gdb: double packet size

This commit is contained in:
TuxSH 2019-04-28 02:14:31 +02:00
parent d357db25f2
commit 2927bd5aa3
2 changed files with 7 additions and 7 deletions

View File

@ -39,12 +39,12 @@
#define MAX_DEBUG_THREAD 127
#define MAX_BREAKPOINT 256
#define MAX_TIO_OPEN_FILE 64
#define MAX_TIO_OPEN_FILE 32
// 512+24 is the ideal size as IDA will try to read exactly 0x100 bytes at a time. Add 4 to this, for $#<checksum>, see below.
// IDA seems to want additional bytes as well.
// 1024 is fine enough to put all regs in the 'T' stop reply packets
#define GDB_BUF_LEN 1024
#define GDB_BUF_LEN 2048
#define GDB_HANDLER(name) GDB_Handle##name
#define GDB_QUERY_HANDLER(name) GDB_HANDLER(Query##name)
@ -171,7 +171,7 @@ typedef struct GDBContext
u32 threadListDataPos;
char memoryOsInfoXmlData[0x800];
char processesOsInfoXmlData[0x2000];
char processesOsInfoXmlData[0x1800];
} GDBContext;
typedef int (*GDBCommandHandler)(GDBContext *ctx);

View File

@ -48,8 +48,8 @@ Menu debuggerMenu = {
static MyThread debuggerSocketThread;
static MyThread debuggerDebugThread;
static u8 ALIGN(8) debuggerSocketThreadStack[0x4000];
static u8 ALIGN(8) debuggerDebugThreadStack[0x2000];
static u8 ALIGN(8) debuggerSocketThreadStack[0x5000];
static u8 ALIGN(8) debuggerDebugThreadStack[0x3000];
GDBServer gdbServer = { 0 };
@ -58,14 +58,14 @@ GDBContext *nextApplicationGdbCtx = NULL;
void debuggerSocketThreadMain(void);
MyThread *debuggerCreateSocketThread(void)
{
MyThread_Create(&debuggerSocketThread, debuggerSocketThreadMain, debuggerSocketThreadStack, 0x4000, 0x20, CORE_SYSTEM);
MyThread_Create(&debuggerSocketThread, debuggerSocketThreadMain, debuggerSocketThreadStack, 0x5000, 0x20, CORE_SYSTEM);
return &debuggerSocketThread;
}
void debuggerDebugThreadMain(void);
MyThread *debuggerCreateDebugThread(void)
{
MyThread_Create(&debuggerDebugThread, debuggerDebugThreadMain, debuggerDebugThreadStack, 0x2000, 0x20, CORE_SYSTEM);
MyThread_Create(&debuggerDebugThread, debuggerDebugThreadMain, debuggerDebugThreadStack, 0x3000, 0x20, CORE_SYSTEM);
return &debuggerDebugThread;
}