Not needed to save the whole struct

This commit is contained in:
Aurora Wright 2017-04-14 05:02:45 +02:00
parent 7f33309903
commit 00dbbe1b28

View File

@ -31,7 +31,7 @@
CfgData configData;
ConfigurationStatus needConfig;
static CfgData oldConfig;
static u32 oldConfig;
bool readConfig(void)
{
@ -48,19 +48,18 @@ bool readConfig(void)
}
else ret = true;
oldConfig = configData;
oldConfig = configData.config;
return ret;
}
void writeConfig(bool isPayloadLaunch)
{
if(isPayloadLaunch) configData.config = (configData.config & 0xFFFFFF00) | (oldConfig & 0xFF);
/* If the configuration is different from previously, overwrite it.
Just the no-forcing flag being set is not enough */
if(isPayloadLaunch) configData.config = (configData.config & 0xFFFFFF00) | (oldConfig.config & 0xFF);
if(needConfig != CREATE_CONFIGURATION && (configData.config & 0xFFFFFF7F) == oldConfig.config) return;
if(needConfig != CREATE_CONFIGURATION && (configData.config & 0xFFFFFF7F) == oldConfig) return;
if(needConfig == CREATE_CONFIGURATION)
{