=mpcore -mfloat-abi=hard
CFLAGS := -Wall -Wextra -MMD -MP -marm $(ASFLAGS) -fno-builtin -std=c11 -Wno-main -O2 -flto -ffast-math -mthumb -mthumb-interwork CFLAGS := -Wall -Wextra -MMD -MP -mthumb -mthumb-interwork $(ASFLAGS) -fno-builtin -std=c11 -Wno-main -O2 -flto -ffast-math
LDFLAGS := -nostdlib LDFLAGS := -nostdlib
objects = $(patsubst $(dir_source)/%.s, $(dir_build)/%.o, \ objects = $(patsubst $(dir_source)/%.s, $(dir_build)/%.o, \
@ -35,7 +35,7 @@ $(name).bin: $(dir_build)/$(name).elf
$(OC) -S -O binary $< $@ $(OC) -S -O binary $< $@
$(dir_build)/$(name).elf: $(objects) $(dir_build)/$(name).elf: $(objects)
$(CC) $(LDFLAGS) -T linker.ld $(OUTPUT_OPTION) $^ $(LINK.o) -T linker.ld $(OUTPUT_OPTION) $^
$(dir_build)/%.o: $(dir_source)/%.c $(dir_build)/%.o: $(dir_source)/%.c
@mkdir -p "$(@D)" @mkdir -p "$(@D)"