Implement chainloader selector menu (can be called with START, the START payload can now be booted with L+START
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bc167dde2d
commit
2e1b943805
@ -226,7 +226,9 @@ void configMenu(bool isSdMode, bool oldPinStatus, u32 oldPinMode)
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u32 multiOptionsAmount = sizeof(multiOptions) / sizeof(struct multiOption),
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singleOptionsAmount = sizeof(singleOptions) / sizeof(struct singleOption),
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totalIndexes = multiOptionsAmount + singleOptionsAmount - 1,
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selectedOption;
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selectedOption,
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singleSelected;
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bool isMultiOption;
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//Parse the existing options
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for(u32 i = 0; i < multiOptionsAmount; i++)
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@ -314,9 +316,22 @@ void configMenu(bool isSdMode, bool oldPinStatus, u32 oldPinMode)
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if(selectedOption < multiOptionsAmount)
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{
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if(multiOptions[selectedOption].visible) break;
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if(multiOptions[selectedOption].visible)
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{
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isMultiOption = true;
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break;
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}
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}
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else
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{
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singleSelected = selectedOption - multiOptionsAmount;
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if(singleOptions[singleSelected].visible)
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{
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isMultiOption = false;
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break;
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}
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}
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else if(singleOptions[selectedOption - multiOptionsAmount].visible) break;
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}
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if(selectedOption == oldSelectedOption) continue;
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@ -334,13 +349,8 @@ void configMenu(bool isSdMode, bool oldPinStatus, u32 oldPinMode)
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if(singleOptions[singleOldSelected].enabled) drawCharacter(selected, true, 10 + SPACING_X, singleOptions[singleOldSelected].posY, COLOR_WHITE);
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}
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if(selectedOption < multiOptionsAmount)
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drawString(multiOptionsText[selectedOption], true, 10, multiOptions[selectedOption].posY, COLOR_RED);
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else
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{
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u32 singleSelected = selectedOption - multiOptionsAmount;
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drawString(singleOptionsText[singleSelected], true, 10, singleOptions[singleSelected].posY, COLOR_RED);
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}
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if(isMultiOption) drawString(multiOptionsText[selectedOption], true, 10, multiOptions[selectedOption].posY, COLOR_RED);
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else drawString(singleOptionsText[singleSelected], true, 10, singleOptions[singleSelected].posY, COLOR_RED);
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clearScreens(false, true, false);
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drawString(optionsDescription[selectedOption], false, 10, 10, COLOR_WHITE);
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@ -348,7 +358,7 @@ void configMenu(bool isSdMode, bool oldPinStatus, u32 oldPinMode)
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else
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{
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//The selected option's status changed, print the 'x's accordingly
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if(selectedOption < multiOptionsAmount)
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if(isMultiOption)
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{
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u32 oldEnabled = multiOptions[selectedOption].enabled;
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drawCharacter(selected, true, 10 + multiOptions[selectedOption].posXs[oldEnabled] * SPACING_X, multiOptions[selectedOption].posY, COLOR_BLACK);
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@ -358,20 +368,15 @@ void configMenu(bool isSdMode, bool oldPinStatus, u32 oldPinMode)
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}
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else
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{
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bool oldEnabled = singleOptions[selectedOption - multiOptionsAmount].enabled;
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singleOptions[selectedOption - multiOptionsAmount].enabled = !oldEnabled;
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if(oldEnabled) drawCharacter(selected, true, 10 + SPACING_X, singleOptions[selectedOption - multiOptionsAmount].posY, COLOR_BLACK);
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bool oldEnabled = singleOptions[singleSelected].enabled;
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singleOptions[singleSelected].enabled = !oldEnabled;
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if(oldEnabled) drawCharacter(selected, true, 10 + SPACING_X, singleOptions[singleSelected].posY, COLOR_BLACK);
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}
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}
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//In any case, if the current option is enabled (or a multiple choice option is selected) we must display a red 'x'
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if(selectedOption < multiOptionsAmount)
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drawCharacter(selected, true, 10 + multiOptions[selectedOption].posXs[multiOptions[selectedOption].enabled] * SPACING_X, multiOptions[selectedOption].posY, COLOR_RED);
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else
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{
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u32 singleSelected = selectedOption - multiOptionsAmount;
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if(singleOptions[singleSelected].enabled) drawCharacter(selected, true, 10 + SPACING_X, singleOptions[singleSelected].posY, COLOR_RED);
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}
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if(isMultiOption) drawCharacter(selected, true, 10 + multiOptions[selectedOption].posXs[multiOptions[selectedOption].enabled] * SPACING_X, multiOptions[selectedOption].posY, COLOR_RED);
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else if(singleOptions[singleSelected].enabled) drawCharacter(selected, true, 10 + SPACING_X, singleOptions[singleSelected].posY, COLOR_RED);
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}
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//Preserve the last-used boot options (first 9 bits)
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101
source/fs.c
101
source/fs.c
@ -26,6 +26,8 @@
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#include "crypto.h"
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#include "cache.h"
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#include "screen.h"
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#include "draw.h"
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#include "utils.h"
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#include "fatfs/ff.h"
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#include "buttons.h"
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#include "../build/bundled.h"
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@ -126,7 +128,14 @@ void fileDelete(const char *path)
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f_unlink(path);
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}
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void loadPayload(u32 pressed)
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void loadPayload(u32 pressed, const char *payloadPath)
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{
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u32 *loaderAddress = (u32 *)0x24FFFE00;
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u8 *payloadAddress = (u8 *)0x24F00000;
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u32 payloadSize = 0,
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maxPayloadSize = (u32)((u8 *)loaderAddress - payloadAddress);
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if(payloadPath == NULL)
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{
