Added bottom screen splash image support
As suggested by Apache Thunder
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c3ebce1666
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@ -337,7 +337,7 @@ static int SD_Init()
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{
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{
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inittarget(&handleSD);
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inittarget(&handleSD);
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waitcycles(1u << 18); //Card needs a little bit of time to be detected, it seems
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waitcycles(1u << 19); //Card needs a little bit of time to be detected, it seems
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//If not inserted
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//If not inserted
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if (!(*((vu16*)0x1000601c) & TMIO_STAT0_SIGSTATE)) return -1;
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if (!(*((vu16*)0x1000601c) & TMIO_STAT0_SIGSTATE)) return -1;
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@ -36,6 +36,8 @@ void clearScreen(void){
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void loadSplash(void){
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void loadSplash(void){
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clearScreen();
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clearScreen();
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if(!fileRead(fb->top_left, "/rei/splash.bin", 0x46500)) return;
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if(fileRead(fb->top_left, "/rei/splash.bin", 0x46500) ||
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fileRead(fb->bottom, "/rei/splashbottom.bin", 0x38400)){
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u64 i = 0xFFFFFF; while(--i) __asm("mov r0, r0"); //Less Ghetto sleep func
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u64 i = 0xFFFFFF; while(--i) __asm("mov r0, r0"); //Less Ghetto sleep func
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}
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}
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}
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@ -337,7 +337,7 @@ static int SD_Init()
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{
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{
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inittarget(&handleSD);
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inittarget(&handleSD);
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waitcycles(1u << 18); //Card needs a little bit of time to be detected, it seems
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waitcycles(1u << 19); //Card needs a little bit of time to be detected, it seems
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//If not inserted
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//If not inserted
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if (!(*((vu16*)0x1000601c) & TMIO_STAT0_SIGSTATE)) return -1;
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if (!(*((vu16*)0x1000601c) & TMIO_STAT0_SIGSTATE)) return -1;
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