Welcome Luma3DS
This commit is contained in:
@@ -1,7 +1,5 @@
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/*
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* buttons.h
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* by Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#pragma once
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@@ -1,7 +1,5 @@
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/*
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* config.c
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* by Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#include "config.h"
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@@ -1,7 +1,5 @@
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/*
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* config.h
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* by Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#pragma once
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@@ -1,9 +1,7 @@
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/*
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* crypto.c
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* by Reisyukaku / Aurora Wright
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* Crypto libs from http://github.com/b1l1s/ctr
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*
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* Copyright (c) 2016 All Rights Reserved
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* Crypto libs from http://github.com/b1l1s/ctr
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*/
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#include "crypto.h"
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@@ -1,9 +1,7 @@
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/*
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* crypto.h
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* by Reisyukaku / Aurora Wright
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* Crypto libs from http://github.com/b1l1s/ctr
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*
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* Copyright (c) 2016 All Rights Reserved
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* Crypto libs from http://github.com/b1l1s/ctr
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*/
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#pragma once
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@@ -1,9 +1,7 @@
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/*
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* draw.c
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* by Reisyukaku / Aurora Wright
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* Code to print to the screen by mid-kid @CakesFW
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*
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* Copyright (c) 2016 All Rights Reserved
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* Code to print to the screen by mid-kid @CakesFW
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*/
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#include "draw.h"
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@@ -41,8 +39,8 @@ void loadSplash(void)
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initScreens();
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//Don't delay boot if no splash image is on the SD
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if(fileRead(fb->top_left, "/aurei/splash.bin", 0x46500) +
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fileRead(fb->bottom, "/aurei/splashbottom.bin", 0x38400))
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if(fileRead(fb->top_left, "/luma/splash.bin", 0x46500) +
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fileRead(fb->bottom, "/luma/splashbottom.bin", 0x38400))
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{
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u64 i = 0x1400000;
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while(--i) __asm("mov r0, r0"); //Less Ghetto sleep func
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@@ -1,9 +1,7 @@
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/*
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* draw.h
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* by Reisyukaku / Aurora Wright
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* Code to print to the screen by mid-kid @CakesFW
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*
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* Copyright (c) 2016 All Rights Reserved
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* Code to print to the screen by mid-kid @CakesFW
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*/
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#pragma once
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@@ -1,7 +1,5 @@
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/*
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* emunand.c
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* by Reisyukaku / Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#include "emunand.h"
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@@ -1,7 +1,5 @@
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/*
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* emunand.h
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* by Reisyukaku / Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#pragma once
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@@ -1,7 +1,5 @@
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/*
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* firm.c
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* by Reisyukaku / Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#include "firm.h"
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@@ -44,7 +42,7 @@ void main(void)
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mountFs();
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//Attempt to read the configuration file
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const char configPath[] = "/aurei/config.bin";
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const char configPath[] = "/luma/config.bin";
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if(fileRead(&config, configPath, 4)) needConfig = 1;
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else
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{
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@@ -196,7 +194,7 @@ static inline void loadFirm(u32 firmType, u32 externalFirm)
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/* If the conditions to load the external FIRM aren't met, or reading fails, or the FIRM
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doesn't match the console, load it from CTRNAND */
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if(!externalFirm || !fileRead(firm, "/aurei/firmware.bin", 0) ||
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if(!externalFirm || !fileRead(firm, "/luma/firmware.bin", 0) ||
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(((u32)section[2].address >> 8) & 0xFF) != (console ? 0x60 : 0x68))
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{
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const char *firmFolders[3][2] = {{ "00000002", "20000002" },
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@@ -1,7 +1,5 @@
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/*
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* firm.h
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* by Reisyukaku / Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#pragma once
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@@ -1,7 +1,5 @@
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/*
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* fs.c
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* by Reisyukaku / Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#include "fs.h"
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@@ -56,7 +54,7 @@ u32 defPayloadExists(void)
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DIR dir;
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FILINFO info;
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FRESULT result = f_findfirst(&dir, &info, "/aurei/payloads", "def_*.bin");
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FRESULT result = f_findfirst(&dir, &info, "/luma/payloads", "def_*.bin");
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f_closedir(&dir);
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@@ -1,7 +1,5 @@
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/*
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* fs.h
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* by Reisyukaku / Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#pragma once
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@@ -1,7 +1,5 @@
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/*
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* loader.c
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* by Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#include "loader.h"
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@@ -1,7 +1,5 @@
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/*
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* loader.h
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* by Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#pragma once
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@@ -1,7 +1,5 @@
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/*
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* memory.c
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* by Reisyukaku / Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*
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* Quick Search algorithm adapted from http://igm.univ-mlv.fr/~lecroq/string/node19.html#SECTION00190
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*/
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@@ -1,7 +1,5 @@
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/*
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* memory.h
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* by Reisyukaku / Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*
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* Quick Search algorithm adapted from http://igm.univ-mlv.fr/~lecroq/string/node19.html#SECTION00190
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*/
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@@ -1,7 +1,5 @@
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/*
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* patches.c
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* by Reisyukaku / Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#include "patches.h"
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@@ -1,7 +1,5 @@
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/*
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* patches.h
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* by Reisyukaku / Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#pragma once
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@@ -1,10 +1,8 @@
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/*
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* screeninit.c
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* by Aurora Wright
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*
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* Screen init code by dark_samus, bil1s, Normmatt, delebile and others.
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* Screen deinit code by tiniVi.
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*
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* Copyright (c) 2016 All Rights Reserved
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*/
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#include "screeninit.h"
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@@ -1,10 +1,8 @@
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/*
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* screeninit.h
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* by Aurora Wright
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*
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* Screen init code by dark_samus, bil1s, Normmatt, delebile and others.
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* Screen deinit code by tiniVi.
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*
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* Copyright (c) 2016 All Rights Reserved
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*/
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#pragma once
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@@ -1,7 +1,5 @@
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/*
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* types.h
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* by Reisyukaku
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* Copyright (c) 2015 All Rights Reserved
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*/
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#pragma once
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@@ -1,7 +1,5 @@
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/*
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* utils.c
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* by Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#include "utils.h"
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@@ -1,7 +1,5 @@
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/*
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* utils.h
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* by Aurora Wright
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* Copyright (c) 2016 All Rights Reserved
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*/
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#pragma once
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