Rosalina: delete "auto screenfilter restore on wakeup" functionality.

It was causing sleep mode wakeup issues and/or interfering with gsp in a
bad way.
This commit is contained in:
TuxSH 2019-03-29 18:23:52 +01:00
parent 1041d7c438
commit 7177799021
3 changed files with 0 additions and 110 deletions

View File

@ -1,30 +0,0 @@
/*
* This file is part of Luma3DS
* Copyright (C) 2016-2019 Aurora Wright, TuxSH, panicbit
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include <MyThread.h>
MyThread *shellOpenCreateThread(void);
void shellOpenThreadMain(void);

View File

@ -36,7 +36,6 @@
#include "menus/process_patches.h" #include "menus/process_patches.h"
#include "menus/miscellaneous.h" #include "menus/miscellaneous.h"
#include "menus/screen_filters.h" #include "menus/screen_filters.h"
#include "shell_open.h"
static Result stealFsReg(void) static Result stealFsReg(void)
{ {
@ -178,13 +177,11 @@ int main(void)
svcBreak(USERBREAK_ASSERT); svcBreak(USERBREAK_ASSERT);
MyThread *menuThread = menuCreateThread(); MyThread *menuThread = menuCreateThread();
MyThread *shellOpenThread = shellOpenCreateThread();
if (R_FAILED(ServiceManager_Run(services, notifications, NULL))) if (R_FAILED(ServiceManager_Run(services, notifications, NULL)))
svcBreak(USERBREAK_PANIC); svcBreak(USERBREAK_PANIC);
MyThread_Join(menuThread, -1LL); MyThread_Join(menuThread, -1LL);
MyThread_Join(shellOpenThread, -1LL);
return 0; return 0;
} }

View File

@ -1,77 +0,0 @@
/*
* This file is part of Luma3DS
* Copyright (C) 2016-2019 Aurora Wright, TuxSH, panicbit
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "shell_open.h"
#include "menus/screen_filters.h"
#include "draw.h"
#define INT_SHELL_OPEN 0x60
#define STACK_SIZE 0x3000
static MyThread shellOpenThread;
static u8 ALIGN(8) shellOpenStack[STACK_SIZE];
static Handle shellOpenEvent;
extern Handle terminationRequestEvent;
MyThread *shellOpenCreateThread(void)
{
if (R_FAILED(MyThread_Create(&shellOpenThread, shellOpenThreadMain, shellOpenStack, STACK_SIZE, 0x3F, CORE_SYSTEM)))
svcBreak(USERBREAK_PANIC);
return &shellOpenThread;
}
void shellOpenThreadMain(void) {
if (R_FAILED(svcCreateEvent(&shellOpenEvent, RESET_ONESHOT)))
svcBreak(USERBREAK_ASSERT);
if (R_FAILED(svcBindInterrupt(INT_SHELL_OPEN, shellOpenEvent, 0, false)))
svcBreak(USERBREAK_ASSERT);
Handle handles[2] = {terminationRequestEvent, shellOpenEvent};
while (true) {
s32 idx = -1;
svcWaitSynchronizationN(&idx, handles, 2, false, U64_MAX);
if (idx < 0) {
continue;
}
if (handles[idx] == terminationRequestEvent) {
break;
}
// Need to wait for the GPU to get initialized
svcSleepThread(16 * 1000 * 1000LL);
screenFiltersSetTemperature(screenFiltersCurrentTemperature);
}
svcUnbindInterrupt(INT_SHELL_OPEN, shellOpenEvent);
svcCloseHandle(shellOpenEvent);
}