Updated ReadMe
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README.md
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README.md
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**Compiling:**
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**Compiling:**
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You'll need armips added to your Path. [HERE](https://www.dropbox.com/s/ceuv2qeqp38lpah/armips.exe?dl=0) is a pre-compiled version.
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You'll need armips and [bin2c](https://sourceforge.net/projects/bin2c/) added to your Path. [HERE](http://www91.zippyshare.com/v/ePGpjk9r/file.html) is a pre-compiled version of armips.
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Lastly, just run Make and everything should work!
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Lastly, just run Make and everything should work!
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@ -13,12 +13,20 @@ Copy everything in 'out' folder to SD root and run!
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See https://github.com/Reisyukaku/ReiNand and http://gbatemp.net/threads/reinand-mod-o3ds-n3ds-sysnand.411110
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See https://github.com/Reisyukaku/ReiNand and http://gbatemp.net/threads/reinand-mod-o3ds-n3ds-sysnand.411110
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The FIRMs you need are here:
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The FIRMs you need are [HERE](http://www99.zippyshare.com/v/kEIiQl0x/file.html).
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http://www99.zippyshare.com/v/kEIiQl0x/file.html
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**Credits:**
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**Credits:**
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Rei as this is 99% his code (this is no more than a mod)
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Rei as this is mostly his code.
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Everyone he credited on his GitHub :P
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The offset to detect the console, and to calculate the O3DS NAND CTR are from Decrypt9.
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tiniVi suggested me a way to detect a A9LH environment, and figured out screen deinit.
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Delebile provided me with the FIRM writes blocking patch.
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A skilled reverser gave me the new reboot patch.
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The screen init code is from dark_samus, bil1s, Normmatt, delebile and everyone who contributed.
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The code for printing to the screen is from CakesFW.
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