We need to clean and flush caches before jumping to payloads, actually.
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@@ -6,5 +6,8 @@ void main(void)
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memcpy(payloadAddress, (void*)0x24F00000, *(u32 *)0x24FFFF04);
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((void (*)(void))0xFFFF0830)(); //Clean and flush the entire DCache, then drain the write buffer
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((void (*)(void))0xFFFF0AB4)(); //Flush the entire ICache
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((void (*)())payloadAddress)();
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}
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