Merge emunand.bin, reboot.bin and loader.bin in the main executable
Less SD accesses, more noob-proof
This commit is contained in:
parent
b42f9ffb41
commit
03a6e343db
42
Makefile
42
Makefile
@ -34,7 +34,7 @@ objects_cfw = $(patsubst $(dir_source)/%.s, $(dir_build)/%.o, \
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.PHONY: all
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all: launcher a9lh emunand reboot ninjhax loader
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all: loader launcher a9lh ninjhax
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.PHONY: launcher
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launcher: $(dir_out)/$(name).dat
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@ -42,18 +42,9 @@ launcher: $(dir_out)/$(name).dat
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.PHONY: a9lh
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a9lh: $(dir_out)/arm9loaderhax.bin
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.PHONY: emunand
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emunand: $(dir_out)/aurei/patches/emunand.bin
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.PHONY: reboot
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reboot: $(dir_out)/aurei/patches/reboot.bin
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.PHONY: ninjhax
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ninjhax: $(dir_out)/3ds/$(name)
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.PHONY: loader
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loader: $(dir_out)/aurei/loader.bin
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.PHONY: clean
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clean:
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@$(MAKE) $(FLAGS) -C $(dir_mset) clean
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@ -61,36 +52,33 @@ clean:
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@rm -rf $(dir_out) $(dir_build)
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@$(MAKE) -C $(dir_loader) clean
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$(dir_out)/$(name).dat: $(dir_build)/main.bin $(dir_out)/aurei
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$(dir_out)/$(name).dat: $(dir_build)/main.bin $(dir_out)
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@$(MAKE) $(FLAGS) -C $(dir_mset) launcher
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dd if=$(dir_build)/main.bin of=$@ bs=512 seek=144
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$(dir_out)/arm9loaderhax.bin: $(dir_build)/main.bin $(dir_out)/aurei
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$(dir_out)/arm9loaderhax.bin: $(dir_build)/main.bin $(dir_out)
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@cp -av $(dir_build)/main.bin $@
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$(dir_out)/3ds/$(name):
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$(dir_out)/3ds/$(name): $(dir_out)
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@mkdir -p "$(dir_out)/3ds/$(name)"
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@$(MAKE) $(FLAGS) -C $(dir_ninjhax)
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@mv $(dir_out)/$(name).3dsx $@
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@mv $(dir_out)/$(name).smdh $@
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$(dir_out)/aurei:
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@mkdir -p "$(dir_out)/aurei"
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$(dir_out):
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@mkdir -p "$(dir_out)/aurei/payloads"
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$(dir_out)/aurei/patches:
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@mkdir -p "$(dir_out)/aurei/patches"
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$(dir_out)/aurei/patches/emunand.bin: $(dir_emu)/emuCode.s $(dir_out)/aurei/patches
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$(dir_build)/patches.h: $(dir_emu)/emuCode.s $(dir_reboot)/rebootCode.s
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@mkdir -p "$(dir_build)"
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@armips $<
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@mv emunand.bin $@
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@mv emunand.bin $(dir_build)
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@armips $(word 2,$^)
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@mv reboot.bin $(dir_build)
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@bin2c -o $@ -n emunand $(dir_build)/emunand.bin -n reboot $(dir_build)/reboot.bin
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$(dir_out)/aurei/patches/reboot.bin: $(dir_reboot)/rebootCode.s $(dir_out)/aurei/patches
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@armips $<
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@mv reboot.bin $@
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$(dir_out)/aurei/loader.bin: $(dir_out)/aurei $(dir_loader)/Makefile
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$(dir_build)/loader.h: $(dir_loader)/Makefile
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@$(MAKE) -C $(dir_loader)
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@mv $(dir_loader)/loader.bin $@
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@bin2c -o $@ -n loader $(dir_loader)/loader.bin
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$(dir_build)/main.bin: $(dir_build)/main.elf
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$(OC) -S -O binary $< $@
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@ -99,7 +87,7 @@ $(dir_build)/main.elf: $(objects_cfw)
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# FatFs requires libgcc for __aeabi_uidiv
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$(CC) -nostartfiles $(LDFLAGS) -T linker.ld $(OUTPUT_OPTION) $^
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$(dir_build)/%.o: $(dir_source)/%.c
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$(dir_build)/%.o: $(dir_source)/%.c $(dir_build)/patches.h $(dir_build)/loader.h
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@mkdir -p "$(@D)"
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$(COMPILE.c) $(OUTPUT_OPTION) $<
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@ -15,6 +15,7 @@
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#include "loader.h"
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#include "utils.h"
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#include "buttons.h"
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#include "../build/patches.h"
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//FIRM patches version
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#define PATCH_VER 1
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@ -100,14 +101,14 @@ void setupCFW(void){
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/* If tha FIRM patches version is different or user switched to/from A9LH,
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and "Use pre-patched FIRMs" is set, delete all patched FIRMs */
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u16 bootConfig = (PATCH_VER << 11) | (!a9lhSetup << 10);
