Merge branch 'master' into developer

Conflicts:
	source/config.c
This commit is contained in:
TuxSH 2016-07-02 12:48:08 +02:00
commit 153bbd6242
16 changed files with 164 additions and 173 deletions

@ -1 +1 @@
Subproject commit 42ebe0d0bc075ba98fa631441590de9bd2733d2b
Subproject commit bead2ce337cc31da6b7ca1c1ce30672d78a7fe00

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@ -135,7 +135,7 @@ static void progIdToStr(char *strEnd, u64 progId)
}
}
static int loadTitleCodeSection(u64 progId, u8 *code, u32 size)
static void loadTitleCodeSection(u64 progId, u8 *code, u32 size)
{
/* Here we look for "/luma/code_sections/[u64 titleID in hex, uppercase].bin"
If it exists it should be a decompressed binary code file */
@ -151,15 +151,13 @@ static int loadTitleCodeSection(u64 progId, u8 *code, u32 size)
u64 fileSize, total;
ret = IFile_GetSize(&file, &fileSize);
if(!R_SUCCEEDED(ret) || fileSize > size) return -1;
ret = IFile_Read(&file, &total, code, fileSize);
IFile_Close(&file);
if(!R_SUCCEEDED(ret)) return -1;
else if(total < fileSize) return -2; //Shouldn't happen
if(R_SUCCEEDED(ret) && fileSize <= size)
{
ret = IFile_Read(&file, &total, code, fileSize);
IFile_Close(&file);
}
}
return ret;
}
static int loadTitleLocaleConfig(u64 progId, u8 *regionId, u8 *languageId)
@ -366,7 +364,7 @@ void patchCode(u64 progId, u8 *code, u32 size)
);
//Apply only if the updated NAND hasn't been booted
if((BOOTCONFIG(0, 3) != 0) == (BOOTCONFIG(3, 1) && CONFIG(1)))
if((BOOTCONFIG(0, 3) != 0) == (BOOTCONFIG(2, 1) && CONFIG(1)))
{
static const u8 skipEshopUpdateCheckPattern[] = {
0x30, 0xB5, 0xF1, 0xB0
@ -586,7 +584,7 @@ void patchCode(u64 progId, u8 *code, u32 size)
if(tidHigh == 0x0004000)
{
//External .code section loading
if(loadTitleCodeSection(progId, code, size) == -2) svcBreak(USERBREAK_ASSERT);
loadTitleCodeSection(progId, code, size);
//Language emulation
u8 regionId = 0xFF,

5
loader/source/cache.h Normal file
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@ -0,0 +1,5 @@
#pragma once
#include "types.h"
void flushCaches(void);

39
loader/source/cache.s Normal file
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@ -0,0 +1,39 @@
@
@ cache.s
@ by TuxSH
@
@ This is part of Luma3DS, see LICENSE.txt for details
@
.arm
.global flushCaches
.type flushCaches STT_FUNC
flushCaches:
@ Clean and flush data cache
@ Adpated from http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.ddi0155a/ch03s03s05.html ,
@ and https://github.com/gemarcano/libctr9_io/blob/master/src/ctr_system_ARM.c#L39 as well
@ Note: ARM's example is actually for a 8KB DCache (which is what the 3DS has)
@ Implemented in bootROM at address 0xffff0830
mov r1, #0 @ segment counter
outer_loop:
mov r0, #0 @ line counter
inner_loop:
orr r2, r1, r0 @ generate segment and line address
mcr p15, 0, r2, c7, c14, 2 @ clean and flush the line
add r0, #0x20 @ increment to next line
cmp r0, #0x400
bne inner_loop
add r1, #0x40000000
cmp r1, #0
bne outer_loop
mcr p15, 0, r1, c7, c10, 4 @ drain write buffer
@ Flush instruction cache
mcr p15, 0, r1, c7, c5, 0
bx lr

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@ -1,4 +1,5 @@
#include "memory.h"
#include "cache.h"
void main(void)
{
@ -6,8 +7,7 @@ void main(void)
memcpy(payloadAddress, (void*)0x24F00000, *(u32 *)0x24FFFF04);
((void (*)(void))0xFFFF0830)(); //Clean and flush the entire DCache, then drain the write buffer
((void (*)(void))0xFFFF0AB4)(); //Flush the entire ICache
flushCaches();
((void (*)())payloadAddress)();
}

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@ -2,15 +2,6 @@
.align 4
.global _start
_start:
b start
b main
.word 0
start:
@ Flush caches
mov r0, #0
mcr p15, 0, r0, c7, c5, 0 @ flush I-cache
mcr p15, 0, r0, c7, c6, 0 @ flush D-cache
mcr p15, 0, r0, c7, c10, 4 @ drain write buffer
b main

