Cleanup of the injector
This commit is contained in:
parent
d0d6baaa85
commit
67e229e5a9
@ -7,7 +7,6 @@ $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>dev
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endif
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TOPDIR ?= $(CURDIR)
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MAKEROM ?= makerom
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include $(DEVKITARM)/3ds_rules
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#---------------------------------------------------------------------------------
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@ -20,23 +19,16 @@ include $(DEVKITARM)/3ds_rules
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source
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DATA := data
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INCLUDES := include
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
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CFLAGS := -flto -Wall -O2 -mword-relocations \
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-ffast-math -ffunction-sections -fdata-sections \
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$(ARCH)
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CFLAGS := -flto -Wall -O2 -mword-relocations \
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-ffast-math -fno-builtin -ffunction-sections -fdata-sections \
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$(ARCH) $(INCLUDE) -DARM11 -D_3DS
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CFLAGS += $(INCLUDE) -DARM11 -D_3DS
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu99
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ASFLAGS := $(ARCH)
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LDFLAGS = -flto -Xlinker --defsym="__start__=0x14000000" -specs=3dsx.specs $(ARCH) -Wl,-Map,$(notdir $*.map)
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LIBS := -lctru
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@ -58,38 +50,17 @@ ifneq ($(BUILD),$(notdir $(CURDIR)))
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export OUTPUT := $(CURDIR)/$(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
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SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export OFILES := $(CFILES:.c=.o)
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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export INCLUDE := $(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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@ -106,7 +77,7 @@ $(BUILD):
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).cxi $(TARGET).elf
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@rm -fr $(BUILD) $(TARGET).elf
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#---------------------------------------------------------------------------------
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@ -118,42 +89,12 @@ DEPENDS := $(OFILES:.o=.d)
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT).cxi : $(OUTPUT).elf
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$(MAKEROM) -f ncch -rsf ../loader.rsf -nocodepadding -o $@ -elf $<
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@makerom -f ncch -rsf ../loader.rsf -nocodepadding -o $@ -elf $<
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memory.o : CFLAGS += -O3
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$(OUTPUT).elf : $(OFILES)
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#---------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#---------------------------------------------------------------------------------
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%.bin.o : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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#---------------------------------------------------------------------------------
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# rules for assembling GPU shaders
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#---------------------------------------------------------------------------------
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define shader-as
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$(eval CURBIN := $(patsubst %.shbin.o,%.shbin,$(notdir $@)))
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picasso -o $(CURBIN) $1
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bin2s $(CURBIN) | $(AS) -o $@
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echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
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echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
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echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
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endef
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%.shbin.o : %.v.pica %.g.pica
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@echo $(notdir $^)
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@$(call shader-as,$^)
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%.shbin.o : %.v.pica
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@echo $(notdir $<)
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@$(call shader-as,$<)
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%.shbin.o : %.shlist
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@echo $(notdir $<)
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@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file)))
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------------
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@ -64,42 +64,3 @@ Result IFile_Read(IFile *file, u64 *total, void *buffer, u32 len)
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*total = cur;
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return res;
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}
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Result IFile_Write(IFile *file, u64 *total, void *buffer, u32 len, u32 flags)
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{
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u32 written;
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u32 left;
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char *buf;
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u64 cur;
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Result res;
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if (len == 0)
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{
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*total = 0;
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return 0;
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}
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buf = (char *)buffer;
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cur = 0;
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left = len;
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while (1)
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{
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res = FSFILE_Write(file->handle, &written, file->pos, buf, left, flags);
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if (R_FAILED(res))
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{
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break;
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}
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cur += written;
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file->pos += written;
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if (written == left)
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{
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break;
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}
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buf += written;
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left -= written;
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}
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*total = cur;
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return res;
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}
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@ -13,4 +13,3 @@ Result IFile_Open(IFile *file, FS_Archive archive, FS_Path path, u32 flags);
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Result IFile_Close(IFile *file);
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Result IFile_GetSize(IFile *file, u64 *size);
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Result IFile_Read(IFile *file, u64 *total, void *buffer, u32 len);
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Result IFile_Write(IFile *file, u64 *total, void *buffer, u32 len, u32 flags);
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@ -1,6 +1,5 @@
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#include <3ds.h>
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#include <string.h>
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#include <sys/iosupport.h>
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#include "memory.h"
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#include "patcher.h"
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#include "exheader.h"
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#include "ifile.h"
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10
injector/source/memory.c
Normal file
10
injector/source/memory.c
Normal file
@ -0,0 +1,10 @@
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#include "memory.h"
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void memcpy(void *dest, const void *src, u32 size)
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{
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u8 *destc = (u8 *)dest;
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const u8 *srcc = (const u8 *)src;
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for(u32 i = 0; i < size; i++)
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destc[i] = srcc[i];
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}
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5
injector/source/memory.h
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5
injector/source/memory.h
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@ -0,0 +1,5 @@
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#pragma once
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#include <3ds/types.h>
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void memcpy(void *dest, const void *src, u32 size);
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@ -1,17 +1,28 @@
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#include <3ds.h>
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#include <string.h>
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#include "memory.h"
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#include "patcher.h"