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u16 bootConfig = (PATCH_VER << 11) | (a9lhSetup << 10);
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if ((config >> 1) & 0x1 && bootConfig != (config & 0xFC00))
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deleteFirms(patchedFirms, sizeof(patchedFirms) / sizeof(char *));
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//We also need to remember the used boot mode on A9LH
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if(a9lhBoot) bootConfig |= (mode << 8) | (emuNAND << 9);
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//If boot configuration is different from previously, overwrite it
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//If the boot configuration is different from previously, overwrite it
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if(bootConfig != (config & 0xFF00)){
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//Preserve user settings (first byte)
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u16 tempConfig = ((config & 0xFF) | bootConfig);
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@ -165,12 +166,8 @@ static void loadEmu(u8 *proc9Offset){
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emuRead,
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emuWrite;
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//Read emunand code from SD
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const char path[] = "/aurei/patches/emunand.bin";
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u32 size = fileSize(path);
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if(!size) error("aurei/patches/emunand.bin doesn't exist");
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u8 *emuCodeOffset = getEmuCode(arm9Section, section[2].size, proc9Offset);
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fileRead(emuCodeOffset, path, size);
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memcpy(emuCodeOffset, emunand, emunand_size);
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//Look for emuNAND
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getEmunandSect(&emuOffset, &emuHeader, emuNAND);
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@ -179,13 +176,13 @@ static void loadEmu(u8 *proc9Offset){
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if(!emuHeader) error("No emuNAND has been detected");
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//Place emuNAND data
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u32 *pos_offset = (u32 *)memsearch(emuCodeOffset, "NAND", size, 4);
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u32 *pos_header = (u32 *)memsearch(emuCodeOffset, "NCSD", size, 4);
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u32 *pos_offset = (u32 *)memsearch(emuCodeOffset, "NAND", emunand_size, 4);
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u32 *pos_header = (u32 *)memsearch(emuCodeOffset, "NCSD", emunand_size, 4);
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*pos_offset = emuOffset;
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*pos_header = emuHeader;
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//Find and place the SDMMC struct
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u32 *pos_sdmmc = (u32 *)memsearch(emuCodeOffset, "SDMC", size, 4);
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u32 *pos_sdmmc = (u32 *)memsearch(emuCodeOffset, "SDMC", emunand_size, 4);
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*pos_sdmmc = getSDMMC(arm9Section, section[2].size);
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//Calculate offset for the hooks
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@ -218,19 +215,16 @@ void patchFirm(void){
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//Patch FIRM reboots, not on 9.0 FIRM as it breaks firmlaunchhax
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if(mode){
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//Read reboot code from SD
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const char path[] = "/aurei/patches/reboot.bin";
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u32 size = fileSize(path);
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if(!size) error("aurei/patches/reboot.bin doesn't exist");
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u8 *rebootOffset = getReboot(arm9Section, section[2].size);
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fileRead(rebootOffset, path, size);
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memcpy(rebootOffset, reboot, reboot_size);
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//Calculate the fOpen offset and put it in the right location
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u32 *pos_fopen = (u32 *)memsearch(rebootOffset, "OPEN", size, 4);
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u32 *pos_fopen = (u32 *)memsearch(rebootOffset, "OPEN", reboot_size, 4);
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*pos_fopen = getfOpen(arm9Section, section[2].size, proc9Offset);
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//Patch path for emuNAND-patched FIRM
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if(emuNAND){
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void *pos_path = memsearch(rebootOffset, L"sy", size, 4);
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void *pos_path = memsearch(rebootOffset, L"sy", reboot_size, 4);
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memcpy(pos_path, emuNAND == 1 ? L"emu" : L"em2", 5);
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}
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}
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@ -6,18 +6,20 @@
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#include "loader.h"
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#include "fs.h"
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#include "memory.h"
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#include "screeninit.h"
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#include "draw.h"
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#include "../build/loader.h"
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#define PAYLOAD_ADDRESS 0x24F00000
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void loadPayload(void){
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if(fileExists("aurei/payloads/default.bin") &&
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fileRead((u8 *)PAYLOAD_ADDRESS, "aurei/loader.bin", 0)){
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if(fileExists("aurei/payloads/default.bin")){
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if(PDN_GPU_CNT == 0x1){
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initScreens();
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clearScreens();
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}
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memcpy((void *)PAYLOAD_ADDRESS, loader, loader_size);
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((void (*)())PAYLOAD_ADDRESS)();
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}
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}
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