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const char *pattern;
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@ -144,9 +153,10 @@ void loadPayload(u32 pressed)
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DIR dir;
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FILINFO info;
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FRESULT result;
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char path[22] = "payloads";
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FRESULT result = f_findfirst(&dir, &info, path, pattern);
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result = f_findfirst(&dir, &info, path, pattern);
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if(result == FR_OK)
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{
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@ -154,18 +164,17 @@ void loadPayload(u32 pressed)
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if(info.fname[0] != 0)
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{
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u32 *loaderAddress = (u32 *)0x24FFFE00;
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u8 *payloadAddress = (u8 *)0x24F00000;
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memcpy(loaderAddress, loader_bin, loader_bin_size);
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concatenateStrings(path, "/");
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concatenateStrings(path, info.altname);
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u32 payloadSize = fileRead(payloadAddress, path, (u32)((u8 *)loaderAddress - payloadAddress));
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payloadSize = fileRead(payloadAddress, path, maxPayloadSize);
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}
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}
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}
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else payloadSize = fileRead(payloadAddress, payloadPath, maxPayloadSize);
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if(payloadSize > 0)
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{
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memcpy(loaderAddress, loader_bin, loader_bin_size);
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loaderAddress[1] = payloadSize;
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backupAndRestoreShaHash(true);
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@ -177,6 +186,80 @@ void loadPayload(u32 pressed)
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((void (*)())loaderAddress)();
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}
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}
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void payloadMenu(void)
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{
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DIR dir;
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char path[_MAX_LFN + 10] = "payloads";
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if(f_opendir(&dir, path) == FR_OK)
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{
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u32 payloadNum = 0;
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FILINFO info;
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char payloadList[21][_MAX_LFN + 1];
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while(f_readdir(&dir, &info) == FR_OK && info.fname[0] != 0 && payloadNum < 21)
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if(info.fname[0] != '.' && memcmp(info.altname + 8, ".BIN", 4) == 0 && strlen(info.fname) < 48)
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memcpy(payloadList[payloadNum++], info.fname, sizeof(info.fname));
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f_closedir(&dir);
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if(payloadNum > 0)
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{
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char selected = '*';
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initScreens();
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drawString("Luma3DS chainloader - Press A to select", true, 10, 10, COLOR_TITLE);
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for(u32 i = 0, posY = 30; i < payloadNum; i++, posY += SPACING_Y)
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drawString(payloadList[i], true, 10 + 2 * (SPACING_X), posY, COLOR_WHITE);
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drawCharacter(selected, true, 10, 30, COLOR_RED);
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u32 pressed = 0,
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selectedPayload = 0;
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while(pressed != BUTTON_A)
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{
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do
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{
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pressed = waitInput();
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}
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while(!(pressed & MENU_BUTTONS));
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u32 oldSelectedPayload = selectedPayload;
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switch(pressed)
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{
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case BUTTON_UP:
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selectedPayload = !selectedPayload ? payloadNum - 1 : selectedPayload - 1;
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break;
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case BUTTON_DOWN:
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selectedPayload = selectedPayload == payloadNum - 1 ? 0 : selectedPayload + 1;
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break;
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case BUTTON_LEFT:
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selectedPayload = 0;
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break;
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case BUTTON_RIGHT:
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selectedPayload = payloadNum - 1;
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break;
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default:
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continue;
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}
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if(oldSelectedPayload == selectedPayload) continue;
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drawCharacter(selected, true, 10, 30 + oldSelectedPayload * SPACING_Y, COLOR_BLACK);
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drawCharacter(selected, true, 10, 30 + selectedPayload * SPACING_Y, COLOR_RED);
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}
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concatenateStrings(path, "/");
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concatenateStrings(path, payloadList[selectedPayload]);
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loadPayload(0, path);
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error("The payload is too large or corrupted.");
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}
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}
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}
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@ -31,6 +31,7 @@ u32 fileRead(void *dest, const char *path, u32 maxSize);
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u32 getFileSize(const char *path);
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bool fileWrite(const void *buffer, const char *path, u32 size);
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void fileDelete(const char *path);
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void loadPayload(u32 pressed);
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void loadPayload(u32 pressed, const char *payloadPath);
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void payloadMenu(void);
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u32 firmRead(void *dest, u32 firmType);
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void findDumpFile(const char *path, char *fileName);
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@ -157,12 +157,12 @@ void main(void)
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if(splashMode == 1 && loadSplash()) pressed = HID_PAD;
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if((pressed & (BUTTON_START | BUTTON_L1)) == BUTTON_START) payloadMenu();
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/* If L and R/A/Select or one of the single payload buttons are pressed,
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chainload an external payload */
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bool shouldLoadPayload = ((pressed & SINGLE_PAYLOAD_BUTTONS) && !(pressed & (BUTTON_L1 | BUTTON_R1 | BUTTON_A))) ||
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((pressed & L_PAYLOAD_BUTTONS) && (pressed & BUTTON_L1));
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if(shouldLoadPayload) loadPayload(pressed);
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else if(((pressed & SINGLE_PAYLOAD_BUTTONS) && !(pressed & (BUTTON_L1 | BUTTON_R1 | BUTTON_A))) ||
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((pressed & L_PAYLOAD_BUTTONS) && (pressed & BUTTON_L1))) loadPayload(pressed, NULL);
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if(splashMode == 2) loadSplash();
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