Merge branch 'master' into developer

Conflicts:
	source/config.c
	source/fs.c
	source/fs.h
This commit is contained in:
TuxSH 2016-08-13 23:04:41 +02:00
commit 3709ac301a
8 changed files with 58 additions and 34 deletions

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@ -54,13 +54,16 @@ payload_maxsize equ 0x10000 ; Maximum size for the payload (maximum that CakeB
movne r4, #0
bne read_payload ; Go read the real payload.
; Copy the last digits of the wanted firm to the 5th byte of the payload
add r2, sp, #0x3A8 - 0x70
ldr r0, [r2, #0x27]
ldr r1, =payload_addr + 4
str r0, [r1]
ldr r0, [r2, #0x2B]
str r0, [r1, #4]
; Copy the low TID (in UTF-16) of the wanted firm to the 5th byte of the payload
add r0, sp, #0x3A8 - 0x70
add r0, 0x1A
add r1, r0, #0x10
ldr r2, =payload_addr + 4
copy_TID_low:
ldrh r3, [r0], #2
strh r3, [r2], #2
cmp r0, r1
blo copy_TID_low
; Set kernel state
mov r0, #0

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@ -43,7 +43,7 @@ void configureCFW(const char *configPath)
"( ) Enable region/language emu. and ext. .code",
"( ) Show current NAND in System Settings",
"( ) Show GBA boot screen in patched AGB_FIRM",
"( ) Enable splash screen with no screen-init",
"( ) Display splash screen before payloads",
"( ) Use a PIN",
"( ) Disable access checks" };

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@ -42,13 +42,16 @@ static inline int strlen(const char *string)
bool loadSplash(void)
{
//Don't delay boot nor init the screens if no splash image is on the SD
if(getFileSize("/luma/splash.bin") + getFileSize("/luma/splash.bin") == 0)
return false;
initScreens();
//Don't delay boot if no splash image is on the SD
if(fileRead(fb->top_left, "/luma/splash.bin") +
fileRead(fb->bottom, "/luma/splashbottom.bin")) return true;
fileRead(fb->top_left, "/luma/splash.bin");
fileRead(fb->bottom, "/luma/splashbottom.bin");
return false;
return true;
}
void drawCharacter(char character, int posX, int posY, u32 color)

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@ -37,6 +37,8 @@
#include "i2c.h"
#include "../build/injector.h"
extern u16 launchedFirmTIDLow[8]; //defined in start.s
static firmHeader *const firm = (firmHeader *)0x24000000;
static const firmSectionHeader *section;
@ -80,14 +82,14 @@ void main(void)
installArm9Handlers();
//Determine if this is a firmlaunch boot
if(*(vu8 *)0x23F00005)
if(launchedFirmTIDLow[5] != 0)
{
if(needConfig == CREATE_CONFIGURATION) mcuReboot();
isFirmlaunch = true;
//'0' = NATIVE_FIRM, '1' = TWL_FIRM, '2' = AGB_FIRM
firmType = *(vu8 *)0x23F00009 == '3' ? SAFE_FIRM : (FirmwareType)(*(vu8 *)0x23F00005 - '0');
firmType = launchedFirmTIDLow[7] == u'3' ? SAFE_FIRM : (FirmwareType)(launchedFirmTIDLow[5] - u'0');
nandType = (FirmwareSource)BOOTCONFIG(0, 3);
firmSource = (FirmwareSource)BOOTCONFIG(2, 1);
@ -181,14 +183,23 @@ void main(void)
else
{
/* If L and R/A/Select or one of the single payload buttons are pressed,
chainload an external payload (verify the PIN if needed)*/
chainload an external payload (the PIN, if any, has been verified)*/
if(CONFIG(6) && loadSplash())
{
nbChronoStarted = 2;
chrono(0);
chrono(3);
nbChronoStarted = 0;
pressed = HID_PAD;
}
bool shouldLoadPayload = (pressed & SINGLE_PAYLOAD_BUTTONS) || ((pressed & BUTTON_L1) && (pressed & L_PAYLOAD_BUTTONS));
if(shouldLoadPayload)
loadPayload(pressed);
loadPayload(pressed, nbChronoStarted != 2);
//If screens are inited or the corresponding option is set, load splash screen
if((PDN_GPU_CNT != 1 || CONFIG(6)) && loadSplash())
if(!CONFIG(6) && loadSplash())
{
nbChronoStarted = 2;
chrono(0);

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@ -46,7 +46,7 @@ u32 fileRead(void *dest, const char *path)
{
unsigned int read;
size = f_size(&file);
if(dest == NULL) return size;
if(dest != NULL)
f_read(&file, dest, size, &read);
f_close(&file);
}
@ -81,7 +81,7 @@ void createDirectory(const char *path)
f_mkdir(path);
}
void loadPayload(u32 pressed)
void loadPayload(u32 pressed, bool needToInitScreens)
{
const char *pattern;
@ -107,7 +107,7 @@ void loadPayload(u32 pressed)
if(result == FR_OK && info.fname[0])
{
initScreens();
if(needToInitScreens) initScreens();
u32 *const loaderAddress = (u32 *)0x24FFFF00;

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@ -29,10 +29,10 @@
extern bool isN3DS;
void mountFs(void);
u32 getFileSize(const char *path);
u32 fileRead(void *dest, const char *path);
u32 getFileSize(const char *path);
bool fileWrite(const void *buffer, const char *path, u32 size);
void createDirectory(const char *path);
void findDumpFile(const char *path, char *fileName);
void loadPayload(u32 pressed);
void loadPayload(u32 pressed, bool needToInitScreens);
u32 firmRead(void *dest, u32 firmType);

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@ -26,12 +26,19 @@
_start:
b start
.word 0, 0
.global launchedFirmTIDLow
launchedFirmTIDLow:
.hword 0, 0, 0, 0, 0, 0, 0, 0
start:
@ Change the stack pointer
mov sp, #0x27000000
@ Disable interrupts
mrs r0, cpsr
orr r0, #0x1C0
msr cpsr_cx, r0
@ Disable caches / MPU
mrc p15, 0, r0, c1, c0, 0 @ read control register
bic r0, #(1<<12) @ - instruction cache disable