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@ -1,7 +1,7 @@
.arm.little
payload_addr equ 0x23F00000 ; Brahma payload address.
payload_maxsize equ 0x20000 ; Maximum size for the payload (200 KB will do).
payload_maxsize equ 0x10000 ; Maximum size for the payload (maximum that CakeBrah supports).
.create "build/reboot.bin", 0
.arm
@ -88,60 +88,31 @@ dat_fname: .dcw "sdmc:/Luma3DS.dat"
.align 4
kernelcode_start:
; Set MPU settings
mrc p15, 0, r0, c2, c0, 0 ; dcacheable
mrc p15, 0, r12, c2, c0, 1 ; icacheable
mrc p15, 0, r1, c3, c0, 0 ; write bufferable
mrc p15, 0, r2, c5, c0, 2 ; daccess
mrc p15, 0, r3, c5, c0, 3 ; iaccess
ldr r4, =0x18000035 ; 0x18000000 128M
bic r2, r2, #0xF0000 ; unprotect region 4
bic r3, r3, #0xF0000 ; unprotect region 4
orr r0, r0, #0x10 ; dcacheable region 4
orr r2, r2, #0x30000 ; region 4 r/w
orr r3, r3, #0x30000 ; region 4 r/w
orr r12, r12, #0x10 ; icacheable region 4
orr r1, r1, #0x10 ; write bufferable region 4
mcr p15, 0, r0, c2, c0, 0
mcr p15, 0, r12, c2, c0, 1
mcr p15, 0, r1, c3, c0, 0 ; write bufferable
mcr p15, 0, r2, c5, c0, 2 ; daccess
mcr p15, 0, r3, c5, c0, 3 ; iaccess
mcr p15, 0, r4, c6, c4, 0 ; region 4 (hmmm)
mrc p15, 0, r0, c2, c0, 0 ; dcacheable
mrc p15, 0, r1, c2, c0, 1 ; icacheable
mrc p15, 0, r2, c3, c0, 0 ; write bufferable
orr r0, r0, #0x20 ; dcacheable region 5
orr r1, r1, #0x20 ; icacheable region 5
orr r2, r2, #0x20 ; write bufferable region 5
mcr p15, 0, r0, c2, c0, 0 ; dcacheable
mcr p15, 0, r1, c2, c0, 1 ; icacheable
mcr p15, 0, r2, c3, c0, 0 ; write bufferable
; Flush cache
mov r2, #0
mov r1, r2
flush_cache:
mov r0, #0
mov r3, r2, lsl #30
flush_cache_inner_loop:
orr r12, r3, r0, lsl#5
mcr p15, 0, r1, c7, c10, 4 ; drain write buffer
mcr p15, 0, r12, c7, c14, 2 ; clean and flush dcache entry (index and segment)
add r0, #1
cmp r0, #0x20
bcc flush_cache_inner_loop
add r2, #1
cmp r2, #4
bcc flush_cache
; Enable MPU
; Disable MPU
ldr r0, =0x42078 ; alt vector select, enable itcm
mcr p15, 0, r0, c1, c0, 0
mcr p15, 0, r1, c7, c5, 0 ; flush dcache
mcr p15, 0, r1, c7, c6, 0 ; flush icache
mcr p15, 0, r1, c7, c10, 4 ; drain write buffer
; Clean and flush data cache
mov r1, #0 ; segment counter
outer_loop:
mov r0, #0 ; line counter
inner_loop:
orr r2, r1, r0 ; generate segment and line address
mcr p15, 0, r2, c7, c14, 2 ; clean and flush the line
add r0, #0x20 ; increment to next line
cmp r0, #0x400
bne inner_loop
add r1, #0x40000000
cmp r1, #0
bne outer_loop
mcr p15, 0, r1, c7, c10, 4 ; drain write buffer
; Flush instruction cache
mcr p15, 0, r1, c7, c5, 0
; Jump to payload
ldr r0, =payload_addr

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@ -4,6 +4,7 @@
*/
#pragma once
#include "types.h"
/***
@ -17,6 +18,5 @@
void flushEntireDCache(void); //actually: "clean and flush"
void flushDCacheRange(void *startAddress, u32 size);
void flushEntireICache(void);
void flushICacheRange(void *startAddress, u32 size);