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#include "ifile.h"
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#ifndef PATH_MAX
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#define PATH_MAX 255
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#define CONFIG(a) ((config >> (a + 16)) & 1)
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#define MULTICONFIG(a) ((config >> (a * 2 + 6)) & 3)
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#define BOOTCONFIG(a, b) ((config >> a) & b)
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#define CONFIG(a) ((loadConfig() >> (a + 16)) & 1)
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#define MULTICONFIG(a) ((loadConfig() >> (a * 2 + 6)) & 3)
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#define BOOTCONFIG(a, b) ((loadConfig() >> a) & b)
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#endif
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static u32 config = 0;
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static u8 secureInfo[0x111] = {0};
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static int memcmp(const void *buf1, const void *buf2, u32 size)
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{
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const u8 *buf1c = (const u8 *)buf1;
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const u8 *buf2c = (const u8 *)buf2;
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for(u32 i = 0; i < size; i++)
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{
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int cmp = buf1c[i] - buf2c[i];
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if(cmp) return cmp;
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}
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return 0;
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}
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//Quick Search algorithm, adapted from http://igm.univ-mlv.fr/~lecroq/string/node19.html#SECTION00190
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static u8 *memsearch(u8 *startPos, const void *pattern, u32 size, u32 patternSize)
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@ -62,6 +73,15 @@ static u32 patchMemory(u8 *start, u32 size, const void *pattern, u32 patSize, in
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return i;
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}
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static inline size_t strnlen (const char *string, size_t maxlen)
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{
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size_t size;
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for(size = 0; *string && size < maxlen; string++, size++);
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return size;
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}
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static int fileOpen(IFile *file, FS_ArchiveID id, const char *path, int flags)
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{
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FS_Archive archive;
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@ -79,43 +99,39 @@ static int fileOpen(IFile *file, FS_ArchiveID id, const char *path, int flags)
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return IFile_Open(file, archive, ppath, flags);
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}
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static int loadSecureInfo(void)
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static u32 secureInfoExists(void)
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{
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if(secureInfo[0] == 0xFF)
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return 0;
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static u32 secureInfoExists = 0;
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IFile file;
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Result ret = fileOpen(&file, ARCHIVE_NAND_RW, "/sys/SecureInfo_C", FS_OPEN_READ);
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if(R_SUCCEEDED(ret))
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if(!secureInfoExists)
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{
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u64 total;
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ret = IFile_Read(&file, &total, secureInfo, 0x111);
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IFile_Close(&file);
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if(R_SUCCEEDED(ret) && total == 0x111)
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secureInfo[0] = 0xFF;
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IFile file;
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if(R_SUCCEEDED(fileOpen(&file, ARCHIVE_NAND_RW, "/sys/SecureInfo_C", FS_OPEN_READ)))
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{
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secureInfoExists = 1;
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IFile_Close(&file);
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}
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}
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return ret;
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return secureInfoExists;
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}
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static int loadConfig(void)
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static u32 loadConfig(void)
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{
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if(config)
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return 0;
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static u32 config = 0;
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IFile file;
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Result ret = fileOpen(&file, ARCHIVE_SDMC, "/aurei/config.bin", FS_OPEN_READ);
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if(R_SUCCEEDED(ret))
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if(!config)
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{
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u64 total;
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ret = IFile_Read(&file, &total, &config, 4);
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IFile_Close(&file);
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if(R_SUCCEEDED(ret)) config |= 1 << 4;
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IFile file;
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if(R_SUCCEEDED(fileOpen(&file, ARCHIVE_SDMC, "/aurei/config.bin", FS_OPEN_READ)))
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{
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u64 total;
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if(R_SUCCEEDED(IFile_Read(&file, &total, &config, 4))) config |= 1 << 4;
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IFile_Close(&file);
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}
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}
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return ret;
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return config;
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}
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static int loadTitleLocaleConfig(u64 progId, u8 *regionId, u8 *languageId)
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@ -372,7 +388,7 @@ void patchCode(u64 progId, u8 *code, u32 size)
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case 0x0004001000027000LL: // KOR MSET
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case 0x0004001000028000LL: // TWN MSET
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{
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if(R_SUCCEEDED(loadConfig()) && CONFIG(6))
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if(CONFIG(6))
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{
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static const u16 verPattern[] = u"Ver.";
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const u32 currentNand = BOOTCONFIG(0, 3);
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@ -408,7 +424,7 @@ void patchCode(u64 progId, u8 *code, u32 size)
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sizeof(stopCartUpdatesPatch), 2
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);
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if(R_SUCCEEDED(loadConfig()) && MULTICONFIG(1))
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if(MULTICONFIG(1))
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{
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static const u8 cfgN3dsCpuPattern[] = {
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0x40, 0xA0, 0xE1, 0x07, 0x00
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@ -444,7 +460,7 @@ void patchCode(u64 progId, u8 *code, u32 size)
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sizeof(secureinfoSigCheckPatch), 1
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);
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if(R_SUCCEEDED(loadSecureInfo()))
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if(secureInfoExists())
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{
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static const u16 secureinfoFilenamePattern[] = u"SecureInfo_";
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static const u16 secureinfoFilenamePatch[] = u"C";
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@ -463,7 +479,7 @@ void patchCode(u64 progId, u8 *code, u32 size)
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}
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default:
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if(R_SUCCEEDED(loadConfig()) && CONFIG(4))
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if(CONFIG(4))
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{
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u32 tidHigh = (progId & 0xFFFFFFF000000000LL) >> 0x24;
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@ -473,9 +489,7 @@ void patchCode(u64 progId, u8 *code, u32 size)
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u8 regionId = 0xFF,
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languageId = 0xFF;
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int ret = loadTitleLocaleConfig(progId, ®ionId, &languageId);
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if(R_SUCCEEDED(ret))
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if(R_SUCCEEDED(loadTitleLocaleConfig(progId, ®ionId, &languageId)))
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{
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u32 CFGUHandleOffset;
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