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@ -12,11 +12,11 @@
.global flushEntireDCache
.type flushEntireDCache, %function
flushEntireDCache:
@ Adpated from http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.ddi0155a/ch03s03s05.html ,
@ Adapted from http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.ddi0155a/ch03s03s05.html,
@ and https://github.com/gemarcano/libctr9_io/blob/master/src/ctr_system_ARM.c#L39 as well
@ Note: ARM's example is actually for a 8KB DCache (which is what the 3DS has)
@ Implemented in bootROM at address 0xffff0830
@ Implemented in bootROM at address 0xffff0830
mov r1, #0 @ segment counter
outer_loop:
mov r0, #0 @ line counter
@ -39,7 +39,6 @@ flushEntireDCache:
.type flushDCacheRange, %function
flushDCacheRange:
@ Implemented in bootROM at address 0xffff08a0
add r1, r0, r1 @ end address
bic r0, #0x1f @ align source address to cache line size (32 bytes)
@ -47,7 +46,7 @@ flushDCacheRange:
mcr p15, 0, r0, c7, c14, 1 @ clean and flush the line corresponding to the address r0 is holding
add r0, #0x20
cmp r0, r1
blt flush_dcache_range_loop
blo flush_dcache_range_loop
mov r0, #0
mcr p15, 0, r0, c7, c10, 4 @ drain write buffer
@ -57,7 +56,6 @@ flushDCacheRange:
.type flushEntireICache, %function
flushEntireICache:
@ Implemented in bootROM at address 0xffff0ab4
mov r0, #0
mcr p15, 0, r0, c7, c5, 0
bx lr
@ -66,7 +64,6 @@ flushEntireICache:
.type flushICacheRange, %function
flushICacheRange:
@ Implemented in bootROM at address 0xffff0ac0
add r1, r0, r1 @ end address
bic r0, #0x1f @ align source address to cache line size (32 bytes)
@ -74,7 +71,6 @@ flushICacheRange:
mcr p15, 0, r0, c7, c5, 1 @ flush the line corresponding to the address r0 is holding
add r0, #0x20
cmp r0, r1
blt flush_icache_range_loop
blo flush_icache_range_loop
bx lr

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@ -25,7 +25,7 @@ void configureCFW(const char *configPath)
"( ) SysNAND is updated (A9LH-only)",
"( ) Force A9LH detection",
"( ) Use second EmuNAND as default",
"( ) Enable region/language emu. and external .code loading",
"( ) Enable region/language emu. and ext. .code",
"( ) Show current NAND in System Settings",
"( ) Show GBA boot screen in patched AGB_FIRM",
"( ) Enable splash screen with no screen-init" };
@ -147,6 +147,9 @@ void configureCFW(const char *configPath)
u32 oldEnabled = multiOptions[selectedOption].enabled;
drawCharacter(selected, 10 + multiOptions[selectedOption].posXs[oldEnabled] * SPACING_X, multiOptions[selectedOption].posY, COLOR_BLACK);
multiOptions[selectedOption].enabled = (oldEnabled == 3 || !multiOptions[selectedOption].posXs[oldEnabled + 1]) ? 0 : oldEnabled + 1;
if(!selectedOption)
updateBrightness(multiOptions[selectedOption].enabled);
}
else
{
@ -158,12 +161,7 @@ void configureCFW(const char *configPath)
//In any case, if the current option is enabled (or a multiple choice option is selected) we must display a red 'x'
if(selectedOption < multiOptionsAmount)
{
if(selectedOption == 0)
updateBrightness(multiOptions[selectedOption].enabled);
drawCharacter(selected, 10 + multiOptions[selectedOption].posXs[multiOptions[selectedOption].enabled] * SPACING_X, multiOptions[selectedOption].posY, COLOR_RED);
}
else
{
u32 singleSelected = selectedOption - multiOptionsAmount;

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@ -19,6 +19,8 @@
#define COLOR_RED 0x0000FF
#define COLOR_BLACK 0x000000
extern volatile struct fb *const fb;
u32 loadSplash(void);
void drawCharacter(char character, int posX, int posY, u32 color);
int drawString(const char *string, int posX, int posY, u32 color);

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@ -12,9 +12,8 @@
#include "draw.h"
#include "i2c.h"
#define ARM11_STUB_ADDRESS (0x25000000 - 0x40) //It's currently only 0x28 bytes large. We're putting 0x40 just to be sure here
#define WAIT_FOR_ARM9() *arm11Entry = 0; while(!*arm11Entry); ((void (*)())*arm11Entry)();
vu32 *arm11Entry = (vu32 *)0x1FFFFFF8;
volatile struct fb *const fb = (volatile struct fb *)0x23FFFE00;
void __attribute__((naked)) arm11Stub(void)
{
@ -31,10 +30,12 @@ void __attribute__((naked)) arm11Stub(void)
static inline void invokeArm11Function(void (*func)())
{
static u32 hasCopiedStub = 0;
if(!hasCopiedStub++)
if(!hasCopiedStub)
{
memcpy((void *)ARM11_STUB_ADDRESS, arm11Stub, 0x40);
flushDCacheRange((void *)ARM11_STUB_ADDRESS, 0x40);
hasCopiedStub = 1;
}
*arm11Entry = (u32)func;
@ -62,11 +63,9 @@ void deinitScreens(void)
if(PDN_GPU_CNT != 1) invokeArm11Function(ARM11);
}
void updateBrightness(u32 brightnessLevel)
void updateBrightness(u32 brightnessIndex)
{
static int brightnessValue;
brightnessValue = brightness[brightnessLevel];
u32 brightnessLevel = brightness[brightnessIndex];
void __attribute__((naked)) ARM11(void)
{
@ -74,13 +73,13 @@ void updateBrightness(u32 brightnessLevel)
__asm(".word 0xF10C01C0");
//Change brightness
*(vu32 *)0x10202240 = brightnessValue;
*(vu32 *)0x10202A40 = brightnessValue;
*(vu32 *)0x10202240 = brightnessLevel;
*(vu32 *)0x10202A40 = brightnessLevel;
WAIT_FOR_ARM9();
}
flushDCacheRange(&brightnessValue, 4);
flushDCacheRange(&brightnessLevel, 4);
invokeArm11Function(ARM11);
}
@ -92,18 +91,17 @@ void clearScreens(void)
__asm(".word 0xF10C01C0");
//Setting up two simultaneous memory fills using the GPU
vu32 *REGs_PSC0 = (vu32 *)0x10400010;
REGs_PSC0[0] = (u32)fb->top_left >> 3; //Start address
REGs_PSC0[1] = (u32)(fb->top_left + 0x46500) >> 3; //End address
REGs_PSC0[2] = 0; //Fill value
REGs_PSC0[3] = (2 << 8) | 1; //32-bit patter; start
REGs_PSC0[3] = (2 << 8) | 1; //32-bit pattern; start
vu32 *REGs_PSC1 = (vu32 *)0x10400020;
REGs_PSC1[0] = (u32)fb->bottom >> 3; //Start address
REGs_PSC1[1] = (u32)(fb->bottom + 0x38400) >> 3; //End address
REGs_PSC1[2] = 0; //Fill value
REGs_PSC1[3] = (2 << 8) | 1; //32-bit patter; start
REGs_PSC1[3] = (2 << 8) | 1; //32-bit pattern; start
while(!((REGs_PSC0[3] & 2) && (REGs_PSC1[3] & 2)));
@ -112,7 +110,7 @@ void clearScreens(void)
REGs_PSC0[0] = (u32)fb->top_right >> 3; //Start address
REGs_PSC0[1] = (u32)(fb->top_right + 0x46500) >> 3; //End address
REGs_PSC0[2] = 0; //Fill value
REGs_PSC0[3] = (2 << 8) | 1; //32-bit patter; start
REGs_PSC0[3] = (2 << 8) | 1; //32-bit pattern; start
while(!(REGs_PSC0[3] & 2));
}
@ -133,13 +131,13 @@ u32 initScreens(void)
//Disable interrupts
__asm(".word 0xF10C01C0");
u32 brightnessLevel = MULTICONFIG(0);
u32 brightnessLevel = brightness[MULTICONFIG(0)];
*(vu32 *)0x10141200 = 0x1007F;
*(vu32 *)0x10202014 = 0x00000001;
*(vu32 *)0x1020200C &= 0xFFFEFFFE;
*(vu32 *)0x10202240 = brightness[brightnessLevel];
*(vu32 *)0x10202A40 = brightness[brightnessLevel];
*(vu32 *)0x10202240 = brightnessLevel;
*(vu32 *)0x10202A40 = brightnessLevel;
*(vu32 *)0x10202244 = 0x1023E;
*(vu32 *)0x10202A44 = 0x1023E;
@ -235,8 +233,7 @@ u32 initScreens(void)
//Turn on backlight
i2cWriteRegister(I2C_DEV_MCU, 0x22, 0x2A);
}
else
updateBrightness(MULTICONFIG(0));
else updateBrightness(MULTICONFIG(0));
clearScreens();

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@ -10,14 +10,16 @@
#include "types.h"
#define PDN_GPU_CNT (*(vu8 *)0x10141200)
#define ARM11_STUB_ADDRESS (0x25000000 - 0x40) //It's currently only 0x28 bytes large. We're putting 0x40 just to be sure here
#define WAIT_FOR_ARM9() *arm11Entry = 0; while(!*arm11Entry); ((void (*)())*arm11Entry)();
static volatile struct fb {
struct fb {
u8 *top_left;
u8 *top_right;
u8 *bottom;
} *const fb = (volatile struct fb *)0x23FFFE00;
};
void deinitScreens(void);
void updateBrightness(u32 brightnessLevel);
void updateBrightness(u32 brightnessIndex);
void clearScreens(void);
u32 initScreens(void);

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@ -10,28 +10,32 @@ start:
@ Change the stack pointer
mov sp, #0x27000000
@ Disable caches / mpu
@ Disable caches / MPU
mrc p15, 0, r0, c1, c0, 0 @ read control register
bic r0, #(1<<12) @ - instruction cache disable
bic r0, #(1<<2) @ - data cache disable
bic r0, #(1<<0) @ - mpu disable
mcr p15, 0, r0, c1, c0, 0 @ write control register
@ Flush caches
bl flushEntireDCache
bl flushEntireICache
@ Give read/write access to all the memory regions
ldr r0, =0x33333333
ldr r0, =0x3333333
mcr p15, 0, r0, c5, c0, 2 @ write data access
mcr p15, 0, r0, c5, c0, 3 @ write instruction access
@ Sets MPU permissions and cache settings
@ Set MPU permissions and cache settings
ldr r0, =0xFFFF001D @ ffff0000 32k | bootrom (unprotected part)
ldr r1, =0x3000801B @ fff00000 16k | dtcm
ldr r2, =0x01FF801D @ 01ff8000 32k | itcm
ldr r3, =0x08000029 @ 08000000 2M | arm9 mem (O3DS / N3DS)
ldr r4, =0x10000029 @ 10000000 2M | io mem (ARM9 / first 2MB)
ldr r5, =0x20000037 @ 20000000 256M | fcram (O3DS / N3DS)
ldr r6, =0x1FF00027 @ 1FF00000 1M | dsp / axi wram
ldr r7, =0x1800002D @ 18000000 8M | vram (+ 2MB)
mov r8, #0x29
ldr r1, =0x01FF801D @ 01ff8000 32k | itcm
ldr r2, =0x08000029 @ 08000000 2M | arm9 mem (O3DS / N3DS)
ldr r3, =0x10000029 @ 10000000 2M | io mem (ARM9 / first 2MB)
ldr r4, =0x20000037 @ 20000000 256M | fcram (O3DS / N3DS)
ldr r5, =0x1FF00027 @ 1FF00000 1M | dsp / axi wram
ldr r6, =0x1800002D @ 18000000 8M | vram (+ 2MB)
mov r7, #0
mov r8, #0x15
mcr p15, 0, r0, c6, c0, 0
mcr p15, 0, r1, c6, c1, 0
mcr p15, 0, r2, c6, c2, 0
@ -40,30 +44,18 @@ start:
mcr p15, 0, r5, c6, c5, 0
mcr p15, 0, r6, c6, c6, 0
mcr p15, 0, r7, c6, c7, 0
mcr p15, 0, r8, c3, c0, 0 @ Write bufferable 0, 3, 5
mcr p15, 0, r8, c2, c0, 0 @ Data cacheable 0, 3, 5
mcr p15, 0, r8, c2, c0, 1 @ Inst cacheable 0, 3, 5
mcr p15, 0, r8, c3, c0, 0 @ Write bufferable 0, 2, 4
mcr p15, 0, r8, c2, c0, 0 @ Data cacheable 0, 2, 4
mcr p15, 0, r8, c2, c0, 1 @ Inst cacheable 0, 2, 4
@ Enable dctm
ldr r0, =0x3000800A @ set dtcm
mcr p15, 0, r0, c9, c1, 0 @ set the dtcm Region Register
@ Enable caches
@ Enable caches / MPU
mrc p15, 0, r0, c1, c0, 0 @ read control register
orr r0, r0, #(1<<18) @ - itcm enable
orr r0, r0, #(1<<16) @ - dtcm enable
orr r0, r0, #(1<<12) @ - instruction cache enable
orr r0, r0, #(1<<2) @ - data cache enable
orr r0, r0, #(1<<0) @ - mpu enable
mcr p15, 0, r0, c1, c0, 0 @ write control register
@ Flush caches
mov r0, #0
mcr p15, 0, r0, c7, c5, 0 @ flush I-cache
mcr p15, 0, r0, c7, c6, 0 @ flush D-cache
mcr p15, 0, r0, c7, c10, 4 @ drain write buffer
@ Fixes mounting of SDMC
@ Fix mounting of SDMC
ldr r0, =0x10000020
mov r1, #0x340
str r1, [